15.7k Wernster Comments

  • Low part count. ;3 3.4 years ago

    Naval vessels coming soon to tier2! (WW2) Although most of it would only be gun boats and artillery, coastline fortifications will also be added too.

    And as usual, it'll have a damage model and very part count effecient, perfect for multiplayer. ;3
    Actually for some reason they kinda run smoother, or at least I think they are.

  • 13-CM 3.4 years ago

    @Killjoy876 Yup, SP is my life now, I went from drawing tanks to making tanks. :3

  • 13-CM 3.4 years ago

    @BoganBoganTheKid Aw, thanks, good luck with your project.

  • Cromwell 3.4 years ago

    @Bf109g6 Thank you!

  • Lt-2.tw5 3.4 years ago

    @TheEverPoisonousRicin That's a good idea! Only problem is that because of how many roadwheels it has it might reach higher than 55 parts, but sure, I'll try!

  • 13-CM 3.4 years ago

    @SuperSuperTheSylph I could, but it'll be lonely and alone in tier III, I mean the 13-cm could join it but I guess it'll be unfair, maybe, once enough tier III tanks get added.

  • 13-CM 3.4 years ago

    @stevemc01 Aw, thank you.

  • Lt-2.tw5 3.4 years ago

    @MajorSix Yup, actually its the scale it's based on! Not the usual SP scale haha.

  • Model-2 Medium 3.4 years ago

    @BattleshipRoma Sure!

  • Lt-2.tw5 3.4 years ago

    @SpartanDelta1 Thank you. :3

  • Updated new generation! 3.4 years ago

    @Dathcha I wish I could go back to silver, I don't want to intimidate new users. :3

  • ctuik IS-3 turret for wernester 3.4 years ago

    Aw, thank you, It seems like you really really wanted me to build an Is3, well don't worry, a knockoff version of it is coming soon, promise!

  • Thank you. 3.4 years ago

    @MulletMan001 Thank you!

  • 75mm Type06 3.4 years ago

    @BoganBoganTheKid Sure.

  • Uto truck (Type02 25mm) 3.4 years ago

    @Dathcha Yup! Actually the gun is inspired by the 25mm Hotchkiss AT gun.

  • Thank you. 3.4 years ago

    @CaptaincarrocaBR Sure, I'll try, It's actually one of my favorite tanks!

  • Thank you. 3.4 years ago

    @Astro12 @K2K @pablosuso92 @ArkroyalTheDDhunter @airlinerbuilder @FeiWu @Ergithe @p0tato72

  • Uto truck (Type02 25mm) 3.4 years ago

    @TatsuTheCleaningFairy Good for you, I made an ambulance variant of this. ;3

  • Uto truck (Type02 25mm) 3.4 years ago

    @AN2Felllla Because it is also customizable, hence the gray colour which resembles an unpainted model, also it highlights the vehicle too, meaning that when you look at it you're seeing the design at its base, rather than its looks, if it makes sense.

  • Uto truck (Type02 25mm) 3.4 years ago

    @Junkers87stuka To be honest, I'm not really sure, I just make vehicles, that's all I know, haha.

  • LOE medium 3.4 years ago

    @BLU3SCLU3S This tank actually isn't inspired by anything at all, maybe the hull looks similar to the chi-nu but other than that everything looks different! :3

  • LOE medium 3.4 years ago

    @pablosuso92 Haha, the two does look similar.

  • Tank/vehicle damage model explanation 3.4 years ago

    @Phantomium That's amazing, the damage model itself isn't really designed to be pin-point accurate to armour though, since there are several other factors that lead to the tank taking more shots, such as crew layout, size, survivability, (how prone the ammo is to fire up) and just custom edits I guess.

    These factors may lead to the HP being slightly or maybe significantly higher or lower than its actual value.

    For example, tank A's lower plate has transmission behind it, and therefore slightly higher HP on that area.

    So um, this damage model is pretty old, hence the big jump from 1100-2500 despite being only a couple dozen millimeters across, in the end I think it's about it "feeling" accurate more than being accurate, although some sort of accuracy should still be retained.

    I'm sorry, I'm not good at explaining my experience with the damage model, haha.

    Just like how asians cook, you'll eventually develop a natural sense of it and picking values for armour becomes very easy.

    I also think the HP would increase exponentially by thickness rather than um, being a fixed slope, although I don't wanna explain it in detail since this comment will be obsurdly long, hehe.

    I'm really impressed on what you've come up with, my respect goes to you mister! :3
    (It rook me 1hrs to write this, sorry!)

  • T-31.Lt 3.4 years ago

    @Dathcha Thank you.

  • (Remake) DMG model demo 3.4 years ago

    @AWESOMENESS360 Alright, I'll post it unlisted, here's the link. :3

  • T-31.Lt 3.4 years ago

    @Dathcha :3

  • Pz.kpfw-VI Tiger 3.4 years ago

    @TheLittleKitsune0w0 Yup!

  • LOE medium 3.4 years ago

    @SuperSuperTheSylph Aw, thanks!

  • (Remake) DMG model demo 3.4 years ago

    @AWESOMENESS360 Most of them are from the old gen, and mostly terrible, I only post the ones I feel confident in, haha.

  • (Remake) DMG model demo 3.4 years ago

    @AWESOMENESS360 Sadly most of my tanks aren't posted, out of the 100+ tanks I've designed only around half of it are posted. Including the btlf-13.

  • Tank/vehicle damage model explanation 3.4 years ago

    @CAMAE By the use of disableAircraftCollisions = false, cannon shells would go through but! Machineguns won't, basically what I mentioned earlier, haha.

  • Kliment voroshilov 2 3.4 years ago

    @HisRoyalOverkiller Yup! I really haven't talked to anyone for a while haha, what's your discord username?

  • Kliment voroshilov 2 3.4 years ago

    @HisRoyalOverkiller Sure! If you need any advice on anything I'm absolutely free to help.

  • Tank/vehicle damage model explanation 3.4 years ago

    @Bf109g6 Oooo, it's because of the weight of the vehicle, it doesn't weigh as much as a real tank would, it couldn't handle powerful knockbacks due to it being relatively light.

  • Model-2 Medium 3.4 years ago

    @TheGermanHeliPilot Aw, thank you!

  • Model-2 Medium 3.4 years ago

    @CaptaincarrocaBR Thanks for reminding me, Im actually quite good at interiors, take a look at this. WWG Airstan full interior, I just remembered that I still haven't made a fully detailed build yet after a long time, so maybe sooner I'll make one!

  • T-1 3.5 years ago

    @TirpitzWantsPlanes Pffff, the fuel already simulates the ammo rack, haha.

  • Model-1 medium 3.5 years ago

    @JustNormalPerson Aw, thanks.

  • Toors-1b 3.5 years ago

    @JustNormalPerson I'll think about it, the hull is probably easy to replicate however the turret would require panelling, which will definitely be difficult.

  • Tank/vehicle damage model explanation 3.5 years ago

    @TirpitzWantsPlanes I'll try, but it'll definitely take some time at least.

  • Tank/vehicle damage model explanation 3.5 years ago

    @PapaKernels Actually you could use it the other way around, with detail fuselages as the exterior while the crew and ammo racks are major ones, works well for me at least.

  • Tank/vehicle damage model explanation 3.5 years ago

    @PrestoPo No problem, Keep up the good work!

  • Kliment voroshilov 2 3.5 years ago

    @CAMAE No worries! I've just finished the tutorial on how to replicate it, hopefully it'll help you. Here's the Link.

  • Bt-5 (Lt.bt5/t5) 3.5 years ago

    @asteroidbook345 One of the best light tanks during the early stage of the war. :3

  • Pz.kpfw-VI Tiger 3.5 years ago

    @DismantledPerseverance Sure! It's all up to you I guess.

  • Krupp Steel :3 3.5 years ago

    @pablosuso92 Yup! I made it so I could more easily make your sturmtiger request, by the way just a little more wait promise!

  • (Remake) DMG model demo 3.5 years ago

    @FeiWu Thanks! I thought you were dead, haha.

  • TTTE Final stage 3.5 years ago

    @IshiMoss Aw, thank you, but I'm afraid I've made up my mind, don't worry, once I've changed my mind once again I'll consider your help gladly.

  • (Remake) DMG model demo 3.5 years ago

    @ArkRoyalTheDDhunter The barrel is connected to a spring and cannon, which is partially hidden, the breech is just multiple parts connected to the barrel, don't worry it:s kinda hard at first not gonna lie, but eventually it'll become easy the more you do it. Another thing to note here is that all parts need to have zero mass, in order to eliminate inertia when the tank turns at a fast rate.