@PapaKernels Yeah, 2 hours was a lot of time to spend just looking at creations. I'll likely try out all of them again when I work on the video anyway, though. :)
@BogdanX The examples I provide are examples of aircraft that fit "Historically, heavy attack aircraft were light-bombers adapted to the ground attack role."
That said, I understand why it might be confusing. I'll change the 'modern era' to bold so it is more clear this challange is for modern aircraft.
EDIT: I've decided to just remove the era specification entirely and changed the text slightly.
Hey, I'm curious how you created the turret controlls when you activate action group 1. I would like to program rotators that would allow me to do the same, how could I do this?
A CoM that is as close the CoL as the stability allows for will make your plane like to rotate (around it's CoM, in other words: pitch).
Also, the authority of the stabalizers is very important. Using rotators to create a all-flying tail will allow for greater deflection, and thus authority.
SR-71 Bomber Variant?
+1I believe 'smexy' is the right term to describe this aircraft. Amazing looking!
+1Me likey!
+1@Harder258 Yes! :)
+1@IceCraftGaming Lmao, you are not wrong ngl
+1@IceCraftGaming Idk ask your mom... :D
+1Are the colors supposed the be so dull?
+1I dislike this, if it is an intentional change.
What a beauty!
+1@SupremeDorian I dislike promoting my own stuff, but I do genuinely believe my latest YouTube tutorial belongs on this list.
+1@PapaKernels Yeah, 2 hours was a lot of time to spend just looking at creations. I'll likely try out all of them again when I work on the video anyway, though. :)
+1I like this thing! Looks very cool. It does drive a bit like a boat, but honestly I think that suits this type of vehicle.
Wheels do be vibin' though, increasing their mass by 4x fixes this. :)
+1@Sakorsky Sure!
+1@Pioner85Jetfighters Sure! Feel free to create multipole.
+1What a masterpiece!
+1This thing is great!
+1@TheGliderGuy <3
+1@Quec I do have to say, she is a gorgeous BOAT! :)
+1@MuizTheMobileFriendly Yes, as long as they still fit the HVY CAS aircraft specifications
+1If you have any questions, just go to youtube and use the searchbar :)
+1@PapaKernels There is no era requirement. I did add a 'has to be modern' rule, but I deleted that within 5 min of posting.
+1@Sakorsky Subsonic is still not something I'll allow. Any type of engine is fine, this includes props / piston engines.
+1@Sakorsky Sure, although I think finding a way to make it twin engined would be more creative.
+1@DwiAngkasaAeronautics Yes
+1@LieutenantSOT That sound cool! It sounds like it fits the bill :)
+1@BogdanX The examples I provide are examples of aircraft that fit "Historically, heavy attack aircraft were light-bombers adapted to the ground attack role."
That said, I understand why it might be confusing. I'll change the 'modern era' to bold so it is more clear this challange is for modern aircraft.
EDIT: I've decided to just remove the era specification entirely and changed the text slightly.
+1This looks dumb... And very well made! :)
+1I always find light aircraft the hardest thing to build in this game, and yet you build a masterpiece! This thing is great. I love it.
+1@Tankistrus37 Thank you! :D I am from the Netherlands.
+1Pretty cool!
+1Amazing build!
+1This thing is amazing!
+1@Kennneth Yes: Walv!s#9597
+1@sam1333 Agreed! :)
+1Looks good. (In pictures, even with my gaming PC I can't play with this smoothly lol)
+1@TatsuTheDemonLord Thank you! :)
+1@Ergi Le Rockets
+1This is very well made!
+1@RandomUser09 <3
+1This thing is cool!
+1If white noise was an image:
+1@NightmareCorporation The whole recording and editing proces was about 4 to 6 hours.
+1Hey, I'm curious how you created the turret controlls when you activate action group 1. I would like to program rotators that would allow me to do the same, how could I do this?
+1The flip recovery gyro is a smart idea, I think I'll use that too! ;)
+1@OhBoy You can also use simple websites to generate a QR code of any link.
+1@RC1138Boss By placing a 29x29 grid of parts and painting them by hand.
+1@MartinMartinTheAviator @RandomUser09 Thank you! :D
+1@Ergi Thx! :D
+1A CoM that is as close the CoL as the stability allows for will make your plane like to rotate (around it's CoM, in other words: pitch).
Also, the authority of the stabalizers is very important. Using rotators to create a all-flying tail will allow for greater deflection, and thus authority.
+1Wut?
+1Probably something like Pitch>0.75
+1