@USSNJ thank you!
its been a long time since i last built a ship, maybe i could start one
but since im busy with other projects, il take that as a suggestion
floats?
one thing you can do is lower the suspension strength on each wheels, or if you did enable the suspensions on the wheels
and if you downscale the entire build and rework the tracks that's also downscaled, thats the problem
the wheel seem to be "floating" because of that, though i dont know how to explain it why
.
to fix that, you need to remove the wheels and add new ones
@Kendog84 it seems like this cannon part is rather, rigged, in some way
"Explosive" projectile type do have a higher maximum value than the "Basic" ones, and i guess the tolerable value for it to be used against other builds is lower than 1 ? or pretty much that
i tested some, and i used fuselage blocks with 1E+38 health, which i believe is the highest possible value, can withstand normal tank calibre guns (75, 76, 85, etc.) with explosionScaler to about 0.35 and below, and anything above that, well it just kind of explodes the whole build
I also found out that using "Basic" projectile type and setting the "impactDamageScaler" to the highest value possible (1E+38), its kind of very overpowered (if hits enemy fuselage, it kind of just "disappeared" after being hit), even without explosion blast
@Rb2h late reply, but actually the cannon's explosion scale varies by some factors, one that i found is gun calibre size affects the explosion scale of the gun
.
i also found out that "Basic" projectile type explosion scale has a maximum value of 1, exceeding that only gives no changes on the explosion scale, afaik
a mix of mark IV, is-2 and the 152mm gun as main gun
+3@MonsNotTheMonster yeah, i assume its much more easier if i do this since i have the same username on other platforms
+1its a
+1b u s
yoo congrats for plat!
AbramsX on steroids kinda
@BARREND 5gb of ram, mhm
weird, i could handle it well with just 3gb of ram
the turret reminds me of the IS-2
+1@GUGUPIGEON 谢谢你的解释,我现在明白了
+1@GUGUPIGEON 我明白了,所以今天是欧洲胜利日,不是吗?
+1@Taboritsky i mean, if it does, it does
+1but hey, thats my opinion
not saying its valid lol
finally, a good bradley
+1yo congratulations for getting gold!
+1@RB107 based on your context:
+2chinese propaganda = NK propaganda
they will always look at themselves and say, "im the best of all"
happy day?
+1is it the V-E day?
oh i see, so this is a brazilian MBT
@EmpirePersia2500 your welcome bro 👍
+1@L1nus yeah, like literally
@Zero0Two2 ohh, thats why the build look kinda very similar..
damnnn, thats the smoothest spitfire fuselage ive ever seen
its so good i couldnt tell its from SP fr
hella nice, i like it
已获中国批准👍
+3社会信用 +100000000
@Kenmiles i think there's already a T95 with similar build style somewhere here in this site
@SumateraIndustries hm.. i doubt it
ah, how fortunate i am to encounter such masterpiece, the chally 2
da 7 inch naval gun!
+3its been a while since you last posted a british tank
thats enough SP for today i guess, this is wild
+1.
why does it seems like its pointing towards a very specific person
@USSNJ ay good 👍
+1@USSNJ you're welcome ;)
apart from that, you can also try this carrier i built
@Wywtt080 nah skibidi toilet is dead in this big 25
@USSNJ thank you!
+1its been a long time since i last built a ship, maybe i could start one
but since im busy with other projects, il take that as a suggestion
@TheCommentaryGuy hell thats wild
literal jokes are the best type of jokes fr
+2@AvocadoSeams I KNEW IT
thats why it looks sooooooo familiar tbh
@Zero0Two2 no problem 👍
floats?
one thing you can do is lower the suspension strength on each wheels, or if you did enable the suspensions on the wheels
and if you downscale the entire build and rework the tracks that's also downscaled, thats the problem
the wheel seem to be "floating" because of that, though i dont know how to explain it why
.
to fix that, you need to remove the wheels and add new ones
@keiyronelleavgeek566 any artillery can be a tank destroyer if you try hard enough
kind of look like the c-123 fr
+1@LunarEclipseSP fr
+1@Zero0Two2 please do, im too lazy to fix it myself though
+1@keiyronelleavgeek566 it doubles as a tank destroyer
hell yeah, you made the
420mm long boi
@Kendog84 it seems like this cannon part is rather, rigged, in some way
"Explosive" projectile type do have a higher maximum value than the "Basic" ones, and i guess the tolerable value for it to be used against other builds is lower than 1 ? or pretty much that
i tested some, and i used fuselage blocks with 1E+38 health, which i believe is the highest possible value, can withstand normal tank calibre guns (75, 76, 85, etc.) with explosionScaler to about 0.35 and below, and anything above that, well it just kind of explodes the whole build
I also found out that using "Basic" projectile type and setting the "impactDamageScaler" to the highest value possible (1E+38), its kind of very overpowered (if hits enemy fuselage, it kind of just "disappeared" after being hit), even without explosion blast
@EasternPatrick laziness at its finest
+1🦵-3
@Rb2h late reply, but actually the cannon's explosion scale varies by some factors, one that i found is gun calibre size affects the explosion scale of the gun
+1.
i also found out that "Basic" projectile type explosion scale has a maximum value of 1, exceeding that only gives no changes on the explosion scale, afaik
heightened m113
+1ok then im slapping this on my tank, much more fitting
@THEBASEMENTGUY well im not planning for any 1st gen jets yet, so i guess im taking this as a suggestion
@DJRianGamerTheHololiveFan BRITISH AIRWAYS MENTIONED
+1ah, the 4 second autoloader tank