FUTURICTIC GIANT TANK.
FEATURES:
1) Orbital strike ability.
2) Force field ability.
3) Auto aim CIWS.
4) Label and sound effects.
5) Tank sight interface.
6) Automatic aim manual correction.
7) Manual aim.
8) Automatic aim.
9) Camera aim.
10) 2-axis stabilizer.
11) Different modes of shooting.
12) This is a Tank.
DESCRIPTION:
Name:
MIREKONE
Model:BASIC
Distribution type:GIANT TANK
|FORCE TANK
Destination type:UNIVERSAL
Main weapon:PLASMA RAILGUN
Additional weapons:ANTIMATTER CANNON
|X2 PLASMA CANNON CIWS
|X2 BEAM CIWS
|VERTICAL MISSILE LAUNCHER
|POWER LINES
Chassis type:TRACKS
This Tank was created with the goal of total superiority on any battlefield. In addition to a powerful main weapon, as well as 4 CIWS and vertical missile launchers, this Tank has a powerful quantum computer and power lines, which allows it to manipulate space and open rifts for an orbital strike, as well as use a force field.
TRUE SCALE:
Length: ~90.5m (including main cannon)
Hull length: ~55.2m (excluding main cannon)
Width: ~51.9m
Height: ~28.5 m
CAMERA AIM INTERFACE:
ULTIMATE ABILITIES:
FORCE FIELD:
Allows you to activate a force field that can destroy or knock back any object with collision and health.
ORBITAL STRIKE - PLASMA RAIN:
Allows you to launch an orbital plasma strike over an area with a spread.
ORBITAL STRIKE - BEAM:
Allows you to deliver an orbital beam strike to a single point.
ARMAMENT:
It is possible to install other weapons: EMMA, Plasma, Railgun and others.
PLASMA RAILGUN:
Caliber (mm)
: 1250.
Damage Type
: Various (depending on the type of projectile).
Projectile Types
: AP, HE, PRG-M.
Projectile Velocity (m/s)
: 96000.
Reload Time (s)
: 5.4 (AP and HE).
Cannon Elevation
: 45 Deg.
Cannon Depression
: -3 / -7 Deg.
RAILGUN MISSILE "PRG-M":
Ammo
: 1.
Explosion Type
: Antimatter.
Lock Time
: Without target lock.
Targeting
: Multirole.
Min/Max Range
: 13000m-Inf.
Explosion Scale
: 160
Explosion Radius
: 12800m.
Max Speed
: 168 km/s
Max Fuel Time
: Inf.
ANTIMATTER CANNON:
Caliber (mm)
: 250
Damage type
: ENERGY ( ANNIHILATION, IPR, THERMAL)
Projectile velocity (m/s)
: 82000
Weapon modes
:
1) Automatic:
Rate of fire (rounds per minute)
: 120
2) Power (single):
Interval between shots (sec)
: 3.4
X2 BEAM CIWS:
Damage type
: Energy (thermal, ionized penetration radiation).
Shoot modes
: Default, Power
Projectile velocity
: 1 LS (Lore), 300 km/s (SP)
Power mode damage
: 12500000
Constant weak damage
: 1250000
Power mode cool down time (sec)
: 4.4
Turret rotation
: 360 deg
Cannon elevation angle
: 40 / 90 deg
Cannon depression angle
: -1 / 15 deg
X2 PLASMA CIWS:
Caliber (mm)
: 300
Damage type
: ENERGY (THERMAL)
Projectile velocity (m/s)
: 62000
Turret rotation
: 93 Deg
Cannon elevation
: 90 Deg
Cannon depression
: -15 Deg
Weapon modes
:
1) Automatic:
Rate of fire (1 cannon, rounds per minute)
: 1000
2) Power (single):
Interval between shots (1 cannon, sec)
: 2
VERTICAL MISSILE LAUNCHER "VLS":
Ammo
: 18.
Explosion Type
: Antimatter.
Lock Time
: Without target lock.
Targeting
: Multirole.
Min/Max Range
: 9000m-Inf.
Explosion Scale
: 106
Explosion Radius
: 8480m.
Max Speed
: 100 km/s
Max Fuel Time
: Inf.
DURABILITY AND PROTECTION:
This Tank has a multi-layer and spaced armor system made of different types of materials to protect against a certain type of impact (kinetic, thermal, ionizing radiation, magnetic, electrical and EMP)
Regeneration of armor and modules is carried out using nanomachines.
Uses internal-external force field generators that bend space and time, which protects against most types of influences.
It is possible to block CMD on the
EW
button, thereby interfering with the Lock Missile of the enemy, and he cannot launch a missile at you.
MOBILITY:
Powerful electromagnetic motors are installed in each tracks.
Ground speed:
455
km/h in ideal conditions.It is also possible to install a hover chassis, which, although superior in cross-country ability, speed and maneuverability, but energy costs reduce the effectiveness of force fields and energy shields.
ENERGY SOURCE:
The energy source is a connection of 10 small quark-gluon cores (the same as a thermonuclear reactor, but much more powerful), 6 mini-cores in the main hull and energy shield generators, and another 4 is in the tower and weapon system, can be charged by feeding on energy from outside due to nanomachines and other things.
CONTROL SYSTEM:
The control system is a huge network of quantum microcomputers located in each module and system of the Tank.
This Tank is controlled using artificial intelligence with a constant and rapid ability to self-learn.
OBSERVATION AND DETECTION SYSTEMS.
Equipped with a main observation device for aiming the main weapon.
The turret is equipped with 8 large visors.
It is also equipped with a Quantum Field Disturbance Detector (QFDD), capable of detecting anything, no matter where the enemy is hiding, since it is able to capture and recognize disturbances in quantum fields.
Many microvisors, sensors, detectors on each side of the Tank for high all-round visibility.
Observation devices have ultra-high resolution and are capable of capturing photons at any wavelength.
There are also detectors: ionizing radiation, magnetic field, radio signals, temperature, gravity, acidity and toxicity of the environment, etc.
Player controls are Tank's instructions.
Specifications
General Characteristics
- Created On Android
- Wingspan 4429.1ft (1350.0m)
- Length 427.4ft (130.3m)
- Height 147.6ft (45.0m)
- Empty Weight N/A
- Loaded Weight 2,681,709lbs (1,216,404kg)
Performance
- Power/Weight Ratio 0.125
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 59814
Parts
- Number of Parts 1459
- Control Surfaces 0
- Performance Cost 6,426
Yes, I'll repeat once again, the quality of this giant Tank is not good, and I can,t say that a lot of effort was put into it, but I think it's a little better than what I did before.
Brother, you have done a good job, don't be too restrained from other people's comments
@TheUltimatePlaneLover I just planned and thought I could do it better.
"Low quality"
Casually has an orbital strike and force field
@SILVERPANZER Because you are, very plainly, much better than most of the site.
You have issues to work through, man. Whether it's a critical lack of self esteem, or over-correcting for an oversized ego.
@Graingy How does this put others down, considering I say they are better?
Reasonable sized armoured vehicle.
And for the love of all stop acting like these are low-quality. They aren't, and you're putting down most people on the site by saying so.
EYVAL MEAN EXCELLENT WORK BRO 👏
A 1459 part build on android by itself is above mediocre. You make awesome tanks dude. Your funky trees are very inspiring to me. Remember, this game is for fun; don’t get too attached to upvotes and downloads!
And regarding the downloads, school is happening and lots of people don’t get to play very much so they just upvote then leave.
Nice
It's gorgeous, probably my favorite design. I understand why there hasn't been anything for so long.
@dekanii @Bugati87 Maybe because when I was building it, I expected more from myself and was disappointed at the final stage, since large builds are difficult to build in the mobile version.
My favorite design... Because it looks normal. also, yeah, the quality is decent (and with that logic my quality is trash)
maybe.. i can build a better FCS, even better than of the HSTV-L that i made
@SILVERPANZER mediocre? i see some uses of FT well beyond of what i can do, and i want to know the magic behind it and how can i harness it so i can make my builds more mesmerizing as you do
0 downloads per hour, which is generally fair for a build of rather mediocre quality.
TT
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