@fred44 i intended to enable them at Master Arm: Off so you could still select them if you wanted to jettison, also you are unable to gain lock while it is off.
. Master Arm: On apparently disables the missile but it actually isn't. The missile is not activated only since the radar hasn't locked the target.
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These mechanics work on both AIM-120 and AIM-9.
@IQinventory no videos unfortunately and i actually figured it all out myself by experimenting what these function does. I wish i can provide a video but I think it's gonna take alot of time.
@IQinventory Well, it's really complicated considering it involves variables inside another variable. But to simplify the structure and functions, the base of the screen which is the elements that are not moving are simply constant values by <pos>, <voffset> and <rotate> in which you can learn on how these works: Guide.
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As for the moving parts, Functions like <voffset>, <pos>, <rotate>, etc. are manipulated by String inputs like Throttle, Pitch, ActivateX and even custom variables.
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I can't explain everything on a single comment since I believe this needs a visual guide in order to comprehend these stuffs easily. Feel free to ask on how I made some of these stuffs work, I'm happy to provide simple explanations for you to improve your stuffs.
@Ku I gotchu man, you did a really good job making the CCIP code in this plane, and not just that, you also made the code easier to edit out for the CCIP displays. Again I appreciate the help from you, and I'll remind you if I start making one.
@Ku I think so too! What platform do you mainly use for messaging? If you use discord, you can add me here: SmolBatteryBall#5490
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I really² appreciate the help, thank you!
@fred44 TDC is a button that allows you to control the TDC Cursor which is mainly used in BVR. Think of it as a mouse cursor of your PC, you point the cursor at the target to lock them.
@russki22
Well im not sure if i can make you a video right now but the Hornet description provides a detailed info about the concept of the TDC. The interface between these planes are extremely similar as well.
@russki22 .
Makes sure you have set the range and radar elevation correctly.
Also note that it's faster to lock up targets under 10nm if you use ACM/DGFT mode so you don't have to tweak these TDC, Range and Radar Elevation.
really though? in November?
+7add sound barrier in this game brah, i don't care if it doesn't have the cone.
+7imagine sonic booms
+3rest in pieces
+3@IceCraftGaming damn, you just turned me brown
+3@DatRoadTrainGuy19 no, craiyon just sucks when it comes to a specific prompt
+2cebu specific
+2@QingYu 不管它是不是民用的,它可疑地进入了美国领空,这就是他们将其击落的原因
+2@llFLMTll Thank you so much, but i think I'll stick with fighters for a while since their radar interface are less complicated than AWACS.
+1@fred44 i intended to enable them at
+1Master Arm: Off
so you could still select them if you wanted to jettison, also you are unable to gain lock while it is off..
Master Arm: On
apparently disables the missile but it actually isn't. The missile is not activated only since the radar hasn't locked the target..
These mechanics work on both AIM-120 and AIM-9.
@Xdedm 你只需要选择目标直到它到达你的 "HARM footprint"
+1@SuperSuperTheSylph alright thank you for pointing that out.
+1@IQinventory no videos unfortunately and i actually figured it all out myself by experimenting what these function does. I wish i can provide a video but I think it's gonna take alot of time.
But i think this is a good place to start: Guide
+1@IQinventory Well, it's really complicated considering it involves variables inside another variable. But to simplify the structure and functions, the base of the screen which is the elements that are not moving are simply constant values by <pos>, <voffset> and <rotate> in which you can learn on how these works: Guide.
+1.
As for the moving parts, Functions like <voffset>, <pos>, <rotate>, etc. are manipulated by String inputs like Throttle, Pitch, ActivateX and even custom variables.
.
I can't explain everything on a single comment since I believe this needs a visual guide in order to comprehend these stuffs easily. Feel free to ask on how I made some of these stuffs work, I'm happy to provide simple explanations for you to improve your stuffs.
@SuperSuperTheSylph I'm planning for both the F-16 and the F/A-18, but it's gonna take a while.
+1@Ku I gotchu man, you did a really good job making the CCIP code in this plane, and not just that, you also made the code easier to edit out for the CCIP displays. Again I appreciate the help from you, and I'll remind you if I start making one.
+1@MABURv2 DCS is free, but is a PC free?
+1@SuperSuperTheSylph my fault lol, i set the radar elevation as VTOL instead of Pitch, try downloading it again.
+1O
+1@SuperSuperTheSylph don't worry I'll make a video about it soon.
+1@SuperSuperTheSylph as you can see at the very left side of the RDR ATTK page, YOUR antenna elevation are at the very bottom, you can elevate it by: BVR mode>Deactivate8>FireWeapons to switch between TDC/Antenna Elevation, you can tweak this by Pitch.
+1really good work in storing data via UFC, how long are you making this?
+1@SuperSuperTheSylph thank you so much man
+1@F8boa
+1@Convex
@pulmoscorpus for PC yes
+1@SuperSuperTheSylph Thank you and yes, I will be updating the F-16C if I still have time after the release of the F-18C.
+1@Aapowerpro on progress..
+1@AirSquirtle there are no missiles, but bombs. So read page 11.
+1@Ku I think so too! What platform do you mainly use for messaging? If you use discord, you can add me here:
+1SmolBatteryBall#5490
.
I really² appreciate the help, thank you!
@rorrE unfortunately no, it was not released.
+1@SuperSuperTheSylph thanks, i guess it's that i lack followers to notify this video.
+1@HummilteDesignBureau antonov airport
+1@overlord5453 that is exactly right.
+1@ZeroWithSlashedO I'm 100% sure you'll be disappointed with the pitch ladder when it's released, I had no idea how yall make it. Thanks anyways.
+1@F8boa appreciate it man
+1is this a replica or fictional?
+1@KSB24 i see, thank you
+1@realSavageMan artificial??
+1@QingYu 那么他们应该击落它
+1damn thanks @Brololxd
+1@DatRoadTrainGuy19 tell me you didn't read the post without telling me you didn't read the post.
+1@shipster what did Gestour say? his comment got deleted
+1@MobileBuilder21 Most issues here are fixed in newer version. Use the newer version of this plane.
@fred44 TDC is a button that allows you to control the TDC Cursor which is mainly used in BVR. Think of it as a mouse cursor of your PC, you point the cursor at the target to lock them.
@lcllcl 在这个版本的 F-16 中,您只需选择目标并将机头指向它即可。
NEWER VERSION: v1.0.5
@fgy123456789 have you lock the target?
@russki22
Well im not sure if i can make you a video right now but the Hornet description provides a detailed info about the concept of the TDC. The interface between these planes are extremely similar as well.
@russki22 .
Makes sure you have set the range and radar elevation correctly.
Also note that it's faster to lock up targets under 10nm if you use ACM/DGFT mode so you don't have to tweak these TDC, Range and Radar Elevation.
@SumateraIndustries love the cold start .10/10