Phoenix Automotive PX-047 (Fictional Vintage Prototype Challenge)
Yes, I'm using my aircraft template for a car. Sue me.
The Phoenix Automotive PX-047 is a race car built and produced around the 60s and 70s. It features a powerful engine, fast top speed, and good stability. Further, it is compliant with all the Group 7 regulations for 1970s le mans.
This vehicle is heavily inspired by the Posche 917, a very similar looking car.
Pictured is car #80, Phoenix Industries Racing Team
The PX-047 is powered by a turbocharged V10 engine with direct exhaust (Cause screw mufflers).
This engine and it's high horsepower allow it to reach top speeds of around 207 mph on long straightaways.
This aircraft uses both it's body shape and a rear spoiler to generate significant downforce, allowing easy cornering.
The PX-047 also uses a MacPherson-style suspension system to maintain stability even at high speeds. This vehicle has received a reputation among drivers for it's excellent high-speed handling.
This car experiences some heating issues during numerous events it took part in, most notably the 1972 New Accilian Endurance Event, where many cars suffered heating damage to some engine components, while two cars completely flamed out. This is speculated to be due to this event being held at the New Accilia Superspeedway, being a massive oval circuit, causing the cars to be at high rev for extended periods of time.
To obtain one today would cost around 15.5 million, as very few chassis were actually built up into racers. Despite this, the number of chassis themselves are relatively plentiful, and there is a notable market for 047 replicas and rebuilds.
==CONTROLS==
Pitch: Gas/Reverse
Roll: Steering
AG6: Open Doors
AG7: Open Engine Compartment
- This is my first fully modeled car I've built. All of the other ones were nameless and relatively generic. Now I put lore and a name to this model to make it stand out.
- This is, as stated before, compliant with the 1970s Group 7 Le Mans regulations
- Although the engine is actually a reused subassembly, everything else is from the ground up, including the functional dashboard.
- I decided to omit a steering wheel because I didn't want it to get in the way of visibility either ahead or to the dashboard.
- It actually has a working gear lever that shifts automatically during acceleration and deceleration.
- There's even a little fire extinguisher on the passenger side, to be compliant with regulations
- The PX-047 is actually surprisingly stable, as I needed no gyro stabilizer ( also gyros are against the challenge rules )
Yeah this is quite a departure from my usual airplanes, but I've been trying to do a more of a variety of stuff now. And I will say, I really could not have built this without fuselage slicing.
Specifications
General Characteristics
- Predecessor Fictional Vintage Prototype Challenge! (closed)
- Created On Windows
- Wingspan 10.6ft (3.2m)
- Length 20.8ft (6.3m)
- Height 5.2ft (1.6m)
- Empty Weight 6,610lbs (2,998kg)
- Loaded Weight 6,876lbs (3,118kg)
Performance
- Wing Loading 378.6lbs/ft2 (1,848.2kg/m2)
- Wing Area 18.2ft2 (1.7m2)
- Drag Points 4530
Parts
- Number of Parts 209
- Control Surfaces 0
- Performance Cost 1,161
@Johnnyynf I can see the reasoning behind the scale issue, and I would agree I would have liked it to be real size too.
As for the lack of suspension, This is actually my first time doing custom suspension lol
Details: 7
With only 209 parts, this is an amazing result, with openable panels and rear structure, but still bit lacking in interior and suspension
Authenticity: 6 (-1)
It really does have hefty look, and it do look like a prototype from the early 70's, and the livery is fitting.
such a shame that it isn't in real life-size, which I take 1 point off.
Design: 8
In the general great-looking prototype, but I think the front looks a bit unnatural.
Drive: 4(-1)
Does have some suspension, but has limited effect.
Quite stable as it's more understeery, but with greater steering angle it bounce around, plus not in scale drives kinda weird.
total: 25 points
(-) point is due to scale
@Xx24reminder understandable. I might make a special unlisted post just for you. or you could just change the input of the engine part (Under the rear door) to Throttle
@Griffon1 I hate having to keep my finger like that, and I'm capable of not ending up in wall when I'm driving in sp.
@Xx24reminder I don't know. It should be pitch simply bacause that allows for reverse
@Griffon1 O.O what about your studies???
How do it change it to throttle for acceleration?
@V fair
@Griffon1 you didnt use control bases for anything, so it isnt gonna work in VR anyways
@V wait are you talking in VR? (If so, good question.)
I didnt add one to the build because I didnt want it to get in the way of visibility. Narrative-wise, it's there, just not in-game.
There isnt a steering wheel, how do I steer?