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I need some tips for making car replicas.

6,257 FlexNoTape  5.9 years ago

I need some tips on making car replicas. Thanks.

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    6,257 FlexNoTape

    Thanks @CruzerBlade

    5.9 years ago
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    13.0k CruzerBlade

    You need a blueprint. There's a bunch of quality blueprints scattered around google. Make sure the blueprint you got has car dimensions listed in them (ex. Vehicle length, ground clearance etc.). Then use the in-game aircraft information to match the dimensions of your replica and the blueprint (no need to be the exact same dimensions) after the car body's done give it your own touches and you're done!

    5.9 years ago
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    6,257 FlexNoTape

    Thanks. @KidKromosone

    5.9 years ago
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    25.7k KidKromosone

    Look up blueprints on the internet and build a rough frame. Place pieces like I did on my 86 to fill in the frame panel by panel.

    5.9 years ago
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    6,257 FlexNoTape

    Trying to make Vixon GT. @jamesPLANESii

    5.9 years ago
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    Unless it’s ugly and square XD

    5.9 years ago
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    1. Don’t build a car made after the year 2000 lol
    +5 5.9 years ago
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    35.8k ThePilotDude

    I start with the main body, move to the suspension and wheels, then details (take my tips with a grain of salt, because I'm not really an expert, with only 1 semi scale, simple shock suspension jeep) Just try for the main shape first, refine it till you're happy, then move to the details

    5.9 years ago
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    6,257 FlexNoTape

    Thanks so much. @QingyuZhou @RailfanEthan @Mattangi2
    Read this @Bo123 @88blaroo

    5.9 years ago
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    6,257 FlexNoTape

    First hand look.. hmm... Seen some Enzo’s and 918s. @RailfanEthan

    5.9 years ago
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    i usually get a visual, first hand sight of most of my builds before I make them. For trains, it's a little easier because most of them I've experienced to the point where I can make out the body from memory, along with stats.
    So for cars, it really does help to get a first hand look at them. And get to know info from someone who knows about the car.

    5.9 years ago
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    28.8k Mattangi2

    Oh right one more thing:
    There’s this thing called the wheelbase. That has a value as well. In my picture I colored it in very dark red.
    Look up what a wheelbase is if you don’t know.

    +1 5.9 years ago
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    28.8k Mattangi2

    Later, you just get rid of the poles.

    5.9 years ago
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    28.8k Mattangi2
    5.9 years ago
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    28.8k Mattangi2

    Oh
    Well,
    I don’t really have a tip. I have a process, which I can give to you.
    So a lot of people use blueprints. And to that I say Nah. Too hard, too complex.
    Basically, I look up the dimensions. For example, the BMW M1 is:
    2,600 mm (102.4 in)[1]
    Length
    4,361 mm (171.7 in)[1]
    Width
    1,824 mm (71.8 in)[1]
    Height
    1,140 mm (44.9 in)[1]
    So I take the inches values and just make them as poles in game. For example, the height is 44.9 inches. So I make a pole 44.9 high. And there you go. You have the height. Do the same for all 3 values. And then just build accordingly. I should have a picture. I’ll link it to you in a second.

    5.9 years ago
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    Check the predecessors of my cars. Basically it's like starting from the chassis, then interiors, then exteriors.

    +1 5.9 years ago
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    6,257 FlexNoTape

    @Mattangi2 @QingyuZhou

    5.9 years ago
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    6,257 FlexNoTape

    Whoops I meant cars. @Jetliner101

    5.9 years ago