@EliteArsenals24 no, you said "This proves that you are skilled in modding as well as building...", I'd say "This proves that you are skilled in building as well as modding..."
@BogdanX they are ordered based on their distance from the main cockpit (outside first) and if that is the same, by their part ID..... or that's what should happen. For some reason I'm observing different behaviour during tests. Strange
@OldBossy2 um.... Woops. I made this a month or so ago, I only released it now because it was sitting in my files doing nothing. I thought I'd tested the floats, but obviously not...
@SledDriver all that I'm trying to say is that today and yesterday's "drama" has all been caused by you, bringing up topics you claim you don't want to talk about. I won't take this discussion any further as I have better things to do. I suggest you do the same.
@SledDriver in that link, you said you wanted to avoid drama and conversation other than positive feedback relating to your builds. Well, maybe you could start by not posting that everywhere?
@chancey21 torpedoes are omitted due to a lack of attributes. countermeasures, despite not being weapons, are in the weapons section so aren't alphabetically ordered.
The problem seems to be to do with the sides of the cockpit. I went through, deleting details one by one to see if the problem went away, and when I removed them it flew straight.
in the last 30 days, you've posted an 52 forum posts. To compare, I've been on this website for over two years and have only posted 36. That is average of 1.8 posts per day, compared to 0.049 from my account, and I have been pretty active on the community.
Of course, there's no point just shouting out problems but no solutions. I'd recommend joining a discord server where you can show off things like this, without clogging up the forums.
Like what @CoolPeach said, designer backgrounds are often used by higher skilled players to present their designs. It's a slight correlation, but the cause-effect is the other way round.
@MisterT I have one you can reverse engineer here. Awesome plane by the way, I'll be waiting. Unless you want a flat one rather than a sphere... then, well I have another concept but it's a bit more complex and may be hard to miniaturise.
@CursedFlames oh god... not the keyboard bug again. Thought I got rid of that ages ago. Are you on the latest version? And no, there are no mods for iOS. It's for PC/Mac (but not mac app store, only steam) and Android.
@sexylips35 it's not hard. I just explained it to you. Take photo. Scale down. Posterise a bit. Save as .gif. Run script. Type in image path. Opeb SimplePlanes.
@BogdanX you're welcome. Have fun busting runaways.
@EliteArsenals24 no, you said "This proves that you are skilled in modding as well as building...", I'd say "This proves that you are skilled in building as well as modding..."
@BogdanX they are ordered based on their distance from the main cockpit (outside first) and if that is the same, by their part ID..... or that's what should happen. For some reason I'm observing different behaviour during tests. Strange
@EliteArsenals24 did you mean that the other way around?
+1@OldBossy2 um.... Woops. I made this a month or so ago, I only released it now because it was sitting in my files doing nothing. I thought I'd tested the floats, but obviously not...
Or: copy the code or URL and go into the designer and press control+L.
@BogdanX that's because it has a gyro :(
it's already there. Add it on InputControllers.
very good, but could you please stop with the underscores?
Not quite sure how you managed to mess up that image link so badly. I can't offer my opinion, but I'm sure it looks great.
@QingyuZhou the droop-nose and the flight controls.
Very nice! Though I'd reccomend adding some
damperMultiplier
s to theJointRotators
to stop them from wobbling.@SledDriver all that I'm trying to say is that today and yesterday's "drama" has all been caused by you, bringing up topics you claim you don't want to talk about. I won't take this discussion any further as I have better things to do. I suggest you do the same.
Nice one. Mods are cool, but stock solutions are always better.
+1@SledDriver in that link, you said you wanted to avoid drama and conversation other than positive feedback relating to your builds. Well, maybe you could start by not posting that everywhere?
@TakeYourLife3000 zeroOnDeactivate will mean the piston stops moving but it will not move it back to zero
Yeah I'm siding with the aliens here good luck guys may the best builders win
this is some quality satire right here. I sincerely hope.
+2@chancey21 torpedoes are omitted due to a lack of attributes. countermeasures, despite not being weapons, are in the weapons section so aren't alphabetically ordered.
the table is not even a table of parts
so technically it's missing all of them
@chancey21 what beta parts?
and a lot of corruption. Right now, even though "trading upvotes" is against the rules, it happens a lot.
+1what would happen: alt accounts
The problem seems to be to do with the sides of the cockpit. I went through, deleting details one by one to see if the problem went away, and when I removed them it flew straight.
@chancey21 here's one
in the last 30 days, you've posted an 52 forum posts. To compare, I've been on this website for over two years and have only posted 36. That is average of 1.8 posts per day, compared to 0.049 from my account, and I have been pretty active on the community.
Of course, there's no point just shouting out problems but no solutions. I'd recommend joining a discord server where you can show off things like this, without clogging up the forums.
+5you know what you must do.
+1@Strikefighter04 unless you can prove me wrong, I'm pretty sure it won't. You can only set detachers/pylons to activation groups, not input axes.
@shipster no, you can't.
@chancey21 I wouldn't count on it, definitely not the initial beta...
Like what @CoolPeach said, designer backgrounds are often used by higher skilled players to present their designs. It's a slight correlation, but the cause-effect is the other way round.
+1Sr2 is being prioritised first, so it'll be a while after that's released.
+2@RailfanEthan that would lock the whole control surface. He just wants to lock the trim.
+1@Jimmybob so, you can't select parts at all when the mod is enabled? You should select the part before you click the overload button.
@DarthAbhinav or alternatively shift+right click.
gosh do I wish my teachers played simpleplanes.
+5@PyrusEnderhunter why u comment dis?
@MisterT awesome!
@MisterT uh, is that the version with inverted pitch? the flat one? or the round one?
@MisterT I have one you can reverse engineer here. Awesome plane by the way, I'll be waiting. Unless you want a flat one rather than a sphere... then, well I have another concept but it's a bit more complex and may be hard to miniaturise.
@CursedFlames oh god... not the keyboard bug again. Thought I got rid of that ages ago. Are you on the latest version? And no, there are no mods for iOS. It's for PC/Mac (but not mac app store, only steam) and Android.
+1@LKAF1 it is on the latest version, I had to update it since it was on the Part section.
@sexylips35 it's like, the path to a file. It's basic computer. Where did you save the .gif?
@sexylips35 the whole path.. like
C:/Users/something/Pictures/image.gif
@sexylips35 with a keyboard....
@sexylips35 I think just python
@LKAF1 that's the
health
option on parts. defaults to 100.@sexylips35 it's not hard. I just explained it to you. Take photo. Scale down. Posterise a bit. Save as .gif. Run script. Type in image path. Opeb SimplePlanes.
@sexylips35 get that script linked above and put it in a .py file. Then run it with python.
It seems to be ordered by the part's distance from the main cockpit on the x axis...
+1