The helix fossil's comments are broken because the devs locked it a while back and the web code to unlock it broke, so they kinda just ignored it because there's no reason to fix it
@TheNightmareCompany 1.12 is in the public beta branch. In steam, go to library, right click on simpleplanes, click properties, then click betas, then select the public beta. Experimental does nothing
In case your wondering who the curators are, they
all have these slick new lime green ranks You can also see who they all are in the users section
Also before you ask, no, we are not moderators.
Curators cannot perform any website moderation action
A new curated section is likely being added and a new rank was also added.
highest ranked of all time should come back in a bit, maybe along with something else, but i dont know all the details at this moment.
this new section is for SPVR, and also is a way to gain CLOUT
@CovenantSlayer I'm just writing down all the ones I know about + the ones in simplecheats. They will all have brief descriptions on what they do and how they work. Im also asking around for XML properties that aren't normally listed.
Get a switch/button, set interactionType to Toggle and buttonValue to 3. also set the input of the switch/button to something suitable for repeated use, I will use ButtonA.
In the variable thing, make these three lines in the order given:
Var buttoninputA = ButtonA
Var output = clamp01(buttoninputA)
Var ButtonA = clamp(ButtonA - 1, 0, 3)
Then on anything you want to enable with this switch, set the input to:
Output >= 1 ? X : 0
Replace X with any input.
Someone who's better at FT than I am is going to come over and shame me for my spaghetti code but idc
@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
I'll try it out, though regular SPVR doesnt have mods, so it won't be usable in the VR challenge. But I can still run VR with mods because I have the original game as well
We allow a wide variety of uploads that are not actually airplanes. However, we do reserve the right to remove posts if they are too far off-topic.
just trying to clarify here, is this the rule i broke, as this post is very far off topic. but i assumed that this post would be removed anyway, as it does lag my browser. also i think whatever james did in the comments should be somehow limited so it doesnt happen on another comment section.
@117Destroyerz nothing like that on mobile, I'm stuck with my two fingers. While I can connect a keyboard and mouse, mouse controls do not work on mobile
@jamesPLANESii that's why I mainly listen to electronic nowadays, nearly infinite variation in music, from slow chill stuff to songs that have BPM's in the tens of thousands
The helix fossil's comments are broken because the devs locked it a while back and the web code to unlock it broke, so they kinda just ignored it because there's no reason to fix it
@TheNightmareCompany 1.12 is in the public beta branch. In steam, go to library, right click on simpleplanes, click properties, then click betas, then select the public beta. Experimental does nothing
+1@KingHandspider I accidentally spilled mountain dew on my gold rank, and it turned green
+10In case your wondering who the curators are, they
+3all have these slick new lime green ranks
You can also see who they all are in the users section
Also before you ask, no, we are not moderators.
Curators cannot perform any website moderation action
@LieutenantSOT I sorta have the ability to feature aircraft, but it's for VR instead of normal planes.
If you don't login to SPVR, the only aircraft you can see and download are curated ones
+1@Sm10684 PC, I do it over airlink bc I don't need cables with airlink
+1@Madmaximus look at the part count of the stealth aircraft
@LieutenantSOT I am a part of the green legion
+3@Sm10684 you also need to ask Andrew and be in the alpha, but VR is cool, so I won't stop you from getting a quest of your own
+1@Sm10684 yes
+1@Sm10684 do you have a VR headset and are in the SPVR alpha?
+1nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope nope
+2open advanced mode by clicking the dropdown below the fuselage slice slider
i can do one better than that
A new curated section is likely being added and a new rank was also added.
+1highest ranked of all time should come back in a bit, maybe along with something else, but i dont know all the details at this moment.
this new section is for SPVR, and also is a way to gain CLOUT
@Gudboyyy access isnt immediate, you have to wait for the dev team to approve you before you get access
Please make it usable In VR! It looks fun.
@GuyFolk alr, il try it once I get the chance
@PlaneFlightX but I don't have any
@GuyFolk VR alpha tester here, that is a good question! If you send me an airplane with that system installed, I can try it out in VR
@rexzion add a throttle lever
more tips for building in VR
(website error made me post multiple comments)
Another one bites the dust...
It was changed back in 1.7 I believe, but yea, it needs some updates
+3It only took two weeks for the devs to say anything about it.
Though things were ROUGH two weeks ago, so it makes sense
@CovenantSlayer I'm just writing down all the ones I know about + the ones in simplecheats. They will all have brief descriptions on what they do and how they work. Im also asking around for XML properties that aren't normally listed.
+2I'll have to try this in VR
Also, I'll have to try this out in VR later
+1Sorta, but it's very out of date. I'll probably have to make a new one, since the old one isn't updated anymore.
Link to the list, it is missing Everything past the 1.8 update.
@IceCraftGaming here's a button toggle FT thing.
Get a switch/button, set
interactionType
toToggle
andbuttonValue
to 3. also set the input of the switch/button to something suitable for repeated use, I will use ButtonA.In the variable thing, make these three lines in the order given:
Then on anything you want to enable with this switch, set the input to:
Replace X with any input.
Someone who's better at FT than I am is going to come over and shame me for my spaghetti code but idc
+1@IceCraftGaming they do not. Declare a variable and do
+1Var=1?1:0
on whatever you wanna activateItems*
you forgot to enable relative scale
@AWESOMENESS360 this thing is super precise, I could probably do this in VR only in a few tries
Go look at my series of game breaking builds. My reality shattering device and my instantaneous reality deconstructor may suit your fancy
volume warning
+1i cannot set username on the 1.12 beta
Also update MP, as it works for me
+1It enables VR in the base game, and causes a lot of other stuff to be broke because of it.
+1@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
+1@Tookan I'll try. They will probably stay in the same spot, but would add more levers and stuff for things you missed, and move the camera forward, as everyone puts the camera too far away
@Tookan alr, if I can, I will adjust the controls to be more VR friendly
@IceCraftGaming
+1@117Destroyerz three fingers opens the dev console
@Vincent true
I'll try it out, though regular SPVR doesnt have mods, so it won't be usable in the VR challenge. But I can still run VR with mods because I have the original game as well
@Vincent
just trying to clarify here, is this the rule i broke, as this post is very far off topic. but i assumed that this post would be removed anyway, as it does lag my browser. also i think whatever james did in the comments should be somehow limited so it doesnt happen on another comment section.
@117Destroyerz nothing like that on mobile, I'm stuck with my two fingers. While I can connect a keyboard and mouse, mouse controls do not work on mobile
You say it's not VR friendly, but I'm going to drive it in VR anyways!
+1@jamesPLANESii that's why I mainly listen to electronic nowadays, nearly infinite variation in music, from slow chill stuff to songs that have BPM's in the tens of thousands