Profile image

Sovereign of the Seas Refitted

28.0k KerlonceauxIndustries  4.3 years ago


Before I Begin:
So long story short, I wasn't satisfied with the original Sovereign of the Seas, so I basically refitted her and came up with this. This is more or less what I originally had in mind for this massive warship.


Introduction:
The Project 50200 Guided-Missile Nuclear-powered Battleship (BBGN), also know by the name of Sovereign of the Seas, is a 298.7-meter long super battleship. Displacing over 88,500 tons, Sovereign is among the largest non-aircraft carrier warships in the world. United Arsenal Naval Yards (formerly Kerlonceaux Naval Works) modeled the warship on the Project 24 battleships of the Soviet Union. Sovereign of the Seas is armed with nine 457mm/70 Mark 69 Electromagnetic Railgun Units as well as multiple twin-mount 130mm/70 EMRG secondaries topped off by numerous quad-mount 76mm/80 and 57mm/75 gun systems. She also possesses multiple CIWS and LaWS systems.


Armaments:
Sovereign's primary armament consists of nine 457mm/60 Mark 69 EMRGs in three three-gun turrets. The loading systems are fully automated and capable of handling a wide variety of rounds, including sub-caliber rounds. The most common ammunition loads consist of 457mm High-Capacity, Guided rounds, 457mm Armor-Piercing, Guided rounds, and 457mm Nuclear, Guided rounds (maximum yield of around 500KT) and the Mark 731 White Phosphorus (WP, or Willie Pete), Guided rounds. These guns have a maximum possible range of about 200km; about 250km to 300km with boosted rounds.
The main battery can use both spotting drones and two Mark 420 Combined Radar/Optical/Electro-Optical Rangefinder and Gun Fire Directors. Rangefinding, whether by radar or optical systems, can be carried out entirely by the ship’s sophisticated processing systems.
The secondary battery consists of eight twin-mount Mark 37 mod. 5-64 130mm/70 EMRG Dual-Purpose Weapon Systems. These can fire a variety of rounds, including airburst rounds, both conventional and low-yield nuclear. There are also ten quadruple-mount M420 57mm Rapid-Fire Advanced Dual-Purpose Gun Systems along with eighteen twin-mount M430 76mm Dual-Purpose Gun Systems.
The tertiary battery consists of two Enforcer X HP-LaWS and sixteen Archrysal Lyre CIWS.
The Vertical Launching System consists of five blocks, one with 96 cells and the other four with 88 cells each, providing a total of 448 cells.


Propulsion, Powerplant, and Steering Systems:
The powerplant consists of a Model 1016 Quad-Core Combined Reactor System, which can generate about 1,910MW of electricity. The propulsion is an integrated turbo (steam)-electric system. The contra-rotating six-point-five-meter diameter propellers are driven by a set of four geared electric motors working in unison, with a total of sixteen motors for a total of 280,000shp, producing a top speed of 33.2 knots. The vessel has two canted rudders for steering which are driven by hydraulic systems, though the rudders can be set up for manual control.


Sensors and Processing Systems:
On top of the various necessary sensors the ship has, she also possesses multiple AN/SPY-101 AESA units (literally just the AN/SPY-2) which give her the ability to serve as an effective AEGIS platform.


Aviation Facilities:
Sovereign of the Seas possesses a flight deck upon the fantail; the deck is capable of resisting jet exhaust, allowing Sovereign to operate aircraft ranging from helicopters to F-35-type fighter jets and V-22 Osprey-type tiltrotors. The aircraft hangar is located below the flight deck, though it is only large enough to handle around 4 F-35s or 4 helicopters of sufficiently small size. There is also a compartment adjacent to the hangar dedicated to drone storage for spotting targets.


Protection:
The armor scheme is exactly the same as the Project 24 battleships, although the ship has a very high degree of compartmentalization below and a few decks above the waterline.
The material used is [REDACTED].
The ship also has an underwater APS system that utilizes torpedoes to intercept other torpedoes; there are a series of 12 tubes around the hull, below the waterline, with 6 per side.


Operator(s):
-Aurum Republic

In SPRP Simpilana [Updated 25/01/2020]:
-Federal Republic of Viceoria


Cost:
-One vessel alone costs about $20 billion
-If built with conventional armoring, cost is around 13 billion.


Controls:
AG1 - Activate main battery turrets A and B (forward ones) and corresponding rangefinder
AG2 - Activate main battery turret X (aft one) and corresponding rangefinder
AG3 - Activate forwards secondary turrets
AG4 - Activate aft secondary turrets
AG5 - Activate port secondary and tertiary armaments
AG6 - Activate starboard secondary and tertiary armaments
AG7 - Activate Centerline CIWS (Try to avoid hitting the superstructure lmao)
AG8 - Activate/Deactivate Spinning Radar Units.


Note(s):
-Technically not a reupload lmao
-Actually has a functional armament this time
-She has a terrible turning circle radius lmao
-She lags my PC enough that I was like she's sufficiently completed.
-She has several Cleaver and Interceptor missiles as stand-ins for Sarissa missiles (a stealth cruise missile I need to build) and RIM-277 missiles, respectively.
-The Greek flag on her 'A' turret is just there cuz I was bored and had it in my subassemblies lmao. Also no I'm not Greek lmao, I wish xD.
-Also yes I did forget to disable collisions lmao.
-Also no she's obviously not 1:1...


Pictures:



Dakka dakka





uwu


Spotlights

General Characteristics

  • Created On Windows
  • Wingspan 120.7ft (36.8m)
  • Length 839.2ft (255.8m)
  • Height 194.3ft (59.2m)
  • Empty Weight 286,948lbs (130,157kg)
  • Loaded Weight 286,948lbs (130,157kg)

Performance

  • Power/Weight Ratio 0.14
  • Horse Power/Weight Ratio 27.879
  • Wing Loading 29.2lbs/ft2 (142.4kg/m2)
  • Wing Area 9,836.5ft2 (913.8m2)
  • Drag Points 599898

Parts

  • Number of Parts 3684
  • Control Surfaces 0
  • Performance Cost 12,951
  • Log in to leave a comment
  • Profile image

    Hey @Kerlonceauxindustries this battleship is perfect for my mission against the azur lane siren fleet I’ve modified the version I downloaded and and added a experimental energy shield but it literally nothing more than a glass circle around the ship and I love how quick the 16 inch .50 caliber main guns traverse left and right i must ask a question how can I fix a SimplePlanes battleship mod that has a problem with staying upright

    5 months ago
  • Profile image

    @HMSIllustriousMyBeloved uwu

    1.3 years ago
  • Profile image

    I did the funny

    1.3 years ago
  • Profile image

    @TimmytheTypicalUser oooof, lmao

    2.9 years ago
  • Profile image

    I just scrolled through your entire bio
    .
    .
    .
    .
    .
    .
    I hate my life...

    +1 2.9 years ago
  • Profile image

    @WSindustries lol

    3.3 years ago
  • Profile image

    nani

    3.3 years ago
  • Profile image
    2,098 KingOog000

    @KerlonceauxIndustries almost platinum :O

    3.4 years ago
  • Profile image
    37.2k Typhoon03

    Np

    3.6 years ago
  • Profile image

    @Typhoon03 thancc uwu

    +1 3.6 years ago
  • Profile image
    37.2k Typhoon03

    spootlite

    +1 3.6 years ago
  • Profile image
    3,298 Subnerdica

    Yeat

    3.9 years ago
  • Profile image

    @Subnerdica ok

    3.9 years ago
  • Profile image
    9,361 Zanedavid

    So I use vtol nozzles to turn my ships, and a gyro to make it bank into the turn,

    4.2 years ago
  • Profile image
    13.2k engineer40k

    Wow, nice modern battleship!

    But i think that more CIWS like Phalanx or AK-630 and small-range missiles may be more effective then 57-mm and 76-mm dual-purpose cannons.

    +1 4.2 years ago
  • Profile image

    @CustomAircraftMods lol, thx

    4.2 years ago
  • Profile image

    Magnificent! Sadly, my IPad can’t handle any creation over 600-700 parts, let alone, a 3000 PART SHIP?? Amazing tho.

    +1 4.2 years ago
  • Profile image
    9,361 Zanedavid

    Sì papi

    +1 4.3 years ago
  • Profile image
    25.4k Mustang51

    @KerlonceauxIndustries great!

    4.3 years ago
  • Profile image

    @Mustang51 I'll do it

    4.3 years ago
  • Profile image
    25.4k Mustang51

    Can you release an unlisted version with the drag points highly reduced? The number of parts should normally run fine on my device but those drag points are pretty steep

    +1 4.3 years ago
  • Profile image

    @edensk thancc uwu

    +1 4.3 years ago
  • Profile image

    @edensk lol

    +1 4.3 years ago
  • Profile image
    8,326 Username2

    oh yes

    +1 4.3 years ago
  • Profile image
    3,391 PhoenixZeMan

    Just amazing

    +1 4.3 years ago
  • Log in to see more comments