Found a solution.
But here are a few things to consider.
First: have you noticed that when you go full throttle the afterburner activates? Check.
Second: you can use 89% throttle and afterburner does not kick in? Check.
Third: if you noticed enough the afterburner will only open at a range of 90(ish) to 100. Which means there is a solution. If the input isn't at 1or 0.9, then it has to be at 0.89 and then the power multiplier has to balance this by setting it by 0.11 which means the power multiplier is 1.11, therefore you can set both of them and you'll have the same engine without and afterburner.
Easy right? You'll get it.
Here's my opinion as a fictitious builder:
If you love replicas and you can afford to do so with time, effort, skill and enjoy the beauty and details of a build, go for it!
However, if you cannot(because it's extremely difficult to build a replica that can fly well and look amazing without doing a hell lot of parts and modding) it's best you either stick with fictitious builds or play for a while, become more skilled, build more, mod more and build replicas once in a while. This works for me since I've joined for a while and already learn't most of the game mechanics, however I was more interested in how the machine works and performs rather than the looks so I'm probably gonna be a half fictitious half replica builder.
@MIWTheGamer so it does have that problem...Guess I'll leave it since I don't think it will happen unless you force it.
It didn't happen till I forced it, otherwise it can keep it's speed high after the engine revs up.
@MIWTheGamer sweet! Also I didn't plan to make this plane look ugly, the design was just too ugly. Usually my planes are not as strange as this because the position of guns are different. Of course this position benefits for the enormous cannon in the front and high maneuverability and stability. Though I gotta admit, yes it looks trash.
@TheDerpingMemes I realise that if you remove all ensigns, the part count is 183 and flight abilities are not affected. However the plane really needs an engine and wing upgrade. It's got some serious lackluster performance for an air supremacy fighter.
@Kalanimcd sorry, that one doesn't work, also I'm building a second entry because my plane is struggling to beat another, however it wasn't yours. There's a 109 late war variant with wing loading of about 4.5lbs. you should try dogfighting his plane, I bet you'll lose.
@Kalanimcd uhhh you mean long range setup? Yes, short range and medium range? Totally gets beaten to shreds. Maneuverability is important too, especially in this type of challenge(where guns are only allowed) because the tester usually tests at med to short range and never tests at long range because to them it's a waste of time...I don't think so... Plus if it wasn't that criteria I would build something similar, I'm better with fast, armoured and high firepower planes rather than maneuverable ones.
@ZackAttack5050 oh...I see... Maybe I should try building one, this time however it's an aerodynamic one, this should make a flying turret more viable.
@Dimkal yes, I didn't need them due to what I call "range play". It's brilliant because it removes the need of any other equipment. Plus, it's got a piece of equipment you didn't notice, do you see the bulge in the lower part of the nose? That is a lock on system that allows 360° rotational lockon. That allows the plane to lock on from the side, which makes the tactic viable, this isn't available in other planes in the challenge.( except the predecessor) I've stated controls in the old version.
Honestly...I think this is a bad idea...I bet the AI can barely train these guns on target.
Hey at least it doesn't have stalling problems like the other two planes am I right?
@Jacobdaniel @Kalanimcd uhhhh then you might not want to see my plane. Jacob is gonna freak out when he knows I build a plane that is so maneuverable, fast and powerful that it wins even before the turning fight starts(at times).
@Dimkal nah, it doesn't auto-roll. It just has a very bad roll rate. Which I'm asking whether it's fine because I hope it is. Also can we for hard points with hard points attached to each other?(which means one hard point with 3 missiles)
Found a solution.
But here are a few things to consider.
First: have you noticed that when you go full throttle the afterburner activates? Check.
Second: you can use 89% throttle and afterburner does not kick in? Check.
Third: if you noticed enough the afterburner will only open at a range of 90(ish) to 100. Which means there is a solution. If the input isn't at 1or 0.9, then it has to be at 0.89 and then the power multiplier has to balance this by setting it by 0.11 which means the power multiplier is 1.11, therefore you can set both of them and you'll have the same engine without and afterburner.
Easy right? You'll get it.
Huh...I'll do some experiments maybe...
Here's my opinion as a fictitious builder:
If you love replicas and you can afford to do so with time, effort, skill and enjoy the beauty and details of a build, go for it!
However, if you cannot(because it's extremely difficult to build a replica that can fly well and look amazing without doing a hell lot of parts and modding) it's best you either stick with fictitious builds or play for a while, become more skilled, build more, mod more and build replicas once in a while. This works for me since I've joined for a while and already learn't most of the game mechanics, however I was more interested in how the machine works and performs rather than the looks so I'm probably gonna be a half fictitious half replica builder.
Nope, no time scedule. Not for me anyway.
@TheRussianBrothers69 how about La 5 with rockets. Not realistic lol.
@Strah comment below.
@TheRussianBrothers69 I wonder if this is a German plane or a Russian plane, because I'm building a Russian plane with rockets! Muhahahaha!
@recker422 couldn't tell the size... sorry... Lel
@MIWTheGamer thanks :). I love helping people too.
Joining the challenge.
@MIWTheGamer so it does have that problem...Guess I'll leave it since I don't think it will happen unless you force it.
It didn't happen till I forced it, otherwise it can keep it's speed high after the engine revs up.
@MIWTheGamer wait really? Lens check? It should do that right?...
@MIWTheGamer sweet! Also I didn't plan to make this plane look ugly, the design was just too ugly. Usually my planes are not as strange as this because the position of guns are different. Of course this position benefits for the enormous cannon in the front and high maneuverability and stability. Though I gotta admit, yes it looks trash.
@TheDerpingMemes I realise that if you remove all ensigns, the part count is 183 and flight abilities are not affected. However the plane really needs an engine and wing upgrade. It's got some serious lackluster performance for an air supremacy fighter.
@TheDerpingMemes hmmmm... As a follower I'll try and help.
It's because the "missile's" center of mass is too far from the center of lift. You will need to solve that in order for the missile to work.
It will not be an entry anymore.
@Zerokiller3 I see...
@Kalanimcd oh wait...It doesn't look like a p38... NOOOOO!
@Kalanimcd sweet! P38! My second favorite WW2 US fight!
Sorry but this plane is going to be removed.
Crazy! I think I'll need to make a smaller plane...
@Kalanimcd the plane is called der karl
@Kalanimcd I advise you to upgrade your plane.
@Kalanimcd sorry, that one doesn't work, also I'm building a second entry because my plane is struggling to beat another, however it wasn't yours. There's a 109 late war variant with wing loading of about 4.5lbs. you should try dogfighting his plane, I bet you'll lose.
Awesome! I've attempted to search up this plane for so long! Finally a nice looking replica!
@Kalanimcd I thought you had "hundreds of guns" but apparently you had way less.
@Kalanimcd uhhh you mean long range setup? Yes, short range and medium range? Totally gets beaten to shreds. Maneuverability is important too, especially in this type of challenge(where guns are only allowed) because the tester usually tests at med to short range and never tests at long range because to them it's a waste of time...I don't think so... Plus if it wasn't that criteria I would build something similar, I'm better with fast, armoured and high firepower planes rather than maneuverable ones.
@ZackAttack5050 oh...I see... Maybe I should try building one, this time however it's an aerodynamic one, this should make a flying turret more viable.
@ThatTotalRando wonder if this challenge is active...
Nice zero...I'll fix it.
Oh wait...It is a lockers Hudson bomber, PV-2 version!
Looks like a lockeed hudson bomber.
@Dimkal yes, I didn't need them due to what I call "range play". It's brilliant because it removes the need of any other equipment. Plus, it's got a piece of equipment you didn't notice, do you see the bulge in the lower part of the nose? That is a lock on system that allows 360° rotational lockon. That allows the plane to lock on from the side, which makes the tactic viable, this isn't available in other planes in the challenge.( except the predecessor) I've stated controls in the old version.
Torpedo powered ship....Interesting it's probably the first of its kind!
Amazing!
@Dimkal the new variant of my plane is done! It should do a lot better in this challenge.( I think I started the hard points war now XD)
Honestly...I think this is a bad idea...I bet the AI can barely train these guns on target.
Hey at least it doesn't have stalling problems like the other two planes am I right?
@Kalanimcd holy crap XD I thought the challenge limit for parts of 100.
@Jacobdaniel @Kalanimcd uhhhh then you might not want to see my plane. Jacob is gonna freak out when he knows I build a plane that is so maneuverable, fast and powerful that it wins even before the turning fight starts(at times).
@Jacobdaniel I realise this question repeated twice hahahahaha XD
@Jacobdaniel I'll try making a plane for this fun challenge! :)
@Dimkal nah, it doesn't auto-roll. It just has a very bad roll rate. Which I'm asking whether it's fine because I hope it is. Also can we for hard points with hard points attached to each other?(which means one hard point with 3 missiles)
Will this be tested on high physics?
@MajesticAerospace oh wait...Don't mind the comment below, some of the lights aren't attached...
@MajesticAerospace is it the physics quality? I set it to low so probably...
Hahahahaha XD totally gonna save this plane!
@Dimkal unless you think bad rolling is fine.
@Dimkal it needed it anyway.
@Dimkal alright then, I'll only do a small modification.