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Archangel

7,339 IcePhoenix  2.8 years ago

The idea of the Archangel's design came from a Big Mathis video. In the video, a black and white fighter was introduced to shoot down a plane. While the plane flew, I took mental notes. Upon seeing this creation, I decided to make my own jet. The Archangel is a fictional concept jet developed by the JSC Sukhoi Company. This jet has many available features in both Air and Ground operations. When selecting a ground target, you have a choice of 10 XML modified Infernos, 6 XML modified Cleavers, and 3 XMl modified Boom 50s. These Boom 50s are designed to essentially be dropable mini nukes, packed into a jet. You also have a machine gun that by itself can take out a fleet of ships. For your Air to Air combat, you can either use your ship-destroying gun or 6 "Freedom" missiles. These missiles are my current favorite, but the name doesn't exactly fit a Russian fighter. Ag1 is the stabilization, Ag3 is the parachutes, VTOL up is the bomb bays, VTOL down is the flaps, and Trim works as normal. Russian jets tend to be known for their super manuverability. The Archangel is no exception. After some modifications, you can fly backwards for a few seconds or in a circle with your target in the center. To onlookers that would look like the plane is drifting. This is my 1st attempt at a 2-tone color scheme and I apologize in advance for any problems. I hope this plane can find a place in your fleet and I hope to create many more like this.

Spotlights

General Characteristics

  • Created On Android
  • Wingspan 44.3ft (13.5m)
  • Length 48.3ft (14.7m)
  • Height 12.0ft (3.7m)
  • Empty Weight N/A
  • Loaded Weight 18,631lbs (8,451kg)

Performance

  • Power/Weight Ratio 1.809
  • Wing Loading 11.9lbs/ft2 (58.3kg/m2)
  • Wing Area 1,559.4ft2 (144.9m2)
  • Drag Points 984

Parts

  • Number of Parts 332
  • Control Surfaces 0
  • Performance Cost 2,318
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  • Profile image
    7,339 IcePhoenix

    @LeDarthPlanet https://www.simpleplanes.com/a/S2E7t3/Sukhoi-Su-67-Sasha

    1.7 years ago
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    @IcePhoenix If you can, please make a remake of this jet. I love this jet, and an improved version of it would be very appreciable.

    2.0 years ago
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    7,339 IcePhoenix

    @LeDarthPlanet If you want I can do a re-make of this jet. I made this awhile ago before I actually started making my planes fly realistically. And yes, I will take this into account for later builds

    2.0 years ago
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    @IcePhoenix I have a request....
    I loved this, very powerful ordnances and speed.
    But the stability and maneuverability is what bothering me..
    If you try to take extreme maneuvers on this, it tend to destroy the plane by itself.
    So yeah....that's my problem. Kindly take note on that.

    2.0 years ago
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    7,339 IcePhoenix

    @TomTomthebrazil Thanks, I've been playing with aircraft designs and coding for quite for time.

    2.8 years ago
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    4,859 Thunderhawk

    Coool! Maybe call the missiles OPRESSOR MISSILE

    +1 2.8 years ago
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    7,339 IcePhoenix

    @Griffon1 thanks, helps alot 👍

    +1 2.8 years ago
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    14.0k Griffon1

    @787DreamlinerA350
    This looks sick!

    There is a simple Funky Trees expression for opening certain weapons bays when a weapon is selected.
    I use the following:
    SelectedWeapon="(insert weapon name here)"?1:0
    What it does is it checks to see if the selected weapon's name matches the one that opens the bay, and if true, opens it (sets the input value to 1). If the name does not match, it remains at it's neutral (closed) state

    +2 2.8 years ago
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    7,339 IcePhoenix

    One problem I ran into while making this is I couldn't get the bomb bays to open when different weapons were selected. Can someone give me an idea on how to code this?

    2.8 years ago