Specifications
General Characteristics
- Created On Android
- Wingspan 82.5ft (25.1m)
- Length 78.7ft (24.0m)
- Height 20.3ft (6.2m)
- Empty Weight 46,638lbs (21,154kg)
- Loaded Weight 61,759lbs (28,013kg)
Performance
- Power/Weight Ratio 8.733
- Wing Loading 39.1lbs/ft2 (190.7kg/m2)
- Wing Area 1,580.9ft2 (146.9m2)
- Drag Points 18681
Parts
- Number of Parts 116
- Control Surfaces 8
- Performance Cost 765
Aite, I reviewed it a couple days ago (forgot to respond ;-;)
Everything looks good :D
@KPLBall alright, i will do it later
@MinutesTanker hey btw, can you fix the thrust vector problems (I'll take care of the missiles) but I still want the engines to be in the center (I'll have thrust vector as a different AG) so if there is like an engine or something to do it with, could you do it? One that activates and deactivates when toggling thrust vector?
@MinutesTanker yeah I guess so
It's gonna need fixing (same with my PZL-153's missiles)
im guessing the missile doesnt work because the physics on the fuselage that you used for the custom missiles is still all on. maybe turning the weight to 0 and calculateDrag to false plus wingPhysicsEnabled to false if its a wing part might make it work
ohhh, i see... you used a gyro for turning. i can help you put real thrust vectoring here like my other builds if you want :)
@KPLBall TVC feels so grippy, it wont start pulling a cobra :(
also, the missile just sometimes hit its own plane and explodes and if it did launch it just started spinning on a circle.
@TheUltimatePlaneLover btw AG1 is thrust vector
@TheUltimatePlaneLover thx
@KPLBall Aite, I'ma check it soon
@TheUltimatePlaneLover
Please refer to comment below
@TheUlrimatePlaneLover
Can you see if the missiles and the thrust vectoring work (I don't think minutes will reply in time for my next planned TSW post so I ask you)
@MinutesTanker
Tell me if the thrust vector and missiles work as my phone just lags to bad