@Sinacraft Well, if you'd like to have eyebrow windows, you can add them yourself. it'll be easy, just change a few of the top panels. It'll add a few more parts though.
@Zoowarp Thank you! I never noticed how similar the 757 and A320 noses are until I made this. (And I still think your profile pic looks like Saturn lol)
@Giantwhale It will not require any mods. My goal is to have as many working instruments as possible using only the vanilla game. It'll probably be over 2,000 parts though. So far the cockpit is now 664 and the rest of the plane is 880.
@jelybaca Thank you! There are so many parts because of the detailed cockpit, it alone will be about 1,000 parts, and the rest of the plane is about 900. Every button and switch will be represented, and the ones that can will be funky treed to work properly (fuel levels, yokes, throttles, speed brakes, engine gauges, light switches, apu gen, engines start, etc.). Hopefully I can finish next month. If I can't hit 1982 (first flight), I'll aim for 2020. The only reason that the body of the aircraft has so many parts is the wings, they have about 250 parts each because of the engine fan blades and complicated flaps.
.
I haven't started the overhead panel or the right side of the flight deck, and the cockpit is 501 parts so far.
@UnlistedPlanes I already have the freighter version coming along with no cockpit interior, no windows (because some are converted, this one will not be), scraping 1,000 parts. I might be able to get it down to 900-800 if I really take detail off.
@CRJ900Pilot @EpicPigster1 Thank you! I'm not sure what livery it will be, but I will most likely do Delta, Cargojet (that's what flies into my airport), and make some more if I make the RB211 version. Cargojet flies RB211s.
Please ignore the pink parts, that is the color that I use as markers. Current part count is 1274, will probably be around 2000-2500 when finished. aiming for 1982. Also, cockpit altimeter, vertical speed indicator, clock, and speed gauges all work with funky trees. Even the warning and caution lights will come on during incorrect speeds (overspeed, stall), excessive pitch angles, excessive climb/descent rates, "too low, gear", incorrect flap setting on takeoff, and a lot more things.
@CRJ900Pilot Definitely! I make sure that I do it after I finish, so I don't have to worry about doing it while I'm building. I use Notepad++ for the edit. Mass 0 will also be helpful because the cockpit is not symmetrical. 331 parts so far.
@CRJ900Pilot Thanks! I would like to see that! however, I plan on doing a whole bunch of funky trees gauges (backup airspeed, altitude, cabin pressure, etc. Cockpit should be over 1,000 parts alone.
@jelybaca It should be just a little bit more pointy. Thanks a lot for responding though! I made a comment on your A380 just letting you know that you can take those little creases out of the fuselage blocks that have very little rise by rotating them 90 degrees and swapping out the width and length, then using run instead of rise. It works because the fuselage isn't a true circle. But it all fairness, this build is very good and your position on the front page shows it.
@QingyuZhou the slats actually should be there, they just are different from the regular ones. They don't come down from the wing, instead, they should fold out from the underside. I didn't really use blueprints for this, so any changes you make will probably be worth your time. Please check description to see slats.
@ItzP1N3APPLZ Here
@CookieCrumz It should be possible to just make the other players' airplanes one single model, that's how it works in FSX I guess
@CptJacobson Oh, you're right. Yours might be the highest part count aircraft.
@Ephwurd I believe there is an apartment building with more parts, but this might be the highest part count movable/flyable creation.
@SouthTunnel2 On the game's main menu, go to settings and you will see it.
spam the - key in a line under your text.
text
"-------------------------------------------------------------"
@SouthTunnel2
@QingyuZhou Amazing! Will you make The -9 and -10 afTerwards, or are you finished wiTh This plane?
+1@Sinacraft Well, if you'd like to have eyebrow windows, you can add them yourself. it'll be easy, just change a few of the top panels. It'll add a few more parts though.
+3@232287168147825 Where who go?
@Obtheplanedestroyer Haha okay
@Zoowarp Thank you! I never noticed how similar the 757 and A320 noses are until I made this. (And I still think your profile pic looks like Saturn lol)
+1@Giantwhale It will not require any mods. My goal is to have as many working instruments as possible using only the vanilla game. It'll probably be over 2,000 parts though. So far the cockpit is now 664 and the rest of the plane is 880.
@Shadowed Thank you! cockpit is currently 564 parts and about 50% done!
@Omel @asteroidbook345 Thank you!
+1@Omel
+1@jelybaca Thank you! There are so many parts because of the detailed cockpit, it alone will be about 1,000 parts, and the rest of the plane is about 900. Every button and switch will be represented, and the ones that can will be funky treed to work properly (fuel levels, yokes, throttles, speed brakes, engine gauges, light switches, apu gen, engines start, etc.). Hopefully I can finish next month. If I can't hit 1982 (first flight), I'll aim for 2020. The only reason that the body of the aircraft has so many parts is the wings, they have about 250 parts each because of the engine fan blades and complicated flaps.
.
I haven't started the overhead panel or the right side of the flight deck, and the cockpit is 501 parts so far.
@UnlistedPlanes I already have the freighter version coming along with no cockpit interior, no windows (because some are converted, this one will not be), scraping 1,000 parts. I might be able to get it down to 900-800 if I really take detail off.
@Jazzhere Before school resumes in August.
@CRJ900Pilot @EpicPigster1 Thank you! I'm not sure what livery it will be, but I will most likely do Delta, Cargojet (that's what flies into my airport), and make some more if I make the RB211 version. Cargojet flies RB211s.
+1@Bob9998 Units mod, I think it was by mushr00m but I'm not sure.
@CRJ900Pilot
@EpicPigster1
@Qingyuzhou
Please ignore the pink parts, that is the color that I use as markers. Current part count is 1274, will probably be around 2000-2500 when finished. aiming for 1982. Also, cockpit altimeter, vertical speed indicator, clock, and speed gauges all work with funky trees. Even the warning and caution lights will come on during incorrect speeds (overspeed, stall), excessive pitch angles, excessive climb/descent rates, "too low, gear", incorrect flap setting on takeoff, and a lot more things.
@ACEPILOT109 Cool! Is the autopilot panel looking accurate?
+1@Sinacraft Thanks!
@CRJ900Pilot oh. I'll just do it for you, give me a few minutes
@CRJ900Pilot its not very hard, you will understand. If you use windows, you have Notepad++. I'll link it to you
@CRJ900Pilot sure, but do you want to learn how?
@CRJ900Pilot Definitely! I make sure that I do it after I finish, so I don't have to worry about doing it while I'm building. I use Notepad++ for the edit. Mass 0 will also be helpful because the cockpit is not symmetrical. 331 parts so far.
@Hellosss38 so far it's only 326 parts, the entire plane, however, is about 1200.
@TheFantasticTyphoon my bad, fixed!
+1@UFNNICF5TF sure
+1@WingworksDesignCo I haven't done any work on it since, but if you contact @Qingyuzhou , he has a better version. He might have what you need.
+1@Vidal99977 1:1 scale with ~0.5% error.
@UFNNICF5TF I'm doing the interior now!
@ACEPILOT109 thanks!
@CRJ900Pilot Thanks! I would like to see that! however, I plan on doing a whole bunch of funky trees gauges (backup airspeed, altitude, cabin pressure, etc. Cockpit should be over 1,000 parts alone.
@CRJ900Pilot I'm working on it right now, trying to get at least 80% of the buttons, switches, dials, etc. in it.
@QingyuZhou I used blueprint 100% of the way!
+2@XAircraftManufacturer Thank you!
@Shadowed Check out the description, and thanks for the feedback!
If you use Qingyuzhou's method, it will work a lot better.
@Qingyuzhou
@Crj900Pilot
@XAircraftManufacturer
.
Virtual cockpit incoming
@Kweed10 Ehh I just don't post much, I build for myself a lot.
+1@N661US Okay! Thanks for letting me know!
+1@Sinacraft You're not making any sense. Fix what? What is wrong?
@jelybaca It should be just a little bit more pointy. Thanks a lot for responding though! I made a comment on your A380 just letting you know that you can take those little creases out of the fuselage blocks that have very little rise by rotating them 90 degrees and swapping out the width and length, then using run instead of rise. It works because the fuselage isn't a true circle. But it all fairness, this build is very good and your position on the front page shows it.
@QingyuZhou there's a little triangular cutout
@QingyuZhou yeah just now
@jelybaca looks very good, but the nose is a little bit off.
+1@QingyuZhou the slats actually should be there, they just are different from the regular ones. They don't come down from the wing, instead, they should fold out from the underside. I didn't really use blueprints for this, so any changes you make will probably be worth your time. Please check description to see slats.
@ForeverPie Didn't recognize who this was, now I do! Done!
@Sinacraft Pardon?
+2@ACEPILOT109 Thank you!
Thank you all, this post got me over 5,000, so now I'm GOLD