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Experiment log Re: Space-Brake System of Spefyjerbf

23.0k ColonelStriker  5.0 years ago

NOTICE: I might edit this log multiple times due to multiple tests being done on such a small time. I’ll log everything I observe with those tests.

—————[ ITEM TESTED ]—————

Space-Brake System
Creator: Spefyjerbf
original post

—————[ Constant Variables* ]—————

Altitude ( between 600 ft and 10,000 ft )
Area of testing ( Bandit Airstrip )
Physics setting ( medium )
Device used ( iPad mini 4 )

*unless stated specifically

—————[ Experiment Log # 1 ]——————

Craft used: P-10 Nimble
Modification done: none
Hypothesis: Low part count can result into more stable FPS
Notable Observations: Craft behaved as expected. No drop in FPS. After multiple launched flares despawned, the craft started randomly pointing the nose in the general direction of the front. Then started to stabilize to a complete stop. Resumed as expected with stalling prominent.
Conclusion: Part count affects greatly the FPS if the craft utilizes S-BS

—————[ Experiment Log # 2 ]—————

Craft used: FX-70 Laser mk 2
Modification done: Removed weapons on pylon
Hypothesis: Structural deformation up to the destruction due to high speeds achieved of the aircraft
Notable observations: Random pointing (henceforth referred as oscillation) is present at speeds excess of 800 mph. Even with multiple despawning flares. No breaking or spatial displacement observed.
Conclusion: The S-BS doesn’t cause the craft to break even at such high speeds

—————[ Experiment Log # 3 ]—————

Craft used: Gator-2
Modification done: Removed weapons
Hypothesis: Utilization of Gyroscope and Gyroscopic effects of helicopter rotors can achieve a more stable oscillating effect.
Notable Observations: The Craft achieved stability but it might be because of The extremely low speeds (35 mph). The onboard Gyroscope has limited effects upon activation of the S-BS effects.
Conclusion: Gyroscopic effects has effect on the stability on the craft.

—————[ Experiment Log # 4 ]——————

Craft: AH-5
Mod done: none
Hypothesis: The increased effect of the Gyroscope of the craft can control the position of the nose, and ultimately the guns
Notable Observations: Although requires a minimum of three flares before taking effect, the Gyroscopic effects has limited effects on the vector
Conclusion: Gyroscope can control the position of the nose of the aircraft.

—————[ Experiment Log # 5 ]—————

Craft: Standard projectile launching platform with modified detatcher
Mod done: none
Hypothesis: As stated by a researcher, the attached vehicle/S-BS unit shall be sent to space using a Hypervelocity Mass Drive ( a simple modified detatcher)
Notable Observations: Craft reached 20,000 mph at point of detatchment. Reducing to about 10,000 mph upon exiting the atmosphere. (Here, we define the start of space at 100 km or 328084 ft) Upon starting the S-BS, the first launch of flare did not result into capture of the system. Upon the second launch, a successful capture of the craft is achieved. But on activation of the phenomena, the craft didn’t stay in one place but was abruptly launched into a random vector at a reduced 1,000 mph.
Conclusion: S-BS worked successfully at space conditions

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    161k spefyjerbf

    @randomusername I was planning on maybe using such a system. It would work well when used with a braking system, too!

    5.0 years ago
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    161k spefyjerbf

    @randomusername In space, yes. Though getting up there is the boring part, as there is too much drag.

    5.0 years ago
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    161k spefyjerbf

    @randomusername Yep! RCN thrusters can be used in space. They are a little slow though!

    5.0 years ago
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    161k spefyjerbf

    Thanks for testing! It seems like the brake only works on very lightweight aircraft.

    5.0 years ago
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    Wait. I have one, and it’s beautiful. @randomusername

    5.0 years ago
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    Whoops. I should do that. But I need a craft that can go up there with reasonable part count @randomusername

    5.0 years ago
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    According to the post’s title, yeah @randomusername

    5.0 years ago