AG1 Toggle Emotion AG2 Aim with Gun (View Follows Control)You can adjust the posture through the panel on her left side. If you don't want the character to make some strange poses, you'd better not use this panel during the states of Moving, Aiming, and Stopping.This character is one I drew before and I put her into the game. It's my first time to make a character model, so there might be some parts that are not good enough.If there are any similarities in the character design, it's purely coincidental.

Specifications
Spotlights
- Inuyasha8215 3 days ago
- DDVC 3 days ago
- SuperSuperTheSylph 2 days ago
- ChihiroFujisaki 3 days ago
- Hatsy 2 days ago
- Boeing727200F 3 days ago
- KatBapa20 3 days ago
General Characteristics
- Created On Android
- Wingspan 2.8ft (0.9m)
- Length 5.3ft (1.6m)
- Height 4.6ft (1.4m)
- Empty Weight N/A
- Loaded Weight 35,461lbs (16,085kg)
Performance
- Power/Weight Ratio 395.445
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 624
Parts
- Number of Parts 405
- Control Surfaces 0
- Performance Cost 1,800
可爱
零件最少的一次
@firstplus 包有的,很早之前就有人做过了
我超 你游还有猫娘
I can appreciate it not being typical anime girl proportions.
She got a glocc!!
Cute + Machine Pistol XDDD.
"Try testing it in SP2: The gun exploded after the shot was fired XD. (It's understandable that they're different games, so there might be some things that aren't compatible.)"
可爱捏
豪... 豪玩✌️🥵✌️
RRRREEEEMEEEE! ❤️
@Boeing727200F ding !
you got it !
face reveal
already have a feeling this is going to be used as a bomber target.
so cute))
@ST6454 不算精致吧,捏人的常规操作,其实角色本来是长发的,大概是到腰部那里,但是长发的话,这样做又不好搞飘动,没飘动的话,看起来又会很突兀,所以就剪了()
好细致的头发
sshes so silly :3