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teach me stuff about electric(a.k.a rotator) propellers, please.

111k Monarchii  1.2 years ago
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  this moron new to it, help.
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    111k Monarchii

    @TheMouse there, 50/5 stars, idk how it works

    +1 1.2 years ago
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    68.8k TheMouse

    @Monarchii
    Acceptable.

    1.2 years ago
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    111k Monarchii

    @ShinyGemsBro I GOTNB ECTRECUTED

    1.2 years ago
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    57.4k ShinyGemsBro

    Connect wire to battery
    .
    If not enough power, add capacitor
    .
    If explode, profit. But try again after regrow limbs
    .
    Grab living room ceiling fan and glue to mech- mechnsm
    ,
    Turn on and watch as you create a typhoon out of sawdust and moldy bread
    .
    Done.


    If failed and wanted by government delete and create new world, this time in creative mode for safety

    +3 1.2 years ago
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    111k Monarchii

    @TheMouse is yelp fine?

    1.2 years ago
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    68.8k TheMouse

    @Monarchii
    Have you considered rating us on google?

    1.2 years ago
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    111k Monarchii

    @TheMouse most helpful tip, 10/10 would mouse again

    +1 1.2 years ago
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    68.8k TheMouse

    spinny spinny!!!

    1.2 years ago
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    111k Monarchii

    @Graingy w a uw

    +1 1.2 years ago
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    54.5k Graingy

    Looks like you need
    Slips on shades
    An expert
    lol

    1.2 years ago
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    @Monarchii no problem ;)

    1.2 years ago
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    111k Monarchii

    @Dragoranos that's fair, I guess, I guess that'll work for three-shaft ships

    1.2 years ago
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    111k Monarchii

    @overlord5453 alright, thanks :3

    1.2 years ago
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    111k Monarchii

    @upperflat noted! :3

    1.2 years ago
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    29.3k Dragoranos

    @Monarchii kinda but its pretty convenient and you can compensate for that

    1.2 years ago
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    @Monarchii make them wide as possible. If that's not enough, make it longer. But it may not be the shape you want. So you can make a blade in the shape you want. Just make it bigger until it's producing desired amount of thrust. Then rescale them to a smaller, more appropriate size. That way you can replicate propellers on submarines and still produce enough thrust.

    1.2 years ago
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    7,041 upperflat

    winterro this user have alot of knowledge about rotator.chacke his build

    1.2 years ago
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    7,041 upperflat

    rotator work well only in water.in the air it are the wrost.you need 2 propeller.1reverse another one not reverse,to not make vehicle not tilt left or right.
    here the code
    sum(Throttle * 10)
    set range of motion to 180
    speed is how fast you want propeller is

    +1 1.2 years ago
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    111k Monarchii

    @Dragoranos noted, though doesn't adding freespinning rotator make them generate less thrust? I remember a while back it but like, that's 3 years ago I think at this point

    1.2 years ago
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    111k Monarchii

    @overlord5453 do you make them bigger sideways or tallways? which ones more preferable?

    1.2 years ago
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    111k Monarchii

    @Axartar hm, aite, I'll experiment with it further later

    1.2 years ago
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    110k nwa

    @Monarchii You Can Learn And Use It From One Of My Experimental Aircraft, Here Is Also a More Complex Version Of It

    1.2 years ago
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    29.3k Dragoranos

    Did some experiments with this some years ago

    First of all, the prop pitch is like a car's gearbox
    Less torque but more speed. In a high prop pitch the plane gets speed fast, but doesnt get to high velocities
    But that of course doesnt matter in SP. The ideal prop pitch is 15°. Four blade props are the best here

    Remove drag from the props or make them very low. Higher RPM doesnt mean higher power cuz the game starts bugging. You have to find the sweet spot. Keep in mind these engines always will generate more power at higher physics settings and slow motion

    The rotator needs to be put at 1000% speed too. One thing I discovered is that if you put a free-spin rotator behind the "powered" one, it removes all torque

    Ill do more tests now

    +1 1.2 years ago
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    Make propeller with angled wing Or a wing with control surface to have more control over it. Bigger the wing and faster the rotator, the more thrust you get. You can rescale them if it's getting too big. Remember to remove drag and mass from wings for efficiency. Works best in higher physics setting. You can only increase the speed of rotators to like 8. After that it freaks out. And they produce torque so have two rotators spinning clockwise and counterclockwise, either on the sides or on a common axis (coaxial).

    1.2 years ago
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    Rotator physics are whack af.

    +3 1.2 years ago
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