@ChrisPy I don't know here you got the "much larger fins" from, because they practically identical to the ones the B, but after testing again it looks like the missiles broke. They used to work fine before I changed their bodies, so I'll make a fixed version tomorrow.
The F-16 doesn't suffer from adverse yaw at all compared to the hun, specially thanks to the less swept back wings, fly by wire and the pitch & roll stabilator
@ChrisPy The real thing (just like my build) suffered of huge adverse yaw at high AoA, which causes the plane to roll in the opposite direction. That's why in the description I said that at high AoA you have to use the rudder to roll, have some links here: 1 2
In regard to the sidewinders, they usually perform like they should, like a 9B but with slightly better tracking and more range. And the B version was known for not being effective at all.
Thanks for the comment though!
@CyanWasNotTheImpostor I absolutely despise that deadzone lol. Also the stick isn't precise at all, maybe each axis has 50 values, no more. mouse as joystick is hugely more precise
I flew it today for the first time, and I gotta say, I love how it flies! It's also very good looking and I love the design, you did an awesome job on this plane, favorited.
Unfortunately it has some pretty bad downsides, the drag is way too high, so you made the engines unrealistically powerful, and the fuel consumption is insane, allowing only very short flights.I wouldn't have gone above 2000 drag points if I were you.
Another little improvement you could do on your next builds is to make the afterburner engage at 100% throttle (Throttle = 1), or make it adjustable (inverselerp(0.95,1,Throttle))
You're probably my favorite builder, all your builds look and perform excellently!
in the dogfight game mode it makes the AI control the plane, in the other game modes it's just levelling.
It would be nice to have altitude hold instead of just levelling,but you can make that yourself
vjoy, but it's a pain to work with
I tried to combine trackir and my hotas but it kept crashing and asking me to restart the pc so I gave up, please let me know if someone has a better solution lol
@Default4 lol
@RamboJutter Nice, thanks :)
Probbaly because the part that's supposed to move is connected to the rest of the build
@marcox43 I'm glad it does
@Thecatbaron thanks!
XI
@Hedero thanks man!
@ChrisPy Ah, now I see, thanks for the conversation and feedback, helped a lot!
@ChrisPy I don't know here you got the "much larger fins" from, because they practically identical to the ones the B, but after testing again it looks like the missiles broke. They used to work fine before I changed their bodies, so I'll make a fixed version tomorrow.
The F-16 doesn't suffer from adverse yaw at all compared to the hun, specially thanks to the less swept back wings, fly by wire and the pitch & roll stabilator
@MrCacahuate you're welcome
rate(Fuel) outputs negative because you lose fuel, -rate(Fuel is what you want
Multiply it by the amount of fuel to get the flow in units per second
@WolfSpark Thanks a lot!
lmao
@ChrisPy The real thing (just like my build) suffered of huge adverse yaw at high AoA, which causes the plane to roll in the opposite direction. That's why in the description I said that at high AoA you have to use the rudder to roll, have some links here:
1
2
In regard to the sidewinders, they usually perform like they should, like a 9B but with slightly better tracking and more range. And the B version was known for not being effective at all.
Thanks for the comment though!
@ChrisPy indeed!
@BigBigTheMac very thanks
@tsampoy lol
@WiiMini thanks
@AsteroidAsteroidTheBook in "Additional content"
@UnguidedMissile @tsampoy
@DJ2keroni @Default4 @SyntheticL
@xboxseriesx @BigBigTheMac @POTETOZ
@CyanWasNotTheImpostor I absolutely despise that deadzone lol. Also the stick isn't precise at all, maybe each axis has 50 values, no more. mouse as joystick is hugely more precise
but if you find a good deal (less than 350), get the thrustmaster warthog
saitek X52 or X56, I'm planning on getting the latter when my hotas x stops being useful (although it already sucks lol)
@ChrisPy oh okay
?
@Sovetskysoyus yes, North American F-100D Super Sabre
@FeatherWing that is for inputs that can only be "on or off"
For inputs such as Throttle, Pitch, etc you should use something I haven't thought of yet
@tsampoy @TriStar you're welcome lol
I'd like to see #28, seems fun to fly
floor(smooth(input,1/x))
x is the delay in seconds
I flew it today for the first time, and I gotta say, I love how it flies! It's also very good looking and I love the design, you did an awesome job on this plane, favorited.
Unfortunately it has some pretty bad downsides, the drag is way too high, so you made the engines unrealistically powerful, and the fuel consumption is insane, allowing only very short flights.I wouldn't have gone above 2000 drag points if I were you.
Another little improvement you could do on your next builds is to make the afterburner engage at 100% throttle (Throttle = 1), or make it adjustable (inverselerp(0.95,1,Throttle))
You're probably my favorite builder, all your builds look and perform excellently!
@tsampoy thx!
@tsampoy same! The lighting was pretty much perfect
@Default4 some day next week
@SovietBun indeed lol, thx
@F104Deathtrap thanks! you'll only have to wait a few more days :)
Wing loading is too low, making the stall speed too low as well
@JeffChandler 2 french liveries already made, I'll do the danish one soon, doesn't seem difficult
@X4JB I know
@NexusGaming ah, okay, but wonky? it works perfectly fine for me
Warhawk_95 also made a nice list with the most important locations
@NexusGaming we do, Longitude and Latitude
in the dogfight game mode it makes the AI control the plane, in the other game modes it's just levelling.
It would be nice to have altitude hold instead of just levelling,but you can make that yourself
vjoy, but it's a pain to work with
I tried to combine trackir and my hotas but it kept crashing and asking me to restart the pc so I gave up, please let me know if someone has a better solution lol
dang, this is cool
a
very useful
floor(smooth(clamp01(GearDown),1/x))
x is the delay in seconds, use -GearDown to make it close/open when gear is down, I don't remember
@DonaldAs2121 yoooo