@SkyJayTheFirst I'm talking about the square window that everybody uses on their planes. It's the one with the number five and the number 10 indicating miles away. But I did go into the programming of that particular display and make modifications to it. In the middle there was this gigantic greater than sign a triangle then a gigantic less than sign and I got rid of all of it.
@SkyJayTheFirst yes it should be small enough, the reason why it says there's 244 parts is because of all the extra bologna I used to showcase the radar. The radar itself might only have about 10 parts maybe less. Aside from the radar that everybody seems to use, yes it's all my original build....
@MrShenanigansSP The round blue part is actually a beacon light. I colored it blue and it stays on all the time. The needle that swings around is also a beacon light but it's been modified dramatically by using scale. Then the modified beacon light is hooked up to a rotor that spins. Next there's a window that has the standard radar 5 miles,10 Miles, 20 miles. Then above that window there are three additional windows, (labels) each one of those three have different information. So I guess what I'm telling you is you can move and change these things as you see fit. For instance you could have the circling line flash or even have it red, but that would defeat the purpose of the enemies being highlighted in the color red. Peace, I'm looking forward to your tomcat. Z
@Quebecor @Ilikeacecombat @BlackjackEagle guys, this is a must see ! Look how many modified interceptors are hidden in this thing. It must have taken forever to hide those interceptors like that. This is truly a diamond in the rough, I wish somebody would spotlight it. It deserves it. Z
@EasternPatrick thank you very much EasternPatrick. I know, it is something isn't it ? Lol . The afterburners add four more colors because I stashed four VTOL nozzles in each engine. If my memory serves me the colors are black, red, blue, Orange again that's for the switchable afterburners.
@WinsWings, I tell you what. I am going to build a post with all of my instrument panel goodies, radar, everything I can think of to be useful and post it that way you can put it in your sub assemblies and use it on your upcoming aircraft. Things like status of landing gear, (up , down, moving) time remaining with fuel, distance of enemy, trim status, etc.. it's going to take me awhile probably won't post tonight, but I will get it done. Sound Like a plan ?
@WinsWings my tablet is 12 in and I can hardly read the numbers as well. I just rely on the fact that once I tap the section I need to make adjustments to at least I can read where I'm putting in my input. But yes I hear you, it is small... You can also select my weapons and put them in your sub assembly. For instance, select the cleaver, manually disconnect it (remember to always disconnect), then drag it into your sub assemblies and name it Nuclear cleaver. You can do this with everything, my radar, anything in my cockpits, interceptors, bombs you name it.
@WinsWings Feel free to contact me with anything. Questions etc... I'm just learning this game as well. My sub assemblies are absolutely packed. Yours should be filling up as well.
@MyReaktorIsLeak Thanks. FUN = Go to Wright Airport, don't take off. Turn on the Yeet Detector. Select the Yeet Detector in weapons list. Target aircraft carrier even though it may say obstructed. Select Yeet Cannon Press fire button only for a few seconds to get about 10 rounds off. Watch the aircraft carrier disappear from tracking. You can do the same with both destroyers. When you're in the air using the Yeet Cannon, short bursts every few seconds are more effective at ground targets while you're flying. You can even shoot aircraft, but it helps if they're flying straight at you and they're close. It's hard but not impossible.
@WinsWings I just posted a universal cockpit with you in mind. With minimal modifications you can put it on an aircraft, put a canopy on top of it and it will save you a bunch of work !
@DARZAVIATIONOFICIAL I wish I could take credit for the engines, they are a work of art, but I cannot. SkyJayTheFirst designed the engines. Take a good look at them as you power up to 100% thrust. They have at least 4 stages of different lights that begin to light up. Also the color of thrust slowly begins to change. I gave him credit on the original build and contacted him and complimented him on his engines.
@WinsWings I'm using the fine tuner and overload mods and changing some numbers. First,I used scale to make the clever smaller but did NOT put a check mark on "engine" just all the others including "Mass" , Next, I pressed the mod button ( it has these symbols on it < / > and a little airplane underneath. Once I press that, I'm on page one. At the top there is a drop down box that currently says "part" in that section you will see an option that says "disable aircraft collisions" change that to "true". (That enables you to overlap missiles, hide rockets in your fuselage all without blowing yourself up) Next use the drop-down at the top to go to page 2 (Missile) here is the place where you can set speed, explosion scale, lock time (this is huge ie instant lock), firing delay, Max Target angle. (Any Target angle above 90 is just going to annoy you and beep too much). These modification screens are great I'm in them all the time. I'd like to shrink my interceptor missiles, shorten the delay time, and increase their speed. Does this help ?
@SkyJayTheFirst I know Guyfolk (I follow him) his work is amazing ! I love this one plane of his where doors pop open under his aircraft and he has a rotating missile Bay and a self aiming railgun. Not unlike the detector Cannon
@WinsWings Also, shoot at an Aircraft Carrier with a Nuclear Cleaver and stay 3.5 miles away upon detonation. Carriers make the coolest targets when they blow up from a nuclear cleaver.
@SkyJayTheFirst , I plan on editing my description to give you credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights. I think that most people would not notice just how sweet they are. I play on a tablet and know nothing about thrust vectoring. So, I grabbed your engines from the "Rotator" on back and put them in my sub assemblies and labeled them right thrust vectoring engine and left thrust vectoring engine. Lol Anyways props on the engines, they are simply a work of art.
@Quebecor Thanks, the engines in the high part count version are nice. They came off the F-300-A3 StarHawk built by SkyJayTheFirst. I messaged SkyjayTheFirst to see if they built by them. If so, I plan on editing my description to give them credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights.
@DARZAVIATIONOFICIAL I posted a new 244 part Yeet Detector for you. All I did was remove all the lights out of the engines. You should be able to download it now and have some fun with it. Let me know if you like it please.
@IceCraftGaming Thank you for reminding me. They came off the F-300-A3 StarHawk built by SkyJayTheFirst. I messaged SkyjayTheFirst to see if they built by them. If so, I plan on editing my description to give them credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights. Thanks again for the reminder. I bet most people wouldn't notice just how sweet those engines are.
Did you make the engines on this aircraft ? They are a work of art and I want to see if you made them. If so,I will give you credit on my plane "Z-29 Super Yeet Detector"
@WinsWings the main engines run through four colors as they are turned up to full. The afterburners, I put in three or four VTOL nozzles inside of each engine, one color is blue another is black another is red and I think there might be an orange. The instrument panel, I put together in pieces. If you want you can disassemble the instrument panel and put the components into your sub assemblies piece by piece. Just select what you want. For instance speed display, first, hover over it then manually remove the connection to the instrument panel then drag it into your sub assemblies. (Assuming you don't know how to do that) I have more stuff in my sub assemblies then I have planes stored. If there's anything in particular you want, just let me know and I'll get it to you. Z
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
@WinsWings please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
@WinsWings don't forget to do a sharp turn and in the middle of that turn, kick on thrust vectoring. But be sure the wings are in a neutral position. You're going to flip !
@WinsWings Your original design plus my thrust vectoring and self aiming cannon has to be one of the tightest turning fighters I've ever flown. I think it's my favorite plane....
@SkyJayTheFirst I'm talking about the square window that everybody uses on their planes. It's the one with the number five and the number 10 indicating miles away. But I did go into the programming of that particular display and make modifications to it. In the middle there was this gigantic greater than sign a triangle then a gigantic less than sign and I got rid of all of it.
+3@SkyJayTheFirst yes it should be small enough, the reason why it says there's 244 parts is because of all the extra bologna I used to showcase the radar. The radar itself might only have about 10 parts maybe less. Aside from the radar that everybody seems to use, yes it's all my original build....
+2@IceCraftGaming okay cool ! I appreciate that ! I've been tweaking with this radar for hours.
@MrShenanigansSP The round blue part is actually a beacon light. I colored it blue and it stays on all the time. The needle that swings around is also a beacon light but it's been modified dramatically by using scale. Then the modified beacon light is hooked up to a rotor that spins. Next there's a window that has the standard radar 5 miles,10 Miles, 20 miles. Then above that window there are three additional windows, (labels) each one of those three have different information. So I guess what I'm telling you is you can move and change these things as you see fit. For instance you could have the circling line flash or even have it red, but that would defeat the purpose of the enemies being highlighted in the color red. Peace, I'm looking forward to your tomcat. Z
+2This looks great I can't wait to fly it in VR.
+1@MrShenanigansSP. Of course you can use it on anything. Helicopter, tomcat, Cessna 150. Lol !!!
+2@CarrotSlicingCat @Alvin77TheUser @BlackjackEagle
@IceCraftGaming @SkyJayTheFirst @Quebecor
+1@WinsWings @Brazuca @DARZAVIATIONOFICIAL
+1@Quebecor @Ilikeacecombat @BlackjackEagle guys, this is a must see ! Look how many modified interceptors are hidden in this thing. It must have taken forever to hide those interceptors like that. This is truly a diamond in the rough, I wish somebody would spotlight it. It deserves it. Z
+3I don't think people appreciate just how difficult it was to make this...... I do....@DARZAVIATIONOFFICIALS @WinsWings @BRAZUCA
+1This is NOICE !!!!
It's fun to turn either left or right and make it spin like a football then skip it off the water...... Lol.... Z
@Themanbehindtheslaughter Thank you so much that really means a lot to me ! Z
+1@EasternPatrick thank you very much EasternPatrick. I know, it is something isn't it ? Lol . The afterburners add four more colors because I stashed four VTOL nozzles in each engine. If my memory serves me the colors are black, red, blue, Orange again that's for the switchable afterburners.
+1I have the coolest radar assembly and I forgot to put it on here.... Sucks...
@Nerfaddict I hope this is a good thing. I'm still pretty new but learning sub-assemblies really helped me with this game.
@WinsWings I just posted a monster amount of subassemblies as promised. This should keep you busy for days building cockpits ! Lol have fun
@WinsWings, I tell you what. I am going to build a post with all of my instrument panel goodies, radar, everything I can think of to be useful and post it that way you can put it in your sub assemblies and use it on your upcoming aircraft. Things like status of landing gear, (up , down, moving) time remaining with fuel, distance of enemy, trim status, etc.. it's going to take me awhile probably won't post tonight, but I will get it done. Sound Like a plan ?
+2@WinsWings you're quite welcome
@WinsWings no I don't even know what telegram is...
+1@WinsWings my tablet is 12 in and I can hardly read the numbers as well. I just rely on the fact that once I tap the section I need to make adjustments to at least I can read where I'm putting in my input. But yes I hear you, it is small... You can also select my weapons and put them in your sub assembly. For instance, select the cleaver, manually disconnect it (remember to always disconnect), then drag it into your sub assemblies and name it Nuclear cleaver. You can do this with everything, my radar, anything in my cockpits, interceptors, bombs you name it.
+1@WinsWings Feel free to contact me with anything. Questions etc... I'm just learning this game as well. My sub assemblies are absolutely packed. Yours should be filling up as well.
@MyReaktorIsLeak Thanks. FUN = Go to Wright Airport, don't take off. Turn on the Yeet Detector. Select the Yeet Detector in weapons list. Target aircraft carrier even though it may say obstructed. Select Yeet Cannon Press fire button only for a few seconds to get about 10 rounds off. Watch the aircraft carrier disappear from tracking. You can do the same with both destroyers. When you're in the air using the Yeet Cannon, short bursts every few seconds are more effective at ground targets while you're flying. You can even shoot aircraft, but it helps if they're flying straight at you and they're close. It's hard but not impossible.
+1@WinsWings I just posted a universal cockpit with you in mind. With minimal modifications you can put it on an aircraft, put a canopy on top of it and it will save you a bunch of work !
+1@DARZAVIATIONOFICIAL I wish I could take credit for the engines, they are a work of art, but I cannot. SkyJayTheFirst designed the engines. Take a good look at them as you power up to 100% thrust. They have at least 4 stages of different lights that begin to light up. Also the color of thrust slowly begins to change. I gave him credit on the original build and contacted him and complimented him on his engines.
@WinsWings I'm using the fine tuner and overload mods and changing some numbers. First,I used scale to make the clever smaller but did NOT put a check mark on "engine" just all the others including "Mass" , Next, I pressed the mod button ( it has these symbols on it < / > and a little airplane underneath. Once I press that, I'm on page one. At the top there is a drop down box that currently says "part" in that section you will see an option that says "disable aircraft collisions" change that to "true". (That enables you to overlap missiles, hide rockets in your fuselage all without blowing yourself up) Next use the drop-down at the top to go to page 2 (Missile) here is the place where you can set speed, explosion scale, lock time (this is huge ie instant lock), firing delay, Max Target angle. (Any Target angle above 90 is just going to annoy you and beep too much). These modification screens are great I'm in them all the time. I'd like to shrink my interceptor missiles, shorten the delay time, and increase their speed. Does this help ?
+2@SkyJayTheFirst I know Guyfolk (I follow him) his work is amazing ! I love this one plane of his where doors pop open under his aircraft and he has a rotating missile Bay and a self aiming railgun. Not unlike the detector Cannon
+1@WinsWings Yeah,you want to be 3.5 or further away ! But when you watch an aircraft carrier explode, there is nothing like it !
@WinsWings thanks,I took a screenshot of your instructions. I will give it a try.
+1@SkyJayTheFirst omg, I'm so sorry, I forgot to Upvote you and spotlight you . My bad....done...
+1@SkyJayTheFirst I will ! Thank you !
+1I am on a tablet. How do you put those pictures of it in flight on the right hand side of your screen ?
@WinsWings Also, shoot at an Aircraft Carrier with a Nuclear Cleaver and stay 3.5 miles away upon detonation. Carriers make the coolest targets when they blow up from a nuclear cleaver.
+1@WinsWings Thanks that really means a lot to me. I worked really hard on this aircraft.
@SkyJayTheFirst , I plan on editing my description to give you credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights. I think that most people would not notice just how sweet they are. I play on a tablet and know nothing about thrust vectoring. So, I grabbed your engines from the "Rotator" on back and put them in my sub assemblies and labeled them right thrust vectoring engine and left thrust vectoring engine. Lol Anyways props on the engines, they are simply a work of art.
+1@Quebecor Thanks, the engines in the high part count version are nice. They came off the F-300-A3 StarHawk built by SkyJayTheFirst. I messaged SkyjayTheFirst to see if they built by them. If so, I plan on editing my description to give them credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights.
+1@DARZAVIATIONOFICIAL I posted a new 244 part Yeet Detector for you. All I did was remove all the lights out of the engines. You should be able to download it now and have some fun with it. Let me know if you like it please.
+2@IceCraftGaming Thank you for reminding me. They came off the F-300-A3 StarHawk built by SkyJayTheFirst. I messaged SkyjayTheFirst to see if they built by them. If so, I plan on editing my description to give them credit. Those engines are a work of art and must have taken forever to build. All of the lights inside the engines set to light up at different levels of thrust. I counted at least 4 different stages of different lights. Thanks again for the reminder. I bet most people wouldn't notice just how sweet those engines are.
+4Did you make the engines on this aircraft ? They are a work of art and I want to see if you made them. If so,I will give you credit on my plane "Z-29 Super Yeet Detector"
+1@DARZAVIATIONOFICIAL I'm sorry about the 300,thanks for the response.
@WinsWings the main engines run through four colors as they are turned up to full. The afterburners, I put in three or four VTOL nozzles inside of each engine, one color is blue another is black another is red and I think there might be an orange. The instrument panel, I put together in pieces. If you want you can disassemble the instrument panel and put the components into your sub assemblies piece by piece. Just select what you want. For instance speed display, first, hover over it then manually remove the connection to the instrument panel then drag it into your sub assemblies. (Assuming you don't know how to do that) I have more stuff in my sub assemblies then I have planes stored. If there's anything in particular you want, just let me know and I'll get it to you. Z
+2please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
+1please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
@WinsWings please try my new Z-29 Super Yeet Detector. I worked really hard on it. Aside from the moving wings it's not really the same plane anymore. It now has 2 thrust vectoring engines, all new radar system with enemy tracking and distances. Improved avionics package. Nuclear cleavers, air brakes, dual carrier cable landing hooks. The list just goes on and on. Tell me what you think
+2@WinsWings don't forget to do a sharp turn and in the middle of that turn, kick on thrust vectoring. But be sure the wings are in a neutral position. You're going to flip !
@WinsWings Your original design plus my thrust vectoring and self aiming cannon has to be one of the tightest turning fighters I've ever flown. I think it's my favorite plane....
+1@WinsWings Davison Michigan, near Lapeer Port Huron
+1