The difference between wing-1, wing-2, and wing-3 is that one of them is a structural panel, another is a structural wing, and the last one is a structural wing. Though it is easier to just go into a structural wing's attributes and enable control surfaces or disable wing physics than to change the part type
@Sm10684 the problem is that the sludge isnt flammable, perhaps we can paint the barrel yellow, and put it in with the nuclear waste at the nearby powerplant
@Formula350 I've been telling people to move controls around and stuff, then curate it after I re-evaluate it, so I would say yes to that part.
.
Curators have to have a VR headset and SPVR, so we can just get it right every time. While there's no rule against us curating our own aircraft, I've been asking for second opinions on my stuff anyway because thats better.
.
I've been asking Andrew for an official way to leave notes, as the notes I've been leaving have been getting buried as of late.
.
As for scale, I'll probably build something that tests things for reach.
.
And curation is for all builds, as the VR challenge is gonna end in a day or two.
.
FOV for VR is usually around 86 plus or minus a few degrees. Nudging around the camera is usually a must when building in VR, as it's easier to nudge the camera than to move everything in the cockpit a slight bit.
.
Scaling down cockpit parts causes grab hitbox issues in VR, and should only be done to switches and buttons
Instructions if you don't feel like downloading this
Choose your target
Press Select
Deactivate ag8
Press Next Target until you cycled all units on the field
Deactivate Select
Keep pressing Next Target to refresh target position and heading
Use AG7 to calibrate IFF
In case the radar jams, AG8 and Select then cycle all units on the field with Next Target
Your plane is indicated by a ♠, arrows and < represent friendly and bandit units
Total number of units on the field is indicated on the right side
@LotusCarsSub no, no need to delete, just make a successor. If you download this off the website, add a throttle, then upload it, it will automatically be registered as a successor and be linked in the description
This thing is a blast to fly! But I can't reach the throttle because it's inside my floor. If you make an updated version with a reachable throttle, I can curate it
@Bobyo can you provide a link please?
@BsetAutomotiveFan2022 none as I see
Doesn't seem to be working for me
Just tried it, it appears it's something with the airplane, I'll go tell Andrew
Performance cost seems to be bugged out on this post, I'm gonna reupload this right quick to see if it's a bug with the airplane or the website
This cockpit setup is interesting, I'll have to send this to the other curators to see what they think of it.
I've added the appropriate tags as well
Curators notes
The camera is way too high, meaning that all the controls are in my floor, in the next revision, I would suggest lowering the camera
Heyo, I added the VR tag so the other curators can look at it, as I think this plane could get featured!
@Ariesthefurry it's coming out for quest Dec 17 on app lab
@F1849 idk
@Bobyo a measure of how laggy the creation is. The bigger the number, the bigger the PC you need to run it. Anything above 15k is too crazy for mobile
@Bobyo I would agree with that
@MarxismLeninismMaoism we went to the ancient temple of Andrew Garrison and was ordained as official curators
@FeatherWing yes, just different presets in the XML file
@MarxismLeninismMaoism he spilled green paint on his rank
The difference between wing-1, wing-2, and wing-3 is that one of them is a structural panel, another is a structural wing, and the last one is a structural wing. Though it is easier to just go into a structural wing's attributes and enable control surfaces or disable wing physics than to change the part type
@Griffon1 you didnt use control bases for anything, so it isnt gonna work in VR anyways
There isnt a steering wheel, how do I steer?
@Ahtzee yaw works with left hand controller joystick left and right
@Juanfly154 sure
@Bellcat no I mean you have time after the challenge ends to upload new XML
@Sm10684 the problem is that the sludge isnt flammable, perhaps we can paint the barrel yellow, and put it in with the nuclear waste at the nearby powerplant
@Bellcat you need to decide who wins the challenge, which can take a week or so
@Gravitons I spilled mountain dew on my gold rank and stained it
@Bellcat ???
toob
@Sm10684 I don't have a boat, any ideas?
@Bellcat i mean you gotta take a look at the aircaft and decide which one is best, which takes time
@Bellcat you still gotta wait for judging
@Sm10684 ok, the body is dissolved, where are we gonna put the sludge?
@Formula350 I've been telling people to move controls around and stuff, then curate it after I re-evaluate it, so I would say yes to that part.
.
Curators have to have a VR headset and SPVR, so we can just get it right every time. While there's no rule against us curating our own aircraft, I've been asking for second opinions on my stuff anyway because thats better.
.
I've been asking Andrew for an official way to leave notes, as the notes I've been leaving have been getting buried as of late.
.
As for scale, I'll probably build something that tests things for reach.
.
And curation is for all builds, as the VR challenge is gonna end in a day or two.
.
FOV for VR is usually around 86 plus or minus a few degrees. Nudging around the camera is usually a must when building in VR, as it's easier to nudge the camera than to move everything in the cockpit a slight bit.
.
Scaling down cockpit parts causes grab hitbox issues in VR, and should only be done to switches and buttons
No comments? Weird
@Bellcat Unity is free
Curator's note
Whatever camera trick your using gives me nausea, and makes it harder to control in VR
I'll have to try this out later in VR
Instructions if you don't feel like downloading this
Choose your target
Press Select
Deactivate ag8
Press Next Target until you cycled all units on the field
Deactivate Select
Keep pressing Next Target to refresh target position and heading
Use AG7 to calibrate IFF
In case the radar jams, AG8 and Select then cycle all units on the field with Next Target
Your plane is indicated by a ♠, arrows and < represent friendly and bandit units
Total number of units on the field is indicated on the right side
@xNotDumb idk
huh, thats what andrew used to make my rank green...
@xNotDumb Andrew gave it to me
@Sm10684 bases are cheaper anyway
@LotusCarsSub no, no need to delete, just make a successor. If you download this off the website, add a throttle, then upload it, it will automatically be registered as a successor and be linked in the description
@xNotDumb i spilled mountain dew on my gold rank and it turned green
@Baldovino the fighter throttle part to the lower left of the seat. I had to stand up on a Chair and recalibrate before I could step down and grab it
@GuyFolk it would jostle around the stick, causing unpredictable movements
@Wibbley nope, just that and it will be fine
@Sm10684 sure, but it's midnight where I'm at, so tomorrow I can do it
@LotusCarsSub I can't press the gas pedals, and vanilla VR controls don't work when holding onto something. I can curate an updated version
Curator's note
The main rotor over speeds easily, and some levers are too far away to reach. If you fix this, I can curate it
Your G-Force camera system does indeed work in VR
Curators note
This thing is a blast to fly! But I can't reach the throttle because it's inside my floor. If you make an updated version with a reachable throttle, I can curate it