78.7k Yourlocalhuman Comments

  • ~ Block War Challenge 2 ~ ended 2.3 years ago

    @Hiimakeplanes are you asking who is your enemy? It is your own former friend.

  • ~ Block War Challenge 2 ~ ended 2.3 years ago

    @KessokuAerospace coax is obivously allowed, gyro probably also yes

  • North American NA-335 2.3 years ago

    American flanker

  • The Berralind War [BWC2] 2.3 years ago

    @RepublicOfCursedPlanes hmm fine then, how about loitering munitions? Is it allowed?

  • The Berralind War [BWC2] 2.3 years ago

    I have several questions:
    Is artilerries allowed? This would allow long range attacks

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes cuz im trying to read everything while you are spamming thousands of bullshit and i have no idea which to reply, whenever its your lack knowledge about Ballistic missiles, or ace combat bullshit, or literally anything else

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes what's helios cannon? Another wunderwaffe?

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes so, suicide mission? Got it

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes thing is, SCUD missiles in this war challenge isnt just one, latest attacks showed there are literally 21+ Scuds launched, good luck intercepting them

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes it probably hurts my UFSR aliance, and belive it, the return fire after those attacks will be even more painful than the attacks you started....

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes are you going to spam unlimited bullshit because what, you are paranoid? Also my original SCUD missile is inspred by IRL Soviet ballistic missile named Elbrus, which has only 1 warhead

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes Strapping a Gun in a toyota-alike platform isnt called a improved sam.

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes correct, im not going to focus on "Wonder weapons" that i always i wondered why it did not work at changing the situation, instead, im developing up my Ballistic missile system since it saw sucess in beating up berralind, im not going to say what improvments, that would be too unwise for me to reveal those : )

  • U-plane 1Y 2.3 years ago

    @Hiimakeplanes you too, wont expect what's coming : )

  • U-plane 1Y 2.3 years ago

    Desparate, huh?

  • The Block News (Block War Challenge 2's News Board) 2.3 years ago

    Cool news, i like it, but WHO TF LAUNCHES A SCUD HALF HORIZONTAL BRUHH

  • Fortis Island Group Chat 2.3 years ago

    @Aarav so is it allowed?

  • Myasishchev M-50 Nuclear bomber 2.3 years ago

    Nuke' em all

  • Fortis Island Group Chat 2.3 years ago

    @Aarav thank you for the response, and i also have a second question: is MIRV'S allowed? If it is, i can use it as a module for my SCUD missile

  • Fortis Island Group Chat 2.3 years ago

    @RepublicOfCursedPlanes as what i said below, nukes probably wont be a WMD choices of theirs, Satelite based systems i think will be theirs

  • The Block News (Block War Challenge 2's News Board) 2.3 years ago

    @RepublicOfCursedPlanes how they can go with stealth planes and weird shit, but their AAA was a literal ZU-23-2 Strapped on a toyota 💀

  • Fortis Island Group Chat 2.3 years ago

    @Aarav Dead Hand (Russian: Система «Периметр», Sistema "Perimetr", lit. "Perimeter" System, with the GRAU Index 15E601, Cyrillic: 15Э601),[1] also known as Perimeter,[2] is a Cold War-era automatic nuclear weapons-control system (similar in concept to the American AN/DRC-8 Emergency Rocket Communications System) that was constructed by the Soviet Union.[3] The system remains in use in the post-Soviet Russian Federation.[4][5] An example of fail-deadly and mutual assured destruction deterrence, it can automatically initiate the launch of the Russian intercontinental ballistic missiles (ICBMs) by sending a pre-entered highest-authority order from the General Staff of the Armed Forces, Strategic Missile Force Management to command posts and individual silos if a nuclear strike is detected by seismic, light, radioactivity, and pressure sensors even with the commanding elements fully destroyed. By most accounts, it is normally switched off and is supposed to be activated during times of crisis; however, as of 2009, it was said to remain fully functional and able to serve its purpose when needed.[6]

  • Fortis Island Group Chat 2.3 years ago

    @Aarav second, by the explanation below the attacks can be done not just with nukes, im suspecting they'll use comically large tungsten rods dropped from satelites, which if impacted will result in a explosion smiliar to nukes

  • Fortis Island Group Chat 2.3 years ago

    @Aarav Dead hand is basically what we call as "Automatic revengeance weapon" when a country is getting torn apart incase of nuke attacks dead hand will set a certain coordinate to enemy country, open silos launch and destroy enemy country all done Automatically without any humans controlling it, it is used when the surface commands cannot communicate with missile silo launchers and had to do emergency response

  • The Block News (Block War Challenge 2's News Board) 2.3 years ago

    Sometimes i wonder whenever the air defence systems stationed were working at all, like a transport could go in and out with ease and without scratch, like dude

  • Fortis Island Group Chat 2.3 years ago

    @Aarav hello, i want to ask, is systems like Dead hand is allowed to be used? I've heard they are going to nuke us so something like that will be needed to deter their plans in doing it to us, please?

  • Ceptor-1B 2.3 years ago

    @Hiimakeplanes passive traking missiles had more advantage when compared to active seeking ones, ability to attack without being known is one of them

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @Aarav im not saying anything about the late news being his fault though, just askin when i will get my part

  • Ceptor-1B 2.3 years ago

    @Aarav is this kind of Arnament is allowed? Just askin

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes then you cant catch a biplane with flares

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes then your build is disqualifed

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes flares

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @RepublicOfCursedPlanes when will you take a news into my ops

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes manual controlled guns can do a something to your stealth

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes stealth dont exist also in SP

  • Fortis Island Group Chat 2.3 years ago

    @ZeroWithSlashedO im working on Maritime AEW-C aircraft so that would not be that much of a problem, helicopters are slow asf and looking on the battlefield, its barely an need, but i agree also on the naval units, we lack those

  • Fortis Island Group Chat 2.3 years ago

    @Batron101 yes

  • Oerlikon DSV 2.3 years ago

    @Aarav well, i see the parts you meant by, but tell me how to make working blocky tires, should've warned me earlier though

  • Fortis Island Group Chat 2.3 years ago

    @Hannyboy so you need troop carriers? My AIT can do

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @RepublicOfCursedPlanes i see

  • SN-CWN-98 2.3 years ago

    @Aarav hey can you put this build on both fortis's build list and staneland's build list?

  • ACSDF (missile) 2.3 years ago

    @Hiimakeplanes low frecuency radars: 😑

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @Aarav lets see: Since the truck itself was build in the berralind, BUT the missile itself was made in Staneland, yes, i can say as long as the production did not stop the missile itself was practically unlimited

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @RepublicOfCursedPlanes come on man 😑

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @RepublicOfCursedPlanes hey, commence em' OPS, the mission is granted

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @Aarav no, im using the old version of SCUD missile, SCUD-EG

  • Fortis Island Group Chat 2.3 years ago

    So you guys will take on yeager? Do ya'll need help or somethin? Like a missile strike support or something?

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @Aarav okay then, but do you agree upon the mission proposal i sent you on? We need to move quickly, im not going to cancel the mission i sent you on, because they already got the plan to recapture yeager, i'd consider that as a mission sucess, so we will continue on, Glory to UFSR!

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @ZeroWithSlashedO ok, what kind of helicopter?

  • UFSR : Staneland ( prev. Stane Island) 2.3 years ago

    @ZeroWithSlashedO look up on the fortis's chat, someone said it was recaptured