@Shnippy I am going to upload an unlisted right now, write the description and stuff. The camo on it is crude, making it at 300 something parts, but all camo is no drag, collisions and such, so runs like 150 parts. When I get the PC SP, (20 days?) I'll do a second official version.
@Shnippy Yeah, PC would be fine, but most mobile users would not be very happy. I am going to get SP within a month, but I don't know if this project can wait that long. I'll get to work on it now.
@OrangeCrush0912 Sometime, but if someone else wants to make one they can make an airplane post as unlisted, then I can copy paste it to a forum, and leave credit. I think in the next week, but ideas are not all that often.
@WarshipDude From, Feta Corp, UGOF, and Southeastern Station
A joint agreement and such preparations have been made. Trislandia Alliance has full access to Island Centurium, as well as access to purchase any Feta marketed items.
There can be reservations made to UGOF Station, and trade can be initiated.
Does Trislandia Alliance agree with this, or make a counteroffer?
Sincerely, Feta Corp, UGOF, and Southeastern Station
@D_Class The reason is to make gameplay faster. From distances, the trees are 2D, and are always facing the camera. When close enough, they pop out into 3D for realism. But, no use for 3D when an island away, so becomes 2D. Explained!
@HawaiiRanger The problem with wheels (tanks too) is usually that you need to not use custom suspension. If you use shocks and wheels, the shocks are designed to be open, not in closed spaces, even with disableAircraftCollisions to true. It will bounce, since the tipnlNKmesh is not affected. Resort to using wheel suspension. Otherwise, a part might have disconnected when mirroring, resulting in partMirrorFlipHorizontal to be false, making it collide in one direction and sliding things to that direction.
I'm glad to help with any other questions. Hope this will help!
Warning to MOBILE USERS: The ship, when loading to the sandbox, may crash your game due to high drag points. Turn on drag indicator, and XML all of the red areas to no drag. Else, try again downloading. My phone is fine, but computers are best.
@Shnippy Haha, my phone too. It was crashing when I first scaled it, and also about when I was adding doors and lights. I think it's just scaling being too harsh on mobile devices.
@Shnippy Also, with it in mind, I can't post it till tomorrow, or later, because I have already "posted too many such in the 24 hours", so it might be a bug, so I might repost it.
@232287168147825 Wow, you figured out my secrets... It was done with PowerPoint 2013 and a screen recorder.
@Shnippy @DClass @Stratus
@WarshipDude Thanks!
@DClass Beautiful
Heh heh... heh... okay
@DClass
@Shnippy I edited the Nova Karen post. More info and progress.
@Shnippy @DClass @uhh...otherpeopleiguess
@Shnippy I am going to upload an unlisted right now, write the description and stuff. The camo on it is crude, making it at 300 something parts, but all camo is no drag, collisions and such, so runs like 150 parts. When I get the PC SP, (20 days?) I'll do a second official version.
+1@Cabbage17 Np!
+1@DClass thinks as hard as possible
(spits out one word: ATACC JEPP)
@DClass Uh... Auh... um... ah... eee... a... eah... okay. ...Oh god I don't even know... Maybe some kind of car thing? (brain is dead)
@DClass Thanks!
@DClass Oh sorry... I remember someone else using that tag, dunno haha
@Shnippy Yeah, PC would be fine, but most mobile users would not be very happy. I am going to get SP within a month, but I don't know if this project can wait that long. I'll get to work on it now.
@DClass Here it is!
@Shnippy Sure. I'll try it, see how it works. The part count is iffy but I'll try.
Nice jobbbbb.
@Shnippy Yeah.
@Shnippy @DClass @Brendorkus
@OrangeCrush0912 Sometime, but if someone else wants to make one they can make an airplane post as unlisted, then I can copy paste it to a forum, and leave credit. I think in the next week, but ideas are not all that often.
@Stratus What do you mean? Yeager Airport and Bandit Airport are all at Krakabola Island... It's just north of Wright...
@WarshipDude It's out today... Just writing description
Everyone who hasn't seen the first one should check out Part I, here.
6-month-later-edit: Two of the photos on Part I were corrupted/uncliented, so they will need an update soon.
@Shnippy @WarshipDude
Thanks for those upvotes, guys... Got me to silver! ;)
:)
I know
@Ultra0 Okay, I'll buy it for 0$
@Shnippy Okay! Time to write the description, photos, then publish!
@Shnippy I edited the post, hope it's more clear on AG groups ;)
@Shnippy Should I post it? Is it done?
Here is a working version of the photo: https://i.ibb.co/QbKLmxW/Tak-berjudul352-20200707221036.png
Put it in the link part, it should work now.
For missile:
Part: none.
Missile: waterproof = true
Waterproof in name, true in input for missile category
@WarshipDude Okay... I'll change that...
@WarshipDude Sure
Yeet here's the next one, damit WIP please test.
@D_Class @Scott0069
@Shnippy @WarshipDude @Brendorkus
@WarshipDude Account has been added to list. Please check in members section here.
@WarshipDude From, Feta Corp, UGOF, and Southeastern Station
A joint agreement and such preparations have been made. Trislandia Alliance has full access to Island Centurium, as well as access to purchase any Feta marketed items.
There can be reservations made to UGOF Station, and trade can be initiated.
Does Trislandia Alliance agree with this, or make a counteroffer?
Sincerely, Feta Corp, UGOF, and Southeastern Station
@D_Class The reason is to make gameplay faster. From distances, the trees are 2D, and are always facing the camera. When close enough, they pop out into 3D for realism. But, no use for 3D when an island away, so becomes 2D. Explained!
Take the engine, XML the InputController and set "max" to 0.5 or 0.4. Tweak it to liking.
+4@Mysweetbologna Take the engine, and edit the InputController. Make the input "max" as like 0.4, 0.5 or something, tweak it to liking.
Just look at my Falcon. Dunno.
@HawaiiRanger The problem with wheels (tanks too) is usually that you need to not use custom suspension. If you use shocks and wheels, the shocks are designed to be open, not in closed spaces, even with disableAircraftCollisions to true. It will bounce, since the tipnlNKmesh is not affected. Resort to using wheel suspension. Otherwise, a part might have disconnected when mirroring, resulting in partMirrorFlipHorizontal to be false, making it collide in one direction and sliding things to that direction.
I'm glad to help with any other questions. Hope this will help!
Warning to MOBILE USERS: The ship, when loading to the sandbox, may crash your game due to high drag points. Turn on drag indicator, and XML all of the red areas to no drag. Else, try again downloading. My phone is fine, but computers are best.
@Shnippy Can you try the Updoot button? (I edited the post, reload maybe)
@Shnippy Ye. The torpedo destroyer destined for tomorrow, if not the day after will hopefully fare better.
@Shnippy Haha, my phone too. It was crashing when I first scaled it, and also about when I was adding doors and lights. I think it's just scaling being too harsh on mobile devices.
@Shnippy Also, with it in mind, I can't post it till tomorrow, or later, because I have already "posted too many such in the 24 hours", so it might be a bug, so I might repost it.