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EXO - Orbis

139k spefyjerbf  1.6 years ago
Auto Credit Based on spefyjerbf's Starfighter

“All the world I’ve seen before me, passing by.”

SP’s first true starfighter.

Basic controls:
Activator 1: Missiles online
Activator 2: Space flight mode/landing mode
(When in ag 2) VTOL: pitch orientation
(When in ag 2) Yaw: Yaw
(When in ag 2) Pitch: Thrust
Activator 7: Police lights

Taking off:
1. Activate group 2
2. VTOL about half way down
3. Throttle up
4. De-activate group 2

Normal flight has normal controls.

Space flight:
- Have activator 2 on. This activates a control gyro.
- Orient yourself with VTOL and yaw. VTOL controls pitch.
- Use pitch to activate RCN engines, which provide you with thrust!

How to get to space:
1. Begin your ascent with activator 2 on.
2. Ascend with 100% throttle.
3. When you are high enough, you will begin to slow down. This means that you are too high from normal engines.
4. Now use RCN

Landing:
- Activate group 2, then set throttle to 1%. Fly straight, and yaw to a landing pad.
- When you are over a landing pad, cut the throttle.
- The plane will slowly fall onto the landing pad.

EXO – Orbis refers to a highly versatile starfighter designed by SPEcorp’s experimental PROJECT division. The starfighter is regarded as the first true starfighter to ever be designed after an event known as the Grounding, in which all impulse drives suddenly became obsolete, grounding humanity for months. SPEcorp’s first response to the Grounding was PROJECT: Orbitas, a hefty SSTO that would allow humanity to deliver supplies to the space stations and planets in need. Next, SPEcorp saw a new necessity caused by the Grounding – defense. After the Grounding, there was no spaceworthy vehicle in existence that could adequately fill a combat role. Therefore, a few months after the release of Orbitas, SPEcorp’s PROJECT division unveiled its next design, EXO – Orbis.

The EXO- Orbis starfighter was engineered to be easy to use, as well as effective. Its exemplary mobility in space, as well as its ease of operation, makes it a common asset of governments and corporations alike. Central to the design is an RCN-based engine, in which control nozzles are repurposed to provide thrust. The engine does not require air, and is easy to power. With RCNs providing thrust, RCNs could not be used for attitude control. This constraint yielded another defining feature of the starfighter. A gyroscope controls EXO – Orbis’s attitude, which, surprisingly, made the spacecraft easy to handle. The hull is also a point of interest. EXO – Orbis is an AGRAV vehicle, and is therefore quite light. This attribute enables it to re-enter at any speed, and gives it greater acceleration in space. In the atmosphere, the starfighter’s AGRAV design gives it exemplary maneuverability. Combat, then, is fast-paced and evasive. The starfighter can only take minimal damage, but can punish an enemy with its heavy pulse shotgun, as well as missiles that have been tailored for space combat.

The starfighter has a prevalent role in law enforcement and anti-piracy operations. This model is SPEcorp’s corporate police variant, and comes with traditional white livery, as well as police warning strobes.

General Characteristics

  • Predecessor Starfighter
  • Successors 8 airplane(s) +42 bonus
  • Created On Windows
  • Wingspan 44.9ft (13.7m)
  • Length 63.1ft (19.2m)
  • Height 10.5ft (3.2m)
  • Empty Weight -4,734,385lbs (-2,147,483kg)
  • Loaded Weight 143lbs (64kg)

Performance

  • Power/Weight Ratio 94.095
  • Wing Loading 3.7lbs/ft2 (17.9kg/m2)
  • Wing Area 39.0ft2 (3.6m2)
  • Drag Points 15517

Parts

  • Number of Parts 265
  • Control Surfaces 5
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  • Profile image

    @spefyjerbf Thanks!

    3 months ago
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    139k spefyjerbf

    @ArcturusAerospace Chances are that that comes from the physical characteristics of the aircraft itself. This aircraft, for example, has an unnaturally low mass, which gives it a high acceleration.

    +2 3 months ago
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    @spefyjerbf No, I mean something that causes the aircraft or spacecraft to hover in place without moving in any direction whatsoever. Do you know how to do that?

    3 months ago
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    139k spefyjerbf

    @ArcturusAerospace Antigravity engines? Not sure what you mean. As in how slow the fighter falls?

    3 months ago
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    @spefyjerbf
    How do you make antigravity engines? I can't find any on the website, so I figured that because you make such good planes, you might be able to help me.

    3 months ago
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    139k spefyjerbf

    @4Dimensional Thank you! I appreciate that you enjoy what I do with this game.

    6 months ago
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    I've downloaded every (almost) single one of your creations. Good Job

    6 months ago
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    I recolored it and added lasers the tactical laser system mod

    11 months ago
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    139k spefyjerbf

    @MrZergon Thank you! This one was challenging to make, and I'm glad that you are satisfied with the final result.

    11 months ago
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    This is so easy to fly and really cool

    11 months ago
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    139k spefyjerbf

    @AWESOMENESS360 Thanks! I wasn't sure that it could run on mobile, so I'm pleased to know that it does.

    1.3 years ago
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    This is amazing! The guns are awesome, it has great flying controls, and the best part, I can run it on my Ipad without it crashing! (Pun intended) Very fun to fly too! Great work, as always!

    1.3 years ago
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    139k spefyjerbf

    @PapaFoxtrotA51 Ah. Yeah. The physics becomes space-like, but the appearance doesn't. When you get to that height, try setting the weather to clear, and the time to night.

    1.4 years ago
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    @spefyjerbf i did exactly that, but i reached about 200000000 feet and still not in space

    1.4 years ago
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    139k spefyjerbf

    @PapaFoxtrotA51 When in the atmosphere, use normal propulsion (use throttle). Use the special engines when you reach a minimum of 80k feet.

    1.4 years ago
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    How do you get to space because I flied straight up for like an hour or so and no space, still atmosphere.

    1.4 years ago
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    oh@spefyjerbf
    dies internally because i wanted to put that on my next spaceship

    1.5 years ago
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    139k spefyjerbf

    @QuantausAviation Extremely light weight combines with high amounts of drag to give the aircraft a very slow terminal velocity.

    1.5 years ago
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    how did u make the thing float to the ground?

    1.5 years ago
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    139k spefyjerbf

    @BhmDhn Thanks! You are good at building, so you deserved the upvote, as well as the ones from other players, too.

    1.6 years ago
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    960 BhmDhn

    Absolutely masterful. Makes my creations look like childrens' toys. Thanks for the upvote on my plane!

    1.6 years ago
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    12.1k MyMessage

    Yay! @spefyjerbf

    1.6 years ago
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    139k spefyjerbf

    @Mymessage Airplane descriptions now support the kind of formatting that forums have supported. Add a link the same way that you would in a forum post or comment.

    1.6 years ago
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    12.1k MyMessage

    HOW DID YOU PUT LINKS ON THE DESCRIPTION!?!?! @spefyjerbf

    1.6 years ago
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    139k spefyjerbf

    @KeemstarPlanes My email is in my bio. I rarely take requests, but the pictures may inspire me.

    1.6 years ago
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