I just build mobile-friendly projects since it allows me to undergo my own challenge to create a build as realistic to the real thing as possible (and likely just as well-functioning).
There is an issue though... when I tested my Montana at max speed, it never surpassed 33knts. Even in km/h, it never reached 70km/h... so maybe there's something wrong with my upload.
I'd say you did a pretty good job here. Is this the original before-1920s version of Kongo before a refit (because the one we all know most commonly had two smokestacks and a much more pronounced pagoda command tower than the model here)?
VTOL increases rate of climb.
Throttle/Brake moves the UFO forwards or backwards.
Yaw turns the orientation of the UFO.
Roll directly moves the UFO left or right.
Plus, I think it's something called Center of Mass.
If you click the three lines at the top left after opening a build, press the button with 3 large circles on it and then you can see 3 circles in the build.
I just spam zeroes on the armor and then test its effectiveness against a lowest-speed normal slug shell. My New York model is a good example since it can withstand the shell good (unless you take the explosive shell, because then the whole thing would disintegrate).
This gives me memories to my airborne battleship program, especially after some really cursed builds came out.
(Looking at you @TheNightmareCompany)
I just build mobile-friendly projects since it allows me to undergo my own challenge to create a build as realistic to the real thing as possible (and likely just as well-functioning).
+1Looking back at all your posts in one day, and probably looking like I'm spam-commenting on random posts, I'm following your path essentially.
+1I played this tank in World of Tanks; it's a pretty nice heavy tank. :D
Until I learned my silver stonks couldn't handle it...
I was not disappointed. :D
Man this looks cool.
@KCCNTECHNOLOGIES So my suggestion was recognized...
There is an issue though... when I tested my Montana at max speed, it never surpassed 33knts. Even in km/h, it never reached 70km/h... so maybe there's something wrong with my upload.
I should've upvoted this video a long time ago...
What the-
+2Appreciated, @Bonelesspizza
That meme is me only I don't know how to XML weight away... :(
@AWESOMENESS360 Want me to get those ICBMs on 'im for you?
Get the ICBM now.
+2This is beyond beautiful...
+2SHUT UP AND TAKE MY MONEY
+1My not-so-detailed New York says "hi."
I'd say you did a pretty good job here. Is this the original before-1920s version of Kongo before a refit (because the one we all know most commonly had two smokestacks and a much more pronounced pagoda command tower than the model here)?
I was expecting beyond thousands of parts. Not even one thousand... I'm impressed.
+3Hi.
@TriStar And also because I was out of ideas as to how realistic this can get.
@TriStar Ehh rough workings. I just chose this engine because it has thrust reversers in a style somewhat similar to the real thing...
I wonder why the name is as it is...
@BlackhattAircraft shrugs
@BlackhattAircraft Oh wups.
Me seeing this: "Holy shi-"
Throttle to let her spin.
Brake to activate reverse thrust.
Lol isn't it obvious?
@Griffon1Crosswind sweats profusely
vietnam flashbacks
+1@BlackThuNDR Yeah from experience, I can second that.
Vietnam flashbacks with my diep.io Battleship worrying about Charlie the spike in the trees
+2@AWESOMENESS360 I added a gif.
@AWESOMENESS360 Lol they mimic the battleship's high rate of fire.
DEVELOPER’S NOTES
This is my first try at something like this, so bear with me. Credits to @AWESOMENESS360 for the idea (from his Black Triangle UFO).
INSTRUCTIONS
VTOL increases rate of climb.
Throttle/Brake moves the UFO forwards or backwards.
Yaw turns the orientation of the UFO.
Roll directly moves the UFO left or right.
This blew up in popularity.
Yeah I was working on a diep.io UFO behind the scenes.
@UnguidedMissile Yeah I realized.
@UsualPioneer crackling of eggs
The design is unbelievably realistic that for a second, I actually searched up the plane and got confused when nothing turned up.
I'll try to build an SPG using this...
@PapaKernels I decided I might as well keep the almost all-white paint scheme like a style (as if it came straight off the paper).
@PapaKernels Admittedly, yes.
@Simps I think it was a glitch. I just retried. Now it works...
@Simps I swear I added it... Oh well.
@X4JB Thanks. If I get gold, then I'm making a fully new model of the 747.
By now, I call it partly SimpleShips (make it happen maybe?).
Have an upvote. :)
Plus, I think it's something called Center of Mass.
+1If you click the three lines at the top left after opening a build, press the button with 3 large circles on it and then you can see 3 circles in the build.
@Simps Lol you're getting a shoutout on the next build.
Lol thanks to this successor build, I'm now at 999 points... so close yet so far.
@AWESOMENESS360 OH BRUH
My USS Prowess says hi.
+2I just spam zeroes on the armor and then test its effectiveness against a lowest-speed normal slug shell. My New York model is a good example since it can withstand the shell good (unless you take the explosive shell, because then the whole thing would disintegrate).
UPDATE: I'll be doing s* like this again.