If you travel far enough north from Wright Airport, you’ll come across Avalanche Airport. There’s an annoying military base that shoots missiles at you, but this base sits on a mountain that sits on the end of a river. The river feeds into a small, one-ship port called the UNDERMOUNTAIN DOCKING BAY, and that’s what where I took this shot.
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@EmpNapoleonBonaparte
I suggest you de-drag the whole thing. In the editor, there’s a variable called “dragScale” that is by default set to one. To de-drag it, you need to set this to 0.
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Lol about 85% of my projects were warships alone, and I’m still going.
DISCLAIMER
The red tracer was just for show so one can see how far the shell can be hurtled in this picture. There is no actual tracer in the original model.
This was HANDS DOWN, one of my most ambitious projects to date. I had to design my own catapult for the build and build a not-sucking layout. Paint and drag points is the biggest issue from this...
.
Catapult downloadable part will be out soon. I'll be finishing a build I took up 4 months ago and posting that. Then I guess I'll just try sticking to carriers or planes in general maybe...
BATTLECARRIER
AG 8 controls the ship's propulsion, so you can keep her going full speed while the plane is controlled.
AG 1 controls the three 356mm turrets; operate via VTOL and Trim.
AG 2 controls the quintuple torpedo tube; AG 7 for full salvo of five torpedoes.
AG 3 for AA guns; controlled via VTOL and Trim. It consists of flak guns and guns in general.
AG 4 allows the catapult to be rotated.
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AIRCRAFT
AG 5 to launch and control engine of the aircraft; also turns on the two machine guns it has.
AG 6 to launch the two torpedoes of the plane; can be used as discount bombs.
@NoodlelemonsUwU My Montana has about only 200 parts, but for some reason more drag points than AnIndonesianGuy's 600+ part Yamato (945 drag points vs my 23k+ drag points). If someone can help me learn to "dedrag" parts, that would be cool.
@Airwarrior I finished it, but I made a mistake posting another build, and ended up reaching my daily limit. I forgot about it after that, and kinda moved on to other things... I'll try posting it on as late as the 5th; I had something planned for Independence Day.
@Aceflies213 I don't think you can directly friend people, but of course you could exchange parts through builds. I don't know; you guys might be able to figure it out yourselves (this is a suggestion). Everything I've ever done was solo.
The ammunition for the MGG consists of three barrels launching HVNE rounds (High Velocity Non-explosive) and one barrel launching HE rounds (High Explosive).
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Tracks were made by @GrimMantis.
@DrexxVolv I didn't make her sink, because give her a break lol.
If you travel far enough north from Wright Airport, you’ll come across Avalanche Airport. There’s an annoying military base that shoots missiles at you, but this base sits on a mountain that sits on the end of a river. The river feeds into a small, one-ship port called the UNDERMOUNTAIN DOCKING BAY, and that’s what where I took this shot.
.
@EmpNapoleonBonaparte
I suggest you de-drag the whole thing. In the editor, there’s a variable called “dragScale” that is by default set to one. To de-drag it, you need to set this to 0.
+1.
Lol about 85% of my projects were warships alone, and I’m still going.
DISCLAIMER
The red tracer was just for show so one can see how far the shell can be hurtled in this picture. There is no actual tracer in the original model.
I'm building something massive...
+1...and I mean MASSIVE.
The 10x10x10 fuel tank anchors are heavy enough to give this thing 52k on their own…
Needless to say, I don’t think Montana has any dry dock for her in this game lol.
Though she would be perfect against the still-not-mobile kraken…
"mobile friendly"
+3goes kamikaze with this plane
@WiniMii Kekw
@Tookan "DENIED!"
+1What is this comment section?
+1Goodbye.
+1And here she is to rescue the passengers of my soon-to-be-launched Titanic lol.
How hard is it to make a custom tank?
Maybe I should try something like this...
This is very detailed and interesting...
+1First the MGG, now the SPM.
(Mobile Gatling Gun)
United States: "GIVE ME THE MOD"
+8You are not the only one proceeding with exceeding amounts of updates for a plane lol.
.
laughs in Boeing 747
@UnderScore *again
@UnderScore GODDAMNIT autospell screws me after.
"WHAT DO YOU MEAN YOU BOUGHT THE DISCO BALL FROM THE US ARMY??"
+1@Airwarrior Done
How do you make a build "unlisted"?
@Airwarrior
@NoodlelemonsUwU Maybe just tell me how…
+1This was HANDS DOWN, one of my most ambitious projects to date. I had to design my own catapult for the build and build a not-sucking layout. Paint and drag points is the biggest issue from this...
.
Catapult downloadable part will be out soon. I'll be finishing a build I took up 4 months ago and posting that. Then I guess I'll just try sticking to carriers or planes in general maybe...
INSTRUCTIONS
BATTLECARRIER
AG 8 controls the ship's propulsion, so you can keep her going full speed while the plane is controlled.
AG 1 controls the three 356mm turrets; operate via VTOL and Trim.
AG 2 controls the quintuple torpedo tube; AG 7 for full salvo of five torpedoes.
AG 3 for AA guns; controlled via VTOL and Trim. It consists of flak guns and guns in general.
AG 4 allows the catapult to be rotated.
.
AIRCRAFT
AG 5 to launch and control engine of the aircraft; also turns on the two machine guns it has.
AG 6 to launch the two torpedoes of the plane; can be used as discount bombs.
@AndrewGarrison
I wonder if it is possible for some form of mobile multiplayer for up to about 5 or less people... any chance of that?
@NoodlelemonsUwU My Montana has about only 200 parts, but for some reason more drag points than AnIndonesianGuy's 600+ part Yamato (945 drag points vs my 23k+ drag points). If someone can help me learn to "dedrag" parts, that would be cool.
+1@Airwarrior I finished it, but I made a mistake posting another build, and ended up reaching my daily limit. I forgot about it after that, and kinda moved on to other things... I'll try posting it on as late as the 5th; I had something planned for Independence Day.
@NoodlelemonsUwU I made a Montana, but I would be interested in seeing his build…
+11599 points because of two new upvotes. Lol how is this one picture doing better than any build I’ve done so far?
And I've only gotten started on making the 747 body properly, then everyone full-throttles me in the dust lol.
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GJ on this.
I am interested in building parts for the Perzovian armed forces... be it a turret, a special gun, a hull, or an entire craft. Want a battlecarrier?
And this is why I stick with small pictures in forum posts instead of videos (this rule I set on myself was only broken once).
NOTE x2 I might never use nuclear torpedoes again…
NOTE The offices of steve do not encourage clickbait or unacknowledged usage of other’s builds.
+1empty plate
+4@Aceflies213 I don't think you can directly friend people, but of course you could exchange parts through builds. I don't know; you guys might be able to figure it out yourselves (this is a suggestion). Everything I've ever done was solo.
"So how big is your f*ing orde-"
+1"YES YOU BLYAT. YES. ALL OF THE GODDAMN REACTIVE ARMOR OR YOU'RE GOING TO THE GULAG"
@Cyberpilot16 Thanks. I'm using this in a design for a battlecarrier (yes again).
"OH SWEETIE"
+6My iPad: "NO GOD PLEASE NO"
CREDITS AND NOTES
The ammunition for the MGG consists of three barrels launching HVNE rounds (High Velocity Non-explosive) and one barrel launching HE rounds (High Explosive).
.
Tracks were made by @GrimMantis.
INSTRUCTIONS
AG 1 activates the entire MGG.
VTOL for elevation and Trim for rotation of the barrel.
Roll for movement.
AG 5 to launch the aircraft and control it. You must move the turret to tilt the aircraft out of the way or else it will just detonate your ship.
My iPad: "Ok this was painful, but at least now I can take a break-"
Me: "HEEEEEEEEEEEERRRRRRRRRRRRRRRRRRRRREEEEEEEEEEEEEEE'SSSS JHOOONNNIIIIIEEEEE"
Wish me luck.
+1W I D E B O M B E R
@KnightOfRen I didn't click that last link, but the preview made me go "ayo WHAT THE-"
+1For a 747 deemed "not perfect", you nailed the bulb and the cockpit much better than I did in earlier models...