Im building the uss Montana and im almost done with it but, somehow 2400 parts killed my sp on a 16GB Ram worse than the an-225 on highest rated. Can anyone give me some tips for a large build or atleast fix the turrets and planes for me?
Im building the uss Montana and im almost done with it but, somehow 2400 parts killed my sp on a 16GB Ram worse than the an-225 on highest rated. Can anyone give me some tips for a large build or atleast fix the turrets and planes for me?
I'm almost done with my Montana... the project's been the most advanced one I've ever built, but has a relatively similar part count to my USS New York project...
I dunno whats going on but my 2GB ram phone can still live with a creation that has 1000 parts on the lowest physics + high reflection
@TheXDimension32 Sure
@Dllama4 nevermind, i take back me saying it's working, would you mind downloading a private one to look at it?
Okay, thanks @Dllama4
damperMultiplier = some large number
or scale the weight of the rotators to some large number
@Dllama4 yeah, seems like it would take awhile, last problem, how do i keep the turrets from rocking back and forth when i turn them?
I made a mistake not doing this on my ship and now it lags like crazy on weaker devices.
okay, awesome
@TheXDimension32 Doing so on a large amount of parts should decrease lag.
@Dllama4 okay, it worked, thanks@Chancey21
@Chancey21 Oops, you are correct. I misunderstood
You do it under “part” @TheXDimension32
@TheXDimension32 yeah, any part should do the trick
@Dllama4 i just add that under "fusalage" correct?
@TheXDimension32 yes
@Dllama4 okay, so i use that in overload?
@TheXDimension32 Okay, no problem. Another thing you could try is to just try and keep the part count low... pretty obvious... otherwise, good luck.
@Dllama4 ight, ill try that and get back to you, thanks
Try doing it to as many parts as possible. If you haven’t done so on any parts yet, I can do the whole ship for you.
Doing so will disable drag on parts and will reduce lag.
@TheXDimension32 Because this is a large ship and drag doesn’t affect sailing performance, I recommend
calculateDrag = False
@Dllama4 Have any advice?
@TheXDimension32 hi
@Dllama4 hey!