@wybz1997 btw you got the history way off, after WWII a civil war broke out between the communist party and the nationalist party (the one that actually fought off the japanese invasion) and they forced them out of the mainland and into taiwan, neither side recognises the other as legitimate and both claim the other as being their sovereign territory
Step 1
Go to your steam library and go to SimplePlanes
.
Step 2
To the right of the "Play" button, play time, etc. There should be a cog button labelled "manage" when you hover your mouse over it. Click it, then click "properties"
.
Step 3
Under "Betas" there should be a prompt where you select what beta to opt into. Select "public-test"
.
Step 4
Wait for the beta to download and have fun screwing around with the new features!
Amazing build! Great paneling quality, clearly a lot of work has gone into this build and it shows. however I have a few constructive qualms with the build.
1. The cannon changes attitude the wrong way after firing. I fired the cannon and noticed that the cannon aimed downwards after firing, this would raise the cannon breech and make it harder under all circumstances to reload.
2. The turret has to rotate a total of 720° in order to turn just 360°. I imagine this would be relatively easy to fix, instead of the traverse of the turret being dependent on the tank's relation to north, have it dependent on something like sum(YawRate+Yaw).
Other than these 2 qualms, I love your builds, keep it up!
@Bills00131 make sure the vehicle is completely still and the gun is pointing at the target before and during the missile's flight, otherwise the missile will refuse to launch or lock.
@WarThunderPlayer a while back baconeggs found out a way to crash SP that would produce a weird noise. I recognized the noise as an SSTV signal so i attempted to decode it but did a poor job. @Simpleuser1938 managed to decode it properly and it produced the image displayed above.
if you don't believe me, i'm guessing the convo started after a guy said he accidentally reported you for duped items / fraud purchases, he then got you to talk to a "steam admin" who then asked for your login credentials so he could "fix the situation"
your account didn't get taken down by steam, a scammer stole your account, if you still have a link to the account, i'd take it up with steam customer support, see if they can retrieve the account. In the future, remember that under no circumstances ever should you send your password and log in credentials to anyone. even if they truly are steam staff, they should have access to that stuff if they're legit.
@Fox00One you got scammed bro "no some 'steam admin' locked my account after someone 'accidentally' reported me for fraudulent purchases." thats a common scam on steam
physical ammo storage blocks
personally i think that ammo for weapons should be physically stored on a vehicle instead of just being a slider. the packing density would be dependent on what type of ammo, and how fast it'd fire out a given weapon
context dependent weapon damage
have bullets and shells do more/less damage to a given part depending on the angle that it hits said part, maybe add a new armour block?
realistic wheel-ground interactions
stop vehicles from sliding bc they're on a 10 degree slope
side note this could be fixed by adding more diverse FT usage
@AWind46 no, freedom of speech is a bitch, aint it?
+5@wybz1997 btw you got the history way off, after WWII a civil war broke out between the communist party and the nationalist party (the one that actually fought off the japanese invasion) and they forced them out of the mainland and into taiwan, neither side recognises the other as legitimate and both claim the other as being their sovereign territory
+6@wybz1997 + 100,000,000 social credits 🔺
+15@wybz1997 +15 social credit 🔺
+15@samuraj the flag of a certain country south east of china
+6@SupremeDorian @DeezDucks
+4@Lerkov1991 likely a main battle tank, either that or heavy cargo transport
+1@RedBaronBR you got that right
@DerVito oops, forgot to delete that lmao
@TheNightmareCompany
gotta make sure you got fancy brackets around it {}
{(INPUT ? "True text output " : "False text output")}
+2damn i've seen some interesting methods of copying, but never have i seen this
+1currently at 473 parts, expected to get to around 500 by the time it's finished
Step 1
+1Go to your steam library and go to SimplePlanes
.
Step 2
To the right of the "Play" button, play time, etc. There should be a cog button labelled "manage" when you hover your mouse over it. Click it, then click "properties"
.
Step 3
Under "Betas" there should be a prompt where you select what beta to opt into. Select "public-test"
.
Step 4
Wait for the beta to download and have fun screwing around with the new features!
why does this only have 56 upvotes, this is easily a 100+ upvote build
+2@Deezducks ayy congrats man!
@HellFireKoder can we put non-alphanumeric unicode characters on the new label parts?
@Spikerya your school blocked sp??
hyrdo
+3wow, i gotta give you a shoutout, your builds are amazing!
:O the treads actually work!!
+6.spmod download when?
+1@Tetrodotoxin ohhh ok actually that makes sense
Amazing build! Great paneling quality, clearly a lot of work has gone into this build and it shows. however I have a few constructive qualms with the build.
1. The cannon changes attitude the wrong way after firing. I fired the cannon and noticed that the cannon aimed downwards after firing, this would raise the cannon breech and make it harder under all circumstances to reload.
2. The turret has to rotate a total of 720° in order to turn just 360°. I imagine this would be relatively easy to fix, instead of the traverse of the turret being dependent on the tank's relation to north, have it dependent on something like sum(YawRate+Yaw).
Other than these 2 qualms, I love your builds, keep it up!
@Bills00131 make sure the vehicle is completely still and the gun is pointing at the target before and during the missile's flight, otherwise the missile will refuse to launch or lock.
+7@WarThunderPlayer a while back baconeggs found out a way to crash SP that would produce a weird noise. I recognized the noise as an SSTV signal so i attempted to decode it but did a poor job. @Simpleuser1938 managed to decode it properly and it produced the image displayed above.
+3yo mind if i reupload this and give you credit? i wanna signal boost this
+3damn so me and bacon actually found an easter egg but just did a bad job at decoding it lol
+7if you don't believe me, i'm guessing the convo started after a guy said he accidentally reported you for duped items / fraud purchases, he then got you to talk to a "steam admin" who then asked for your login credentials so he could "fix the situation"
+12your account didn't get taken down by steam, a scammer stole your account, if you still have a link to the account, i'd take it up with steam customer support, see if they can retrieve the account. In the future, remember that under no circumstances ever should you send your password and log in credentials to anyone. even if they truly are steam staff, they should have access to that stuff if they're legit.
+15@Fox00One you got scammed bro "no some 'steam admin' locked my account after someone 'accidentally' reported me for fraudulent purchases." thats a common scam on steam
+10@Mattangi2 same :(
the ERA on this thing look so damn cool!
+2Huh, might have to start doing aircraft again
@SuperVirus38 a bit'a ft magic
physical ammo storage blocks
+13personally i think that ammo for weapons should be physically stored on a vehicle instead of just being a slider. the packing density would be dependent on what type of ammo, and how fast it'd fire out a given weapon
extra suspension parts
+18(leaf spring, pneumatic, torque bar, etc)
context dependent weapon damage
+5have bullets and shells do more/less damage to a given part depending on the angle that it hits said part, maybe add a new armour block?
realistic wheel-ground interactions
+20stop vehicles from sliding bc they're on a 10 degree slope
side note this could be fixed by adding more diverse FT usage
allow FT to be used in all aspects of the game
+8for instance using FT to modulate the fire rate of a gun
salute the judges, it ain't that hard :/
+4@Stormtrooper164 activate ag1, stay still, and keep the turret pointed at the target
@Lerkov1991 damn you read my mind, i already started one lol
cool
@andrewgarrison EXPLAIN YOURSELF
damn why'd you guys make it unavailable to download? :(
make an onlyfans 👀
go outside
+4cool i guess
+1