32.0k TunderTunder Comments

  • Variterra Archipelago 1.5 years ago

    @Graingy check other users folders
    C:\Users\FlyingPatriot\AppData\LocalLow\Jundroo\SimplePlanes\Mods

    +1
  • Variterra Archipelago 1.5 years ago

    @Graingy ))) All comments below writed be a bots! Muhahahahaha!

  • Variterra Archipelago 1.5 years ago

    @MisterT "and the high performance"
    Well, in general, all factories, hangars, towers, windmills use LODs. And the secret of high performance is the use of 70+ meshes instead of Unity terrain. Instead of millions of triangles and stupid restrictions, I have 112 thousand triangles for the whole map, and without stupid "max pixel errors" and "basemap distance"... Also, instead of using thousands of brushes and splatmaps, I use a shader with only three 2048px splatmaps .

  • Variterra Archipelago 1.5 years ago

    @Graingy Ok.
    1.Use Windows
    2. Download both files, Variterra Archipelago.spmod and Variterra Archipelago [Buildings module]
    3. Drop both files into C/Users/User/AppData/LocalLow/Jundroo/SimplePlanes/Mods
    4. Update your SP
    5. Launch game and activate both mods

  • Variterra Archipelago 1.5 years ago

    @Graingy Calm down... You asked what kind of computer is needed to run this card, I answered with my specs and wrote that my cpu and gpu are under 40% load. And users in the comments note that the mod is surprisingly optimized. I don't know the reason for this problem, because it may be that you have Linux, or maybe you don't have free space on the disk, maybe you didn't download all the necessary files, maybe you installed the necessary files incorrectly.

  • Variterra Archipelago 1.5 years ago

    @MisterT In the original forests, there were tens of thousands of the same trees, and they did not affect productivity. This is due to the simplicity of the tree model, probably a non-standard shader, and the fact that there was a forest texture under the trees on the terrain, which hid the disappearance of the LODs of the trees...

  • Variterra Archipelago 1.5 years ago

    @MisterT i need some feedback, like screenshots)

  • Variterra Archipelago 1.5 years ago

    @MisterT technicaly, town and trees its one object, with one collider, i must split mesh in blender, but it took 15min, and compilation 1:35hours. So, not today. I dont think that its a big issue

  • Variterra Archipelago 1.5 years ago

    @MisterT heres unedited image, i want to make it look like this.

  • Variterra Archipelago 1.5 years ago

    @MisterT Yes

  • Variterra Archipelago 1.5 years ago

    @Graingy Did you download both files?

  • Variterra Archipelago 1.5 years ago

    @Graingy 1660s, 16gb ram.

    +1
  • Variterra Archipelago 1.5 years ago

    @Graingy did you have discord?

  • After Watching the Teaser- 1.5 years ago

    @ThatKindaWeeb I drove 20 km, 45 more to go

    +1
  • From Highway strip 2 to Boscali City 1.5 years ago

    Car: GEPARD by @MagmaSlime
    Map: Variterra Archipelago by @FlyingPatriot

  • Variterra Archipelago 1.5 years ago

    @llDeadboyll DM me in Discord

  • Variterra Archipelago 1.5 years ago

    @BMilan so its look ok and no problem with fps?

  • Variterra Archipelago 1.5 years ago

    @BMilan I'm about how does mod works. I won't sure that it works property for you

  • Variterra Archipelago 1.5 years ago

    @BMilan btw, i dont see any screenshot with my mod, im not sure that it work propertly in other players

  • Variterra Archipelago 1.5 years ago

    @BMilan thx, but as im write, thats not my map, only shader...

    +1
  • Polycam test 1.5 years ago

    @LunarEclipseSP ) thats lowpoly meshes instead of terrains is magic) Im think it work well even for mobile, just need to simplifise texture

    +1
  • Variterra Archipelago 1.5 years ago

    @cx332 again... Pls be sure, that you read mods description, and that you put mods in the Mods folder

  • Polycam test 1.5 years ago

    @LunarEclipseSP did you have same problem with Variterra Archipelago?

    +1
  • Variterra Archipelago 1.5 years ago

    @KendirovOKB
    @Richflysplanes

  • Variterra Archipelago 1.5 years ago

    Sad, i think, this mod get less scores than nurburgring(

  • Variterra Archipelago 1.5 years ago

    @Th3Missil3 check your FreeCam mod

  • Variterra Archipelago 1.5 years ago

    @Graingy drop spmod. to User/AppData/LocalLow/Jundroo/SimplePlanes/Mods

    +1
  • Variterra Archipelago 1.5 years ago

    @Graingy if you use low parts craft, it should work propertly. For example, on high graphic settings, im have 59fps, but GPU working only on 38%

  • Variterra Archipelago 1.5 years ago

    @Graingy please read the mod desceiption

  • Variterra Archipelago 1.5 years ago

    @localf15enjoyer wdym

  • Variterra Archipelago 1.5 years ago

    @Corn8 that's not a WarThunder.

  • Ferrying an F-112 from North Boscali Airbase to Naval Boscali Airbase 1.5 years ago

    Aircraft: F-112 by @Leehopard
    Map: Variterra Archipelago by @FlyingPatriot

  • Variterra Archipelago 1.5 years ago

    @CaptainNoble If you want to see City, hangars, radar station etc. yes, you need the module

  • Variterra Archipelago 1.5 years ago

    @CaptainNoble

  • Variterra Archipelago 1.5 years ago

    @LunarEclipseSP im afraid, that SP2 map will be much worse(((

    +3
  • Variterra Archipelago 1.5 years ago

    @Grob0s0VBRa
    @IceCraftGaming

    +1
  • Variterra Archipelago 1.5 years ago

    @ShiinMobileFriendly
    @BYardley
    @HanakoSan

    +1
  • Variterra Archipelago 1.5 years ago

    @DatFiat126Guy19
    @Speedhunter
    @HuskyDynamics01

  • Variterra Archipelago 1.5 years ago

    @LunarEclipseSP
    @Graingy
    @Senkopilot

  • Not a SP2 map, but not bad either... 1.5 years ago

    @DatFiat126Guy19 to late, I'm complicated the mod already(

    +1
  • Not a SP2 map, but not bad either... 1.5 years ago

    @Speedhunter duels on 3km

    +1
  • Not a SP2 map, but not bad either... 1.5 years ago

    @HuskyDynamics01 i dm you in 2-6h

    +1
  • Not a SP2 map, but not bad either... 1.5 years ago

    @LunarEclipseSP ?

  • Not a SP2 map, but not bad either... 1.5 years ago

    @Graingy dont drive a car

  • Not a SP2 map, but not bad either... 1.5 years ago

    @Graingy Of course, if you're going to drive straight ahead, ignoring mountains, canyons, and straits...

  • Not a SP2 map, but not bad either... 1.5 years ago

    @Graingy true, it take 1h to cross the map on 90kph

  • Not a SP2 map, but not bad either... 1.5 years ago

    @Senkopilot No, and for objective reasons. First, the archipelago is so big that it won't fit between Wright and Krakobloa. That is, for it to look organic, the distance between it and another island must be at least 50 km. And at this size, why create a plugin when it can replace the entire map?
    The second reason is optimization.
    The third reason is a different artistic style and color scheme. It's like putting a Barbie next to Warhammer figures.

    +1
  • A new country 1.5 years ago

    @FOXHOUND26 incoming map