@OwO MP is already compatible with SP, it’s just a little bit complicated.
It is very mutch possible, they just have to find the right way to stitch it together.
Well, a few years in the future we wil try to play simpleplanes in simpleplanes on simpleplanes within simpleplanes wich also is running on simpleplanes.
By adding a fusalage block that can hold passengers and working doors, it doesn’t need to be complex, but more just like the landinggear doors. Then you actually have something to do with the passenger planes.
This could then also tie in to a career mode update, if your previous passenger planes fly good, you are able to build bigger planes on the performance of the last one.
@Planebuilder2123 Drag points are about 60% off the lag, this dragon has very, very little of it. However sadly the wing physics more than make up for it
@MAPA I found the problem actualy, you cannot mix jet and propeller engines in your aircraft, i replaced the jet with Engine-Prop-1 (AKA old prop) , and it spawns now
The AI pass test is a waypoint mission that the aircraft has to do to spawn as ai, it has to turn 180° in a time limit, if it cannot do it for any reason, it will be marked unflyable.
It is due to this, i have gotten hovercraft and Very fast gold prix cars using gyros spawning over and over plummiting out of the sky, but marked as flyable.
@MAPA So do why do some planes not spawn even if they are within the limits? I mean not even a first test? It is not a problem with funky trees, i got several planes that spawn that go auto aim kamikaze mode when you lock em
Happy birthday!
Now it’s just a countdown of 365 days until you get drowned in taxes
+1@MisterT yeah, always had irritation with the brake inputs
@FoxGeneration oh you mean the same as the engine to wheel assignment?
+1That’s a good one.
@MrShenanigansSP also, Camera angles funky trees for orbit cameras (3rd person aim)
@OwO MP is already compatible with SP, it’s just a little bit complicated.
It is very mutch possible, they just have to find the right way to stitch it together.
@TheFlightGuySP by combining MP with SP more people will be willing to make their own servers, that problem would fix itself upon releasing
Any things I might have missed?
@PPLLAANNEE Perfect camouflage
I have made a few abominations that do this racetrack in 12 seconds, yes they are abominations
+2Nice and simple.
looks great
+1Now make a second, evil one that bluescreens nasa computers when you load it
+3Bob-omb
+1@IndesterSion the engines are the weakness, shoot enough of them on one wing and the plane goes to flatspin
+1Hmm yess
@Goosie
NO, THE SUN IS A DEADLY LAZER
@TurtlesThatFly
Well, a few years in the future we wil try to play simpleplanes in simpleplanes on simpleplanes within simpleplanes wich also is running on simpleplanes.
+4@Minimi Can I make something out of you worst nightmares?
@Airheaddivision There are rumors for new parts, however idk what parts.
The original comment was whiped so it could remain a secret
+2@Hacker8911 it tries correcting even at zero x-y-z
+1@TheEvilOneGOD hmm yes
@Maydawg1022 thats maybe bec the fire button does not show when unactivated, try adding a second gun
+6Why not make gates at airports useable?
By adding a fusalage block that can hold passengers and working doors, it doesn’t need to be complex, but more just like the landinggear doors. Then you actually have something to do with the passenger planes.
This could then also tie in to a career mode update, if your previous passenger planes fly good, you are able to build bigger planes on the performance of the last one.
+1@Planebuilder2123 Drag points are about 60% off the lag, this dragon has very, very little of it. However sadly the wing physics more than make up for it
Also, to get a 1:1 scale to toothless, you must scale toothless X0,20 in fine tuner due to toothless benig 5x its original size
@DISHWASHER2005 most of the parts come from the red warts, remove them and you will end up with 700 parts or so
the lag is from the physics a giant dragon makes
@Planebuilder2123 i expected tiny to flick away like the penny shooter trick, well, ya did it
@HuskyDynamics01
proceeds making a milion part count plane with shrek plastered over it for extra lag
@Mastereldo try making the grass more realistic, like making each blade of grass out of Boom 50 to make the experience more realistic
+4Interesting
Most normal helicopter in Ohio
+1Not for me
He used battledroid
@RekamtihGaming they should add it, so 3rd person aiming is possible, I know how to make it work, Jo just need to wait till it’s added
+1@RekamtihGaming this should also be possible with orbit cameras
One note ‘bout the cannon part?
editing the barrel and base to 0 and putting the firing delay to -9E+37 to get a continuous lazer
for ingame
Make a screenshot and use the blueprints tool
For in description

You can post images without any accounts needed on postimages.org
Nice dragon, but in draconology its called a Wyrm, not a wyvern (Insert nerd emoji here)
+1Someone’s needs to make an aircraft using all the most detailed parts on the site
+1@XYeetusdeletusx get a rotator and spin it very fast, you can find them on my Teleporting Bear
Then change input from Throttle to FireGuns, then change -1 to 0
Thr spinning stops, instantly after release, not 2 rotations
@MAPA I found the problem actualy, you cannot mix jet and propeller engines in your aircraft, i replaced the jet with Engine-Prop-1 (AKA old prop) , and it spawns now
@MAPA Ìt does not spawn, not even for the first test
@MAPA About AI?
The AI pass test is a waypoint mission that the aircraft has to do to spawn as ai, it has to turn 180° in a time limit, if it cannot do it for any reason, it will be marked unflyable.
It is due to this, i have gotten hovercraft and Very fast gold prix cars using gyros spawning over and over plummiting out of the sky, but marked as flyable.
The tail wing is not the problem since this annoying thing does spawn
Edit:
I did try to replace it with other wings
@MAPA i still have no flippin idea why my Mill V-12 does not spawn, it checks all boxes
triangle
+1@JADE117 removing the drag fixes 99% of a walkers issues, and it doesn’t make your game crash on my poor laptop
+1@MAPA is there any part AI spawns ignore?
@MAPA So do why do some planes not spawn even if they are within the limits? I mean not even a first test? It is not a problem with funky trees, i got several planes that spawn that go auto aim kamikaze mode when you lock em
@F1Fan8910
@BeastHunter
@VittonVitor
@iloveworld4723
@DEN12345
@GrFrog
@Sergio666
@GhostHTX
Lets just build?, this is a little bit sad, @Dragoranos put a lot of work into this right?
+1@WinsWings Soo fictional aircraft too?
+1