The default wings in SP I've noticed are a bit "interesting" at times, so I can almost certainly guarantee that it's just weird wing physics.
What exactly happens when you try to maneuver the aircraft?
@Hiimakeplanes Hmm. Well, I'm out of ideas at the moment. I'm not a mobile user, so I'm not entirely sure how to upload an image on a mobile device.
You might ask someone to take screenshots of your build, upload them, and then send you the links of the screenshots.
@Hiimakeplanes First, you need to upload the image using an image upload site (such as Discord, postimages.org, and maybe Google Photos). Then, copy the image URL, and paste it into the image link section of the text. Note that postimages.org will only work if you use the Direct Image Link.
@Hiimakeplanes It's also helpful to include screenshots/GIFs in your post's description to better illustrate different perspectives of your aircraft. It can help draw viewer's attention.
Well, setting the GyroGain to 200% and the GyroSpeed to 360deg/sec seems to solve part of the issue, but the aircraft still has some slight yaw oscillations after yaw-turning, which I believe is simply because of the vertical stabilizer reacting to airspeed.
In addition to the previous comments, as of right now there is only one known working public server.
Even if the few other servers were working, it would not be enough to support so many users, making the addition of MP as a default feature entirely pointless.
If someone wants to use MP, then they should simply buy a PC, as long as they can afford it.
Otherwise, they will just have to wait until they can afford it.
I've thought about this before.
It sounds great at first, until you actually start playing MP and realize how that would work entirely differently.
I can say from my experience on MP that if it was added to the game, every public server would be overloaded. The servers can only hold several people at a time without there being substantial lag, consequently disconnecting the user from the server or crashing their game. Even players with decent computers experience lag from MP, so there is no way whatsoever that mobile devices could handle that amount of processing without significantly lagging or just not working at all.
On the surface, this sounds like a great idea.
But, when you look at the details, it only ends up being worse for everyone.
Hmm. The best answer I can give you is to view the FT guide: https://snowflake0s.github.io/funkyguide.html.
It should cover all the major functions of FT that you will need to know.
Since the comments below have already explained this, I'll share a few "party tricks". [FF0000] - Colored Text (can be any hex code). [i] - Italic Text. [b] - Bold Text. [s] - Strikethrough Text. [u] - Underline Text. [sup] - Superscript Text. [sub] -Subscript Text.
You can also end certain text styles by simply adding a /. For example: [/i] will end italics.
The default wings in SP I've noticed are a bit "interesting" at times, so I can almost certainly guarantee that it's just weird wing physics.
What exactly happens when you try to maneuver the aircraft?
Type "T" for tag requests.
Very smooth.
T
@ssenmodnar It should be.
Although, that's a one-way-delay code. You might use floor(round(
input, 1)), but that may or may not work.floor(smooth(
input, 1))That should work.
Autotag: @MrCOPTY
Autotag: @Bo1233
Thoughts or suggestions? Let me know!
I suppose I should join this little thing going on here...
ITS GRUMMIN TIME
@Ninjacodersc2010 If you want a canopy that fits the frame, just make one using hollow glass fuselage parts and slicing.
Congrats!
@Hiimakeplanes I would assume the user is Chinese.
@Hiimakeplanes ?
@Hiimakeplanes Hmm. Well, I'm out of ideas at the moment. I'm not a mobile user, so I'm not entirely sure how to upload an image on a mobile device.
You might ask someone to take screenshots of your build, upload them, and then send you the links of the screenshots.
@Hiimakeplanes First, you need to upload the image using an image upload site (such as Discord, postimages.org, and maybe Google Photos). Then, copy the image URL, and paste it into the
image linksection of the text. Note that postimages.org will only work if you use the Direct Image Link.@Hiimakeplanes It's also helpful to include screenshots/GIFs in your post's description to better illustrate different perspectives of your aircraft. It can help draw viewer's attention.
It also helps to change the time and weather settings to help emphasize your build in your screenshots.
Changing the FOV can also be useful.
Well, setting the
GyroGainto 200% and theGyroSpeedto 360deg/sec seems to solve part of the issue, but the aircraft still has some slight yaw oscillations after yaw-turning, which I believe is simply because of the vertical stabilizer reacting to airspeed.@GuyFolk Thanks! I considered the AoS limiter, but figured it wasn't really necessary for this project.
Thanks for the feedback!
@CRAZYDENVER Type this command into the developer console: say "
insert text here".Quotation marks are required.
@Buddy98 The only functioning public server that I know of is
160.251.58.131.All of the others (as far as I'm aware of) do not work.
In addition to the previous comments, as of right now there is only one known working public server.
Even if the few other servers were working, it would not be enough to support so many users, making the addition of MP as a default feature entirely pointless.
If someone wants to use MP, then they should simply buy a PC, as long as they can afford it.
Otherwise, they will just have to wait until they can afford it.
I've thought about this before.
It sounds great at first, until you actually start playing MP and realize how that would work entirely differently.
I can say from my experience on MP that if it was added to the game, every public server would be overloaded. The servers can only hold several people at a time without there being substantial lag, consequently disconnecting the user from the server or crashing their game. Even players with decent computers experience lag from MP, so there is no way whatsoever that mobile devices could handle that amount of processing without significantly lagging or just not working at all.
On the surface, this sounds like a great idea.
But, when you look at the details, it only ends up being worse for everyone.
@NOTDragonCrafting Yep.
Hmm. The best answer I can give you is to view the FT guide: https://snowflake0s.github.io/funkyguide.html.
It should cover all the major functions of FT that you will need to know.
@TheGliderGuy Much appreciated! This has been my most complicated project to date!
Autotag: @MrCOPTY
Autotag: @Bo1233
@DARZAVIATIONOFICIAL
@Thesovietempire
@MRM19
@anata123
@weeeeeeeeeeeeeeee
@MAPA
@Dragoranos
@HamV2
@TheGliderGuy
@DISHWASHER2005
@Bryan5
@xNotDumb
@SPAircraftOfficial
Thoughts or suggestions? Let me know!
Type "T" for tag requests.
@ColonelCanada Unfortunately, you can't.
Finally, a worthy opponent for my IR-1 thing.
Since the comments below have already explained this, I'll share a few "party tricks".
[FF0000] - Colored Text (can be any hex code).
[i] - Italic Text.
[b] - Bold Text.
[s] - Strikethrough Text.
[u] - Underline Text.
[sup] - Superscript Text.
[sub] -Subscript Text.
You can also end certain text styles by simply adding a /. For example: [/i] will end italics.
@ollielebananiaCFSP Thanks for the feedback!
@ollielebananiaCFSP I might need to add some extra weight (hopefully without significantly impacting performance).
@ollielebananiaCFSP Yeah. I might need to experiment with some throttle response times, or perhaps even modified throttle input.
It's rather annoying.
Alright, so I did some experimentation, and this seems to work:
Altitude>3048 ? Throttle/(Altitude/3048) : Throttle
Ah, I've found the S-78.
Looks nice.
Type "T" for tag requests.
Type "T" for tag requests.
@Aer0space Oh my...
Shiny.
@ZeroWithSlashedO Well, since you mentioned it...
yes.
Type "T" for tag requests.
The wings are only a tad bit large.
@Soardivision160th Hmm. The images appear for me. It's probably a network issue on their end.