Wiki
The General Dynamics F-16 Fighting Falcon is a single-engine supersonic multirole fighter aircraft originally developed by General Dynamics for the United States Air Force (USAF). Designed as an air superiority day fighter, it evolved into a successful all-weather multirole aircraft. Over 4,600 aircraft have been built since production was approved in 1976. Although no longer being purchased by the U.S. Air Force, improved versions are being built for export customers. In 1993, General Dynamics sold its aircraft manufacturing business to the Lockheed Corporation, which in turn became part of Lockheed Martin after a 1995 merger with Martin Marietta.
1237 Part
781 Part
Controls
1-Air Brakes
2-Drop tanks
3-Jettison Air to Air
4-Jettison Air to Gnd
5-Cockpit Light
6-Eject
7-Landing Lights
8-Strobe light
Trim- Pitch Trim
VTOL- Roll Trim
Counter Measures- ECM Pod + flares
Use 50% trim nose up when taking off full payload
- Rotate 170mph full armed
-Rotate 145mph clean
Landing
Gear down when below 300 mph
Extend Air Brakes through approach
Vary throttle around 20% depending on configuration.
Aim flight path marker on hud towards desired touchdown spot
Gradually decelerate to 165 mph
When above runway use AoA lights on dash to guide impact
Pics
Thank you to ChrisPy and BogdanX for feedback and help
Specifications
Spotlights
- weebabyseamus 22 days ago
- GrizzlitnCFSP 22 days ago
- BaconAircraft 22 days ago
- MAHADI 22 days ago
- asteroidbook345 22 days ago
- CoolPeach 22 days ago
- WIZARD2017 22 days ago
- Thecatbaron 22 days ago
- RicardoAs1515 22 days ago
General Characteristics
- Predecessor F-16 Block 30 1
- Created On Windows
- Wingspan 32.6ft (9.9m)
- Length 50.0ft (15.2m)
- Height 16.6ft (5.1m)
- Empty Weight 21,675lbs (9,831kg)
- Loaded Weight 36,672lbs (16,634kg)
Performance
- Power/Weight Ratio 2.451
- Wing Loading 49.2lbs/ft2 (240.2kg/m2)
- Wing Area 745.5ft2 (69.3m2)
- Drag Points 1591
Parts
- Number of Parts 1978
- Control Surfaces 5
Incrível!!!!
@GSXGaming64 Ight I just got you
@2Papi2Chulo oh my god i just noticed too! nice little easter egg!
@2Papi2Chulo ok my discord it trainz android gaming would help if u accepted my friend req,thx
@GSXGaming64 sure Papi_Chulo#1007
@2Papi2Chulo I saw it as well if I could contact u on discord I would send a screenshot
@Davaskonaviatornewacc can you send me a link to the post lol
Somebody made an Instagram post challenging u to make the harrier gr1
I hope you do the f-4 again that thing is cool
This is really cool!
This is awesome dude! I don't understand why this isn't featured or spotlighter. Also typing this while 4 F-16's are pulling hard G's above my house.
@Thecatbaron glad you noticed
The f-16 was introduced in 1978... there are 1978 parts... nice one ;)
@ChrisPy , no need to go off on the guy
Been a while since anyone has made this quality of a F-16
100th upvote
@ChrisPy, looks like someone forgot their manners.
Nice F-16!!
@ChiChiWerx I guess you are right
Oh thanks! @2Papi2Chulo
@SlavicRussian I’m already working on something but that’s a good idea
Hey next craft su 33??
@edensk I think you’re getting bogged down in the details. I do not disagree that this build’s AoA limits are not as high as the RL jet’s. However, high performance jets are programmed to AoA, as in to not allow the pilots to exceed those limits. But pilots of high performance aircraft such as the F-16 fly as much by feel in those phases of flight...buffet (something this build actually replicates, but which you don’t mention), nose track and G loading...even wind noise...are much more obvious indicators of aircraft maneuvering performance and are actually replicated pretty well here, far better than even my builds. Those subtle cues that are sensed automatically are why an experienced with 2,000 hrs in type knows more than a newbie wingman. You may have watched a bunch of videos and played DCS, but as a retired USAF pilots who has flown more than 4,000 hrs total, including more than 500 of those hours in what the Brits call “fast jets”, I think this flight model is pretty good given SP’s limitations. And just to be sure, as I didn’t fly F-16s myself, I looked it up: Read this AFM I found on the FAS website (these guys have a little of everything): F-16 Combat Aircraft Fundamentals and you’ll see how G loading and not an AoA number is a pilot’s main reference to maximizing turn performance in the Viper. We can further discuss it if you would like.
this is great best f16 on the site
@ChrisPy How did he hollow it out though? The canopy shoots off during ejection but it's not the standard fuselage shape.
That’s mor like the support this deserves