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Tip: get exact size of build to nearest 0.01 mm!

106k hpgbproductions  6.3 years ago

Maybe you want to build an exact 1:1 replica or to a competition standard. Or you just want to know and post it in the description because you're bored.

It's easy (but not possible on iOS)

What you want to do is open your build's XML file and look at line 1. Find the variable size and take down the numbers. It should look like the image below.


sample image

(Note: size is always arranged as X, Y, Z)

(Don't use the boundsMin values in any way! You'll get the wrong information.)

All numbers are in metres. You'll then want to multiply and round to get your desired unit.

1 m = 100 cm
1 m = 1000 mm

For most technical specification lists, size is to the nearest 5 mm. So, the above would correspond to the following:
Width: 4565 mm
Height: 4865 mm
Length: 5210 mm

And you're done! Enjoy those extra lines in your description and show off your intelligence.

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    6,005 Lahoski107

    @AstleyIndustries ooh

    6.2 years ago
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    @Lahoski107 This is to find the planes exact size, not change it...

    6.2 years ago
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    6,005 Lahoski107

    @AstleyIndustries I type in the numbers and I open up the plane and it is still the same size as it was before. I haven’t used xml files to mod in like a half a year, because I use overload and fine tuner

    6.2 years ago
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    @Lahoski107 how? (Specify problem)

    6.2 years ago
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    6,005 Lahoski107

    doesn't work for me

    6.2 years ago
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    31.3k Mostly

    I made a pencil up to scale, but I never thought of breaking down the numbers like you did.
    Really cool!

    6.3 years ago
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    13.4k DemonSniper8

    @DarthAbhinav samee

    6.3 years ago
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    47.8k Phantomium

    Seems like the game uses float variables instead of double (is there a double variable type in C#?).
    But does this scale down the whole build or what?
    Edit: doesn't do anything :(

    6.3 years ago