@BogdanX @2Papi2Chulo
Sadly, my theory does not work. The helicopter rotors, no matter how you attach them, cannot calculate the force of their torque to spread across two parts. This causes the drive shaft to pull out of the swash plate because of the Gs it experiences with one blade. That looks like this. In theory it could work, but only if you could blend SP's part physics together with other parts via connections (dang, whoever thought of that?). However, there was one other potential solution: I want through the Helicopter Rotor's Xml file in Overload, and found a few things I could try. These being: Changing collectiveTorque to 0, cyclicMotorDragTorque to 0, gyroscopicLag to 0, rotorTensor to 0, and gradually increasing the gyroscopicStabilization. Sadly, even with a combination of all those inputs, it did not improve. The blades did not even make lift until I entered Slow Motion (for some reason the physics work different there). I think the real solution is to update the stock rotors so they can fold, or whatever 2Papi2Chulo did.
@2Papi2Chulo
By any chance, to create the blade folding affect, did you use 4 one-bladed helicopter pieces attached to rotators, thus allowing them to be balanced when in use by all having the same stats?
@JPerero
To put a photo in the description, you must first take a screenshot. Then you need to post it to a site like Imgur, or Post Image. Then, you copy it's link and put it in this format: 
With X being alternate text (doesn't really matter)
And Y being the image link.
To put an in game screenshot in the screenshot section, you need to be on PC and have a certain mod.
The real creation of this aircraft: Russian aerospace engineer stumbles across old He-112 design, looks to his right where two Kimlov VK-1s are sitting, then stares at his Vodka...
@jamesPLANESii
Sure! there's a link to it in a comment I made to asteroidbook345.
Also the start I had was based on that video!
I just don't understand enough about SP physics like you guys do to do a biplane.
@Fpssuc
You just post it like you would an airplane, then in the description write the rules and stuff. You can even make the actual plane like a sign or something to do with your challenge.
Then, when people enter a plane to your challenge, they can make it a successor so their entries will be easy for you to find.
@SirPorg
Lol
@Warmonger5425
The back of the engines is just flat with engines sticking out
@Warmonger5425
Nice, I think the engines need a little work though
@ElectricVehicle
+1No problem
@ElectricVehicle
+1Thanks!
YoU sAiD F-5 iN tHe hEAdiNg
@TheSavageManZ
Lol I already updooted both, does that make me a Benedict Arnold?
This must get highest rated video of all time
@BogdanX
Oh yeah that could work, but that still wouldn't solve the problem of them being unsynchronized. Aka, 2 blades don't stay at 180*.
@Jakethesnake12
Not a problem
You know the U-2 is a jet, right?
@BogdanX @2Papi2Chulo
Sadly, my theory does not work. The helicopter rotors, no matter how you attach them, cannot calculate the force of their torque to spread across two parts. This causes the drive shaft to pull out of the swash plate because of the Gs it experiences with one blade. That looks like this. In theory it could work, but only if you could blend SP's part physics together with other parts via connections (dang, whoever thought of that?). However, there was one other potential solution: I want through the Helicopter Rotor's Xml file in Overload, and found a few things I could try. These being: Changing collectiveTorque to 0, cyclicMotorDragTorque to 0, gyroscopicLag to 0, rotorTensor to 0, and gradually increasing the gyroscopicStabilization. Sadly, even with a combination of all those inputs, it did not improve. The blades did not even make lift until I entered Slow Motion (for some reason the physics work different there). I think the real solution is to update the stock rotors so they can fold, or whatever 2Papi2Chulo did.
Hope I saved you some time,
+1Switdog08
@BogdanX @2Papi2Chulo
Thanks!
I'll test it on an old chopper of mine and let you know if it works!
@2Papi2Chulo
+2By any chance, to create the blade folding affect, did you use 4 one-bladed helicopter pieces attached to rotators, thus allowing them to be balanced when in use by all having the same stats?
@Skov07
Bc it looks like an Ekranoplan
@JPerero
No problem
@Luketrain6
Its a meme XD nvm
@BelugaSub
Needs Russian tag
@JPerero
Also, it is the Phantom III
@JPerero
To put a photo in the description, you must first take a screenshot. Then you need to post it to a site like Imgur, or Post Image. Then, you copy it's link and put it in this format:
With X being alternate text (doesn't really matter)
And Y being the image link.
To put an in game screenshot in the screenshot section, you need to be on PC and have a certain mod.
McDonnell Douglas, Take notes.
+1@Gbhole
+2Me too
This deserves infinite updoots
Notice how even @NumbersNumbersTheMan thinks it doesn't deserve the replica tag
V-tol
lol
The real creation of this aircraft:
+3Russian aerospace engineer stumbles across old He-112 design, looks to his right where two Kimlov VK-1s are sitting, then stares at his Vodka...
You need to add what will happen in the tournament and the rewards.
All is good but your life isn't meaningless :(
+1Yeet him outta here
It does look nice, don't beat yourself up.
Did Andrew's Bio always say previously known as "Average"?
+5This looks like something @bietbong would make
+1T-6 Texan
+1@Bread4Days
+1ok
@jamesPLANESii
Sure! there's a link to it in a comment I made to asteroidbook345.
Also the start I had was based on that video!
I just don't understand enough about SP physics like you guys do to do a biplane.
@asteroidbook345
@jamesPLANESii
Here it is
@asteroidbook345
Ok...
how do I give it to just you then?
@mikoyanster
Thanks for the upvote and follow!
@asteroidbook345
I tagged you on the post, do you have access to it?
@metaphysicalgnome
Yep!
@metaphysicalgnome
+1I know. It's uncommon in biplanes, but I love it
@metaphysicalgnome
Yes, F3Fs do.
@asteroidbook345
Wow that was quick!
Thanks!
I'll upload unlisted and tag you
@Fpssuc
Sure!
@Fpssuc
You just post it like you would an airplane, then in the description write the rules and stuff. You can even make the actual plane like a sign or something to do with your challenge.
Then, when people enter a plane to your challenge, they can make it a successor so their entries will be easy for you to find.
@Fpssuc
Sounds fun! I'll consider, but you should make a post about the tournament.
@BigChunguss
Because of the weight and size of the plane, it cannot reach that speed realistically
@BigChunguss
Because it may have thick engine, but thick engine make too much drag.
That's a thick jet you got going on there, it looks like it could go 3000 mph!