@UmTeslaCybertruck1907 Your name is "UmTeslaCybertruck1907". Idk what a tradutor is. It's not that hard to slap 200 parts together, I do close to 10 times that on a regular basis. You just need to spend more than 5 minutes on it
@UmTeslaCybertruck1907 you can make a 200 part block build. I just have criteria for my challenge and if you’re not prepared to meet them then that’s not my fault. Also I don’t think you speak English but chic is a compliment so thank you
If you can guess the plane you’re a chad
Featuring:
-custom propeller spinners
-salvo-firing MG 151/20s
-1:1 MG 17s
-Cowling flaps
-Auto aim defensive guns (coming eventually)
Before anyone asks, no I'm not increasing the minimum part count limit. If your device can't run over 200 parts that seems more like a skill issue than anything else.
Also don't just make like 50 Ford Trimotors try to be creative
It wouldn't look good for engines if that's what you're using, but if it's for gun smoke you can just use a very fast piston that slaps the wheel against something really fast
@UltraLight yeah I’ve been shying away from aircraft with gear in the wings simply because I feel like there’s an expectation to make hollow gear bays now and I just haven’t figured out how to do tapered control surfaces on wings with gear in them. I haven’t even really figured out how to do tapered control surfaces as it is since I generally used the triangle technique until the update came out with fuselage slicing
@Type2volkswagen lined up and fixed to the build facing forward. I don’t actually know how the code works because I have skill issue. But realistically my P4M Mercator is probably the best example
The actual camera parts have an offset you can change. The normal camera kind of just auto centers based on center of mass and like where the cockpit is so it gets weird sometimes
See? That wasn't so hard
@UmTeslaCybertruck1907 Your name is "UmTeslaCybertruck1907". Idk what a tradutor is. It's not that hard to slap 200 parts together, I do close to 10 times that on a regular basis. You just need to spend more than 5 minutes on it
@redcrafter yeah I just noticed lol
sum(Roll) or something. Or Yaw if you'd prefer that
@Rework Heiß von hunderttausand kleinen Bienelein
Wirt umschwärmt
Erika
@spindriftpilot it can be fictional just make it realistic ish
@spindriftpilot no
The OF-40 looks amazing
exhaustScale
,0, 0, 0
@UmTeslaCybertruck1907 you can make a 200 part block build. I just have criteria for my challenge and if you’re not prepared to meet them then that’s not my fault. Also I don’t think you speak English but chic is a compliment so thank you
Sorry, entries must have +200 parts
@ShocK69 yeah probably, someone will probably also make a tristar or DC-10
@AnHNWhiteCornet More or less quality. The Armstrong Whitworth Argosy is hideous but it would be amazing to see a good one made here
@DashEight Yeah, they're just not counted as engines
Sorry, entries must be +200 parts
@TWDDerSharkmarine yay!
Sorry, entries must be +200 parts
Sorry, entries must be +200 parts
@rexzion disqualificado
Waow rekion ceratvie hwoveer ur 89 pjarts shrot
If you can guess the plane you’re a chad
Featuring:
-custom propeller spinners
-salvo-firing MG 151/20s
-1:1 MG 17s
-Cowling flaps
-Auto aim defensive guns (coming eventually)
Waow
Red
Before anyone asks, no I'm not increasing the minimum part count limit. If your device can't run over 200 parts that seems more like a skill issue than anything else.
Also don't just make like 50 Ford Trimotors try to be creative
Reminder: Entries must be >200 parts
It wouldn't look good for engines if that's what you're using, but if it's for gun smoke you can just use a very fast piston that slaps the wheel against something really fast
It's funny when people advertise stuff in the least legitimate way possible and think people will actually buy it
Skill issue
@UltraLight yeah I’ve been shying away from aircraft with gear in the wings simply because I feel like there’s an expectation to make hollow gear bays now and I just haven’t figured out how to do tapered control surfaces on wings with gear in them. I haven’t even really figured out how to do tapered control surfaces as it is since I generally used the triangle technique until the update came out with fuselage slicing
@UltraLight that’s true there aren’t doors, at least not complicatedly shaped ones
Honestly I think the gear and wings are the hardest part but maybe I just have a skill issue
@RamboJutter ah cool
hey it's mine
Ok I finally decided I’m gonna make an Arado Ar-240
@Type2volkswagen lined up and fixed to the build facing forward. I don’t actually know how the code works because I have skill issue. But realistically my P4M Mercator is probably the best example
@Type2volkswagen yeah I use it for all my auto turrets
Nagisa/planarialab has a spreadsheet in a forum post where you can make your own code
The metroliner is an actual thing made by Fairchild, also called the lawn dart
Ok but can it fly
I can't seem to get the rotator to go faster even with a sum function, I might try a rotor rpm thing later but we'll see
That’s what the funny tag is for
The actual camera parts have an offset you can change. The normal camera kind of just auto centers based on center of mass and like where the cockpit is so it gets weird sometimes
@DeveloperKorzalerke yeah I’m not a computer science major I have no clue what I’m talking about
@DeveloperKorzalerke it’s probably somewhat similar given that you’re not gonna be able to import an asset that’s not coded in C++
ping issue
@TheFlightGuySP no, but moving the main gear back would
Move the center of mass forward a little
Ah yes F-104A
@Rework huh weird
Does it actually fly tho
@ThatOneRoadTrainBuilder19 nice