I personally set my aircraft to Unlisted, give it a detailed description, and then publish it to the website using the publish button on the right-hand drop-down arrow on the website.
There is a Share Aircraft button at the top of the designer menu (above the show drag button, show balance button, and the other buttons). Clicking this will show an aircraft sharing menu. You will need to log in to your account in the game. Once this is done, you can give your aircraft a title (one will automatically be provided, but it can be changed), a description, and up to three screenshots (you must have at least one). You can also make your aircraft Public or Unlisted.
I do know of a way, but it's more of a glitch than an input.
Simply move your camera view to where you want it, hold that position, and then switch to another camera view. Whenever you switch back to the camera view, it should be fixed on the previous point you were looking at.
If you were talking about activation groups, then no, it can't be locked.
@PlenBoiPro To update the multiplayer mod, you need to remove the outdated file from the mod folder, which can be found here: C:\Users\(USERNAME)\AppData\LocalLow\Jundroo\SimplePlanes\Mods.
Just be sure to put your actual username instead of USERNAME.
@F14Tomcat1974 I personally don't use Discord, so I don't know.
For postimages.org, there might be a file size limit, so you may only be able to upload short GIFs.
@F14Tomcat1974  postimages.org and Discord seem to work well with the SP website (though I'm not sure if they support GIF files, but you could try).
If you're going to use postimages.org, be sure to use the direct link and not the normal link.
As far as I'm concerned, its the same way you would put a normal image in the description. You just need an upload site that is compatible with GIF files and the Simpleplanes website.
@Dragoranos Obviously, for movement beyond default angle values, you would need something more complex.
However, I'm not sure I can provide any useful information in that area, since I'm not familiar with how the vehicle you are designing works.
@Dragoranos For up/down rotation, you might try some sort of -PitchAngle input (X axis). You could also try some sort of -Heading input for left/right rotation (Y axis).
If the movement is positional instead of rotational, then I don't have a solution at the moment.
This may or may not work, since I don't specialize in these types of vehicles/mechanisms.
Also, if I misunderstood, and you need Z axis inputs, you might try some sort of -RollAngle input.
@Dragoranos Ah I see. In that case, I believe Walvis has a tank stabilizer tutorial video. I know your post says that it's not just a tank, but it may still apply to whatever vehicle you are making.
Other than that, I don't really have any suggestions.
@PlaneFlightX
@HydroMoney22
I believe I overlooked a very important factor: stalling. The aircraft has a takeoff airspeed of about 175mph (about 282kph) IAS. I've been trying to land the aircraft at much lower speeds. The issue might be that the aircraft is just destabilizing due to a stall. Interestingly, the aircraft will stay in the air until it enters an uncontrolled pitch-up, most likely due to the CoM/CoL alignment. I'll do some more flight testing to see what needs to be done in order to land the aircraft properly, assuming that an aerodynamic stall is the issue.
@AerospaceGuy36 Ok. For flaperons in this scenario, I recommend using something like (VTOL×0.5+(Roll×0.25+(Pitch×0.25))). You can change the numbers to increase or decrease a certain input.
160.251.58.131 is the main MP server (currently not working). 14.49.119.147 is the backup MP server (currently in use until the main server starts working again).
You might try finding the parts with the highest drag, and decreasing their drag value.
Though, this may become a realism issue, but that's the only solution I can think of at the moment.
@asteroidbook345 I tested the main sever a few times, even after restarting Simpleplanes, but it still didn't work. Other users are on the backup server, indicating that they are having the same issue.
@Kangy Thanks! I'm somewhat familiar with the custom wing process, I just prefer to keep my builds simple (though they slowly seem to be getting more complex).
But if I do ever decide to make custom airfoil wings, I'll keep that in mind.
I personally set my aircraft to
Unlisted
, give it a detailed description, and then publish it to the website using the publish button on the right-hand drop-down arrow on the website.There is a
Share Aircraft
button at the top of the designer menu (above the show drag button, show balance button, and the other buttons). Clicking this will show an aircraft sharing menu. You will need to log in to your account in the game. Once this is done, you can give your aircraft a title (one will automatically be provided, but it can be changed), a description, and up to three screenshots (you must have at least one). You can also make your aircraftPublic
orUnlisted
.When is the deadline?
Thoughts or suggestions? Let me know!
@G2 No problem!
@G2 Copy this:

.It's the spaces between the
!
,[]
, and(image link)
.@G2 I'm also pretty sure that the text in the square brackets interferes with the functionality of the image link. You might want to remove that.
@G2 Use the direct link instead of the normal link.
Link to the aircraft.
@TheGliderGuy Thanks!
+1@TheGliderGuy
Thoughts or suggestions? Let me know!
I do know of a way, but it's more of a glitch than an input.
+1Simply move your camera view to where you want it, hold that position, and then switch to another camera view. Whenever you switch back to the camera view, it should be fixed on the previous point you were looking at.
If you were talking about activation groups, then no, it can't be locked.
@MrCOPTY I don't have any specific preference to any specific type of aircraft. I like most aircraft (some more than others).
+1@PlenBoiPro To update the multiplayer mod, you need to remove the outdated file from the mod folder, which can be found here:
C:\Users\(USERNAME)\AppData\LocalLow\Jundroo\SimplePlanes\Mods
.Just be sure to put your actual username instead of USERNAME.
Try postimages.org.
+2Be sure to use the direct link and not the normal link, otherwise it will not work.
@F14Tomcat1974 Alternatively, you could try using Giphy to upload GIF files.
+1@F14Tomcat1974 I personally don't use Discord, so I don't know.
+1For postimages.org, there might be a file size limit, so you may only be able to upload short GIFs.
@F14Tomcat1974
+1
postimages.org and Discord seem to work well with the SP website (though I'm not sure if they support GIF files, but you could try).
If you're going to use postimages.org, be sure to use the direct link and not the normal link.
As far as I'm concerned, its the same way you would put a normal image in the description. You just need an upload site that is compatible with GIF files and the Simpleplanes website.
+1@PacificWesternAirlines Ok.
@PacificWesternAirlines Nice.
Although, it isn't my server, I'm just making sure that people know that it's working again.
What's your MP username?
Link to the aircraft.
Link to the aircraft.
Link to the aircraft.
@BeastHunter
@X99STRIKER
Thoughts or suggestions? Let me know!
@Dragoranos Obviously, for movement beyond default angle values, you would need something more complex.
However, I'm not sure I can provide any useful information in that area, since I'm not familiar with how the vehicle you are designing works.
@Dragoranos For up/down rotation, you might try some sort of
-PitchAngle
input (X axis). You could also try some sort of-Heading
input for left/right rotation (Y axis).If the movement is positional instead of rotational, then I don't have a solution at the moment.
This may or may not work, since I don't specialize in these types of vehicles/mechanisms.
Also, if I misunderstood, and you need Z axis inputs, you might try some sort of
-RollAngle
input.@Dragoranos Hmm. Along what axis does the part you are referring to move? (X, Y, or Z axis.)
@Dragoranos Ah I see. In that case, I believe Walvis has a tank stabilizer tutorial video. I know your post says that it's not just a tank, but it may still apply to whatever vehicle you are making.
Other than that, I don't really have any suggestions.
Are you referring to artificial stability for an aircraft?
@PlaneFlightX
@HydroMoney22
I believe I overlooked a very important factor: stalling. The aircraft has a takeoff airspeed of about 175mph (about 282kph) IAS. I've been trying to land the aircraft at much lower speeds. The issue might be that the aircraft is just destabilizing due to a stall. Interestingly, the aircraft will stay in the air until it enters an uncontrolled pitch-up, most likely due to the CoM/CoL alignment. I'll do some more flight testing to see what needs to be done in order to land the aircraft properly, assuming that an aerodynamic stall is the issue.
@HydroMoney22 Thanks for the information!
@PlaneFlightX Thanks! I'll test it out to see what happens.
Moderators: https://www.simpleplanes.com/Users?mods=true
+2There isn't really a list of developers that I know of, but there is for curators.
@AerospaceGuy36 Ok. For flaperons in this scenario, I recommend using something like (VTOL×0.5+(Roll×0.25+(Pitch×0.25))). You can change the numbers to increase or decrease a certain input.
@AerospaceGuy36 Do you want me to explain it or do you want me to implement it into the aircraft?
@AerospaceGuy36 I could probably do something like that, if the plane doesn't have a really high part count.
For FT, it depends on the airplane. What kind of FBW system do you need?
@Gaohahahahiaxd https://www.simpleplanes.com/Mods/View/648192/Nukes
@G2 No problem!
+1160.251.58.131
is the main MP server (currently not working).14.49.119.147
is the backup MP server (currently in use until the main server starts working again).You might try finding the parts with the highest drag, and decreasing their drag value.
Though, this may become a realism issue, but that's the only solution I can think of at the moment.
Thoughts or suggestions? Let me know!
@asteroidbook345 I tested the main sever a few times, even after restarting Simpleplanes, but it still didn't work. Other users are on the backup server, indicating that they are having the same issue.
@Kangy Thanks! I'm somewhat familiar with the custom wing process, I just prefer to keep my builds simple (though they slowly seem to be getting more complex).
+1But if I do ever decide to make custom airfoil wings, I'll keep that in mind.
But obviously the users on the website would not see them unless you tag them or send them a link.
I believe you can upload up to 10 unlisted planes per day.
@BeastHunter
@Winterfield
@X99STRIKER