@Tavern also, when your done with the fix, go to fine tuner, uncheck the "only scale selected part(s)" box, then set the three numbers to 1.2 and click scale.
.
the cockpit is slightly too small, and doing this will fix that
This is one of the best cockpits the team has seen, but it has one ENORMOUS flaw.
.
The throttle doesnt work.
.
While i am not the one who curated this, i believe that missing a key component like that is a dealbreaker, and i wouldnt have curated it from my POV.
.
There is a fix though. With the new Update XML feature, you can make the throttle work with a basic grip and a control base, then update the file without having to make a new post.
mod appears to be broken in 1.12.112.0 (latest beta version)
.
i can use the Connect command to manually connect, but using the Say command will just result in a blank line in the dev console. you also have to use the SetName command in order to change your name, the one in the designer is broken
@TheGreatToad i curate aircraft for the upcoming game simpleplanes VR. I do have very weak moderation privelages, but nothing i can use is effective against rulebreakers. The mods do trust me more, and i know some classified info from the devs (i cannot confirm nor deny any questions related), so suppose i am a mini-mod of sorts
Hope ya get well soon. Just don't let your nephew go too crazy on the rudeness, i don't want you getting banned. If you dont mind me asking, was it a normal accident? Or was it something illegal on the part of one of the drivers?
I already know this, so i might as well flex a slight amount. Heres the code for my steering system light in my racecar
.
Activate1 ? (clamp01(GS < 134.112 & GS > 67.056) = 1 ? 1 : 0) : 0
@Canadaiscold please don't ping andrew, he is busy. As for everything else, SPVR is just simpleplanes without the editor, and mods should be cross compatible, but i will have to check. SPVR will be available on app lab yes.
Heyo, I replaced the Rick tag with the VR tag, as I think it could be curated! I don't have access to my virtual reality headset at the moment to test it out though, so another curator will have to take a look at it.
@TheNightmareCompany 1.12 is in the public beta branch. In steam, go to library, right click on simpleplanes, click properties, then click betas, then select the public beta. Experimental does nothing
A new curated section is likely being added and a new rank was also added.
highest ranked of all time should come back in a bit, maybe along with something else, but i dont know all the details at this moment.
this new section is for SPVR, and also is a way to gain CLOUT
Get a switch/button, set interactionType to Toggle and buttonValue to 3. also set the input of the switch/button to something suitable for repeated use, I will use ButtonA.
In the variable thing, make these three lines in the order given:
Var buttoninputA = ButtonA
Var output = clamp01(buttoninputA)
Var ButtonA = clamp(ButtonA - 1, 0, 3)
Then on anything you want to enable with this switch, set the input to:
Output >= 1 ? X : 0
Replace X with any input.
Someone who's better at FT than I am is going to come over and shame me for my spaghetti code but idc
@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
I would like this as well, it would make it easier to stream the designer into my headset to making edits while testing
+1@Tavern also, when your done with the fix, go to fine tuner, uncheck the "only scale selected part(s)" box, then set the three numbers to 1.2 and click scale.
+1.
the cockpit is slightly too small, and doing this will fix that
Curator's note
This is one of the best cockpits the team has seen, but it has one ENORMOUS flaw.
+1.
The throttle doesnt work.
.
While i am not the one who curated this, i believe that missing a key component like that is a dealbreaker, and i wouldnt have curated it from my POV.
.
There is a fix though. With the new Update XML feature, you can make the throttle work with a basic grip and a control base, then update the file without having to make a new post.
@Kangy 13,000 performance cost, it can run 1200 parts VR on a good day
+1Works as is, but will need to be scaled up slightly if you wanna see what the text is and what the numbers are
+1mod appears to be broken in 1.12.112.0 (latest beta version)
+1.
i can use the Connect command to manually connect, but using the Say command will just result in a blank line in the dev console. you also have to use the SetName command in order to change your name, the one in the designer is broken
@CRATE52PART2 yes
+1@TheGreatToad ive been busy irl lately, but its been cool
+1@TheGreatToad i curate aircraft for the upcoming game simpleplanes VR. I do have very weak moderation privelages, but nothing i can use is effective against rulebreakers. The mods do trust me more, and i know some classified info from the devs (i cannot confirm nor deny any questions related), so suppose i am a mini-mod of sorts
+112
+1@Gestour dev console is also used to debug funky trees. You just insert the expression you want to test and it will display the output on the top left
+1@Kangy your probably right, i can run 50k parts non-VR. But in VR, 1000 parts brings my computer to its knees
+1Hope ya get well soon. Just don't let your nephew go too crazy on the rudeness, i don't want you getting banned. If you dont mind me asking, was it a normal accident? Or was it something illegal on the part of one of the drivers?
+1it works on games i dont own, so i suppose it would work @AeroAeroTheMen @BeastHunter
+1I already know this, so i might as well flex a slight amount. Heres the code for my steering system light in my racecar
+1.
Activate1 ? (clamp01(GS < 134.112 & GS > 67.056) = 1 ? 1 : 0) : 0
Heyo, i removed the VR tag as this is not VR compatible. VR compatibility is having a cockpit you can easily reach out and grab controls in
+1Ill have to look through my really old saves on my kindle if their still there
+1@Canadaiscold please don't ping andrew, he is busy. As for everything else, SPVR is just simpleplanes without the editor, and mods should be cross compatible, but i will have to check. SPVR will be available on app lab yes.
+1@pedro16797 so i see your selling the image file for the brown pearl poster, you know we can just take a screenshot of it...
+1@Aviator01 I have multiple of mine on here, I'll go ahead and limit it to 3
+1Curator's notes
I cannot curate this as there is no VTOL lever in the cockpit, meaning I'm forced to fly this around like a helicopter instead of an airplane
+1Heyo, I've added the VR tag as I think it could be curated. The curators will look through and see if it's worthy once we get to it
+1Is this your own creation? Or is this an edited version of someone else's?
+1This is a fairly neat idea, though you should have went further than just adding a cockpit and some weapons
+1@JeskoGoesVROOM not sure, whenever I feel like there's enough corporate greed symbols on there
+1@Aviator01 as for a name, idk.
+1.
Maybe team AMTEK will work for now until I think of something better
Also, I think this could get curated! Ive
+1added the VR tag so the other curators can look at it
Heyo, I replaced the Rick tag with the VR tag, as I think it could be curated! I don't have access to my virtual reality headset at the moment to test it out though, so another curator will have to take a look at it.
+1@WereOutOfNames 1.427E+14 years
+1@Sm10684 I'll just go dump it into the intake of a water treatment plant and then melt the barrel and sell the resulting ingots
+1Yes, green
+1@Zott sure, I don't have access to my headset atm but I will when I get a chance
+1Curator's notes
This thing is somehow almost perfectly scaled for VR, I would suggest using this aircraft's cockpit as reference
+1This thing is really agile and fun to fly on mobile, but I'll have to update it before I fly it in VR
+1@Wibbley I asked another curator to curate it as I don't have access to my headset atm
+1@uselessuser151 not as i know of, but owning both regular SP and SPVR will allow mods to work
+1@TheNightmareCompany 1.12 is in the public beta branch. In steam, go to library, right click on simpleplanes, click properties, then click betas, then select the public beta. Experimental does nothing
+1@LieutenantSOT I sorta have the ability to feature aircraft, but it's for VR instead of normal planes.
If you don't login to SPVR, the only aircraft you can see and download are curated ones
+1@Sm10684 PC, I do it over airlink bc I don't need cables with airlink
+1@Sm10684 you also need to ask Andrew and be in the alpha, but VR is cool, so I won't stop you from getting a quest of your own
+1@Sm10684 yes
+1@Sm10684 do you have a VR headset and are in the SPVR alpha?
+1A new curated section is likely being added and a new rank was also added.
+1highest ranked of all time should come back in a bit, maybe along with something else, but i dont know all the details at this moment.
this new section is for SPVR, and also is a way to gain CLOUT
Also, I'll have to try this out in VR later
+1@IceCraftGaming here's a button toggle FT thing.
Get a switch/button, set
interactionTypetoToggleandbuttonValueto 3. also set the input of the switch/button to something suitable for repeated use, I will use ButtonA.In the variable thing, make these three lines in the order given:
Then on anything you want to enable with this switch, set the input to:
Replace X with any input.
Someone who's better at FT than I am is going to come over and shame me for my spaghetti code but idc
+1@IceCraftGaming they do not. Declare a variable and do
+1Var=1?1:0on whatever you wanna activatevolume warning
+1Also update MP, as it works for me
+1It enables VR in the base game, and causes a lot of other stuff to be broke because of it.
+1@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
+1