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1.10 XML missile guide?

10.6k Mast3rmem  3.7 years ago

I wanna know what missile mechanism that were added soo... Please comment if u found something new

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    4,982 Gluck

    explosionScale also allows speed upscale due to less need for accuracy btw

    3.7 years ago
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    you could use the custom weapons tactic, place the interceptor as what the missile will act like, then add the guardian as the cosmetic thing (there's more info on how to make custom weapons) and vice versa.
    @MemeLordMASTERMEMES

    3.7 years ago
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    10.6k Mast3rmem

    @Mage2IsTriggered hmmm welp that's only it? I was expecting a interceptor acting like a guardian or a guardian acting like an interceptor :(

    3.7 years ago
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    What was added to missles and bombs was the explosionScalar parameter. This functions the same way as in cannons, increasing Explosion size and damage. It is now possible to create nuclear weaponry with this new parameter. The new FT stuff that was added allows for automated turrets such as CIWS, but i dont think they apply to missles, but i could be completely wrong

    3.7 years ago