@GorillaGuerrilla I can’t wait that long! All u need to do is remove the camo pattern. My phone (iphone 12) crashed twice when flying the aircraft ON LOW GRAPHICS.
@GorillaGuerrilla As long as the lower part count (800 or less) doesn’t compromise the cockpit detail such as a HUD, joysticks, buttons, instrumentation, etc…
@GorillaGuerrilla Can u make a mobile friendly version which retains cockpit details with displays, HUD, etc…. but saves part count by not having the complex bodywork and camo patterns?
What happens if your computer, tablet or phone becomes damaged or disabled and you have crafts and/or subassemblies saved on it? This is why there should be an iCloud-like syncing system where your crafts and subassemblies are automatically synced and backed up safely to your account so even if u lose them to a device failure or factory reset, they’ll still be on your account backup and sync. Simply sign in to SP with your account on a new device and they’ll automatically download.
I know that on a computer, transferring the craft/subassembly files via USB or wireless to a new computer is possible, but it would be much faster and more convenient if you could just sign in with your account on the new device and let the syncing do the work.
And you may be wondering about mods and stuff. Maybe only sync crafts without mods until mod support for mobile gets a reboot? Then start working on syncing mods?
@TheFlightGuySP On it, when Activate1 is pressed, the barrels start spinning. The only time I want them spinning is when FireGuns is pressed. When I disable that rear rotators input, the barrels keep spinning regardless of the status of Activate1 or FireGuns.
@TheFlightGuySP it’s the two rotators. The rear one is the one I don’t want spinning the barrels when I disable the input, which is Activate1. Here it is: https://www.simpleplanes.com/a/3C92Vo/Need-help
@TheFlightGuySP I want to eliminate the Activate1 input expression on the rotator that eliminates the torque but when I do, the barrels just keep spinning.
@TheFlightGuySP Nvm I managed to do it, thanks to this: https://www.simpleplanes.com/a/zqmZK7/STOP-ABLE-Infinity-RotatorGood-for-gatling-cannons-Radar-and-tracks-builds
@TheFlightGuySP If i was to use your torqueless electric propeller engine to spin the barrels of my minigun, how would I do it? When I change sum(Throttle10000)/180 to sum(FireGuns10000)/180, the barrels just keep spinning regardless of the FireGuns button being pressed. What input expression should I use instead? (One that does not spin the barrels backwards!)
@TheFlightGuySP I want to make a realistic minigun with spinning barrels. When I let go of the fire button, the rotator just spins back to its original position and creates a lot of torque in the opposite direction. How did u make the rotator into an electric motor?
Here’s the link to the 30,000+ part creation made purely to have an insane part count: https://www.simpleplanes.com/a/BgY8ZE/30-000-PART-CREATION?showAllComments=true
The craft is obviously not as indestructible as the original droplet due to having the shell removed. Keep this in mind if doing dogfights or spawning as an aggressive AI
I used this to find the brown pearl and it took less than a minute because its so fast! Also the AI follow and attack meant i easily defeated the deadly galleon!
@GorillaGuerrilla I can’t wait that long! All u need to do is remove the camo pattern. My phone (iphone 12) crashed twice when flying the aircraft ON LOW GRAPHICS.
@GorillaGuerrilla As long as the lower part count (800 or less) doesn’t compromise the cockpit detail such as a HUD, joysticks, buttons, instrumentation, etc…
+1@GorillaGuerrilla Can u make a mobile friendly version which retains cockpit details with displays, HUD, etc…. but saves part count by not having the complex bodywork and camo patterns?
What happens if your computer, tablet or phone becomes damaged or disabled and you have crafts and/or subassemblies saved on it? This is why there should be an iCloud-like syncing system where your crafts and subassemblies are automatically synced and backed up safely to your account so even if u lose them to a device failure or factory reset, they’ll still be on your account backup and sync. Simply sign in to SP with your account on a new device and they’ll automatically download.
On apple at least all your data including your crafts and subassemblies are transferred over to your new iPhone or Mac.
@IAlsoBuildPlane @PlaneFlightX What about mobile users? Could subassemblies and crafts be synced over iCloud, one drive or Google drive?
I know that on a computer, transferring the craft/subassembly files via USB or wireless to a new computer is possible, but it would be much faster and more convenient if you could just sign in with your account on the new device and let the syncing do the work.
+1And you may be wondering about mods and stuff. Maybe only sync crafts without mods until mod support for mobile gets a reboot? Then start working on syncing mods?
+1That way, you simply need to sign in with ur SP account on the new device and your crafts and subassemblies should automatically download.
+1@TheFlightGuySP On it, when Activate1 is pressed, the barrels start spinning. The only time I want them spinning is when FireGuns is pressed. When I disable that rear rotators input, the barrels keep spinning regardless of the status of Activate1 or FireGuns.
+1@TheFlightGuySP it’s the two rotators. The rear one is the one I don’t want spinning the barrels when I disable the input, which is Activate1. Here it is: https://www.simpleplanes.com/a/3C92Vo/Need-help
+1@TheFlightGuySP I want to eliminate the Activate1 input expression on the rotator that eliminates the torque but when I do, the barrels just keep spinning.
+1@TheFlightGuySP Nvm I managed to do it, thanks to this: https://www.simpleplanes.com/a/zqmZK7/STOP-ABLE-Infinity-RotatorGood-for-gatling-cannons-Radar-and-tracks-builds
+1@TheFlightGuySP If i was to use your torqueless electric propeller engine to spin the barrels of my minigun, how would I do it? When I change sum(Throttle10000)/180 to sum(FireGuns10000)/180, the barrels just keep spinning regardless of the FireGuns button being pressed. What input expression should I use instead? (One that does not spin the barrels backwards!)
+1@TheFlightGuySP what speed and range of motion should the rotator be set to?
+1@TheFlightGuySP what value should sum( ) be?
+1@TheFlightGuySP But how do I prevent the rotator from spinning backwards after the FireGuns/Weapons button is released?
+1@TheFlightGuySP I want to make a realistic minigun with spinning barrels. When I let go of the fire button, the rotator just spins back to its original position and creates a lot of torque in the opposite direction. How did u make the rotator into an electric motor?
+1@OUGHTO Note: I am on mobile.
Here’s the link to the 30,000+ part creation made purely to have an insane part count: https://www.simpleplanes.com/a/BgY8ZE/30-000-PART-CREATION?showAllComments=true
HUD doesn’t work. All the elements are bunched up in the centre. In fact, one of the image shows the HUD and it’s elements like that.
+1@SgtOddBall it has infinite fuel and crazy damage gun
lol u forgot the bass guitar! what’s it worth if a band doesn’t have a bass guitar lmao
+2@ColonelCanada i want to turn it off though.
@KreepyThingy no it’s fine if people can’t find my post they’ll find yours and vice versa!
@AnderWorks i believe the original cockpit from the ‘1 parts hud’ must be used otherwise it won’t work or the variables are wrong….
+1@AnderWorks it doesn’t show the attitude indicator and everything is clumped in the centre
+1It can also defeat the brown pearl.
HUD doesn’t work
+1Update: User @KreepyThingy posted another droplet with infinite fuel.
@SheriffHackdogMCPE it’s 81.25C you missed the decimal point
+1It may run poorly on mobile
The craft is obviously not as indestructible as the original droplet due to having the shell removed. Keep this in mind if doing dogfights or spawning as an aggressive AI
+1I used this to find the brown pearl and it took less than a minute because its so fast! Also the AI follow and attack meant i easily defeated the deadly galleon!
HUD doesn't work.