@BreadDoBeKindaSus did you use shrinked (mass) parts?
if there are, thats the problem. the game engine calculates the wobblyness with its original mass-size. even when u remove the mass, the game still thinks its heavy.
@TirpitzWantsPlanes there were no size documentations of the city class designs. untill i looked at the great bears tender- truro and bear have the same tender, problem solved!
I just had to size the blueprints tender until it was the same as the great bears one
@TirpitzWantsPlanes have you made internal siderods that spin in the oppisite way? that way it cancels the rotator inertia out and doesnt have the spinny error
@XYeetusdeletusx it's like a weird wave with me, first dinosaurs, then ornithopters, later a lot of ships, dragons, trains, and other random build periods. It wil come back, but not now
@scratch let's say, my magic makes things withstand some punnishment
+2He'd be chompin!
Love it lol
+2@HistoryNerd007 157.7.214.47 should work
@Iloveplaneslol soon, I first have to work on school
@XYeetusdeletusx
18 in total
@BreadDoBeKindaSus did you use shrinked (mass) parts?
if there are, thats the problem. the game engine calculates the wobblyness with its original mass-size. even when u remove the mass, the game still thinks its heavy.
@idk201011323 ok, il do that too
@MrGreen IL be joining too, I just need to xml some bits
@THEYE @iniMiiW i tried the codes, but none seem to work? maybe something was spelled wrong?
@DanDaFreakinMan lol
@DanDaFreakinMan it is
@DanDaFreakinMan il try
@BreadDoBeKindaSus I'm the walker guy, but got bored a little, so I started to make random things
@MrGreen np, good ideas earn some atention!
@scratch
@scratch Great! you realy managed to make the face REALY well!
+1that definitly goes fast
@Kopooo just thinking creative, it's not one winch, it's about 6
@TirpitzWantsPlanes tht could be nice
@TirpitzWantsPlanes there were no size documentations of the city class designs. untill i looked at the great bears tender- truro and bear have the same tender, problem solved!
I just had to size the blueprints tender until it was the same as the great bears one
+1like making loopings
@TirpitzWantsPlanes have you made internal siderods that spin in the oppisite way? that way it cancels the rotator inertia out and doesnt have the spinny error
@TirpitzWantsPlanes thx for benig able to use the logo, and yes the city of truro is on the menu too
+1@AWESOMENESS360 both, he encourages me to make more, and I do like doing it
@Mikey101234 this one is purely for rail, and am not able to change it without rebuilding it totally
then it isnt useles anymore
@degesh its turn it into a jetfighter-time!
+1looks like that snatchy thing that one diesel had wich i fergot the name off
+4@DDVC here, the speed might not be realistic, but sure is fun
MEGA CHONKER
@scratch
+1@DDVC il try
+2il try
@RandomUser09 you mean something like this?
@GrFrog np
@BusterShortWolf sorta, like a mishmash of a bit of everything
+1@scratch that's noted then IL fix that problem in the next version
AC3 for smokebox door
credited for GWR logo @TirpitzWantsPlanes
@scratch
Just don't flip over, there is a bomb in the back
+1@scratch
@XYeetusdeletusx it's like a weird wave with me, first dinosaurs, then ornithopters, later a lot of ships, dragons, trains, and other random build periods. It wil come back, but not now
+1@XYeetusdeletusx maybe you can ask someone else to do it for ya?
I'm not angry, I just don't wanna do it. It's just my dragon-mood has gone away and Wil come back later. (idk when)
@Aceflies213 try to use blueprints from the internet, those work 99% of the time
@TirpitzWantsPlanes should i try make your locomotive compatable for the new railway mod scratch made?
+1more about that il plan in my forum