What a coincidence that we made so similar-looking planes. I would say this handle and looks more like a warbird (in a bright colour scheme) than a stunt plane though :)
@AgnesDesign @FlOu Subsonic speed is any speed below Mach 1, supersonic speed is any speed above Mach 1 and transonic speed is any speed between Mach 0.8 to Mach 1.2. At transonic flight some of the airflow is still subsonic.
Oh, and you should add the option to map the throttle to an input that doesn't spring back to the center. (So if the input is minimum, the throttle is 0 and not decreasing rapidly)
And (at least on the mobile version) when you calibrate, you don't just set the center, but also set the extents of the input.
I think you could remove both the rcn and landing gear button and add more activation groups. Then you should make gear, rcn and control surfaces toggleable with activation groups. (The activation group should be a control input for the landing gear) Then you should add more control input options to e.g. control surfaces so you could use the VTOL slider. (Talking about the VTOL slider, you should add at least one more slider) And I have one more request regarding control surfaces. You should be able to use more inputs than one, so we could have elevons, spoilerons, v-tail mixing and so on.
I did aerobatics and didn't crash and burn, to do aerobatics I over-wing warped, I also let go of the elevator and I pushed down on take off and didn't crash and burn. Then I tried to land, and crashed and burned. You didn't say anything about not landing! (Great plane, though)
@PlanesAndThings Yes it is! Thanks very much for improving my idea for autogyros in SP!
lol
Cool! Even if the pitch is a bit of a problem it's still better than on my thrust vectoring stunt plane!
Awesome!!!
@spefyjerbf Then we won't have to reverse the pitch on your uploaded Plane and you won't have to reverse pitch on downloaded planes :D
Use the 'Pitch Control for On-Screen Flight Ctrls'-setting to reverse the pitch instead
Awesome!
Really nice!
It was a pleasure flying this jumbojet!
Really cool!
I really enjoyed landing this! (And, yes, this means I'm finally judging this challenge)
Can you make a list of the parts that were in 1.1? 😅
@eliteaircraft888 The thrust vectoring makes the plane highly unstable, but the thrust vectoring allows for recoveries from these scenarios.
Take a look at my video showcasing aerobatics that wouldn't be possible without the thrust vectoring.
If you're still not convinced, just don't touch AG1 and you will have no thrust vectoring.
Nice!
Really cool rotary, dude!
Wooo gliding around like a piece of soap!
Watch this crazy plane fly!!
What a coincidence that we made so similar-looking planes. I would say this handle and looks more like a warbird (in a bright colour scheme) than a stunt plane though :)
@Allstar @Nickasaurus Thanks!!
The engine is awesome!
Cool wings!
Cool. I like it.
Very cool
Very cool, but it is very laggy on medium or higher physics and it wobbles until it breaks on low physics.
It would be cool to have actual contra-rotating props that were driven by the same engine
Are contra-rotating props allowed?
Awesome! Really deserves being featured!
Oh, and awesome plane too!
@AgnesDesign @FlOu Subsonic speed is any speed below Mach 1, supersonic speed is any speed above Mach 1 and transonic speed is any speed between Mach 0.8 to Mach 1.2. At transonic flight some of the airflow is still subsonic.
Awesome!!! I couldn't get it to take off from water though 😔
Really awesome!
Very nice!
@WalrusAircraft Thank you!
I just realised this is the reason I'm gold 😱
@JoshuaW Wasn't very stable upside down though. XD
Great! I did some primitive 3D flying with it too.
Oh, and you should add the option to map the throttle to an input that doesn't spring back to the center. (So if the input is minimum, the throttle is 0 and not decreasing rapidly)
And (at least on the mobile version) when you calibrate, you don't just set the center, but also set the extents of the input.
I think you could remove both the rcn and landing gear button and add more activation groups. Then you should make gear, rcn and control surfaces toggleable with activation groups. (The activation group should be a control input for the landing gear) Then you should add more control input options to e.g. control surfaces so you could use the VTOL slider. (Talking about the VTOL slider, you should add at least one more slider) And I have one more request regarding control surfaces. You should be able to use more inputs than one, so we could have elevons, spoilerons, v-tail mixing and so on.
@SpiritusRaptor Yes that's what I did ...
I looked in the cockpit ...
@AeroEngineering I know it's so awesome!
Cool concept! And interesting name.
@TheLatentImage The markdown seems to interfere with @LordJohawks1976's name ;)
Awesome! Only thing this would need is a 'low rates' mode for landing and regular flying.
@dsr1aviation I know it's a real plane, that's why it's tagged as replica, but fictional?
I did aerobatics and didn't crash and burn, to do aerobatics I over-wing warped, I also let go of the elevator and I pushed down on take off and didn't crash and burn. Then I tried to land, and crashed and burned. You didn't say anything about not landing! (Great plane, though)
How is it both fictional and a replica? ;)
Great invention, but sadly really laggy ...
Congrats!!!
Great seaplane!