Hmm. I've looked at the weapon and tried some different inputs, and I couldn't find a solution.
Perhaps you should make a forum asking how to fix the issue. I would imagine someone has the answer.
Hello there. While I am ok with people making new variations of my aircraft, I do prefer that they make more significant modifications than simply painting a couple of nose pieces.
If you're going to publish a modified version of one of my aircraft, please perform more significant modifications.
Credit in the description is also appreciated, even if autocredit works.
@ivansheppard853gmail sum(FireWeapons)*250 or number of your choice
The rotator range should be set to its maximum, and I would do the same for speed (though you can still change the speed if you would like to).
@IndesterSion It may or may not be helpful, but my profile page lists known active servers. When a server goes on or offline, I'll list the change there. It may be several hours before changes however.
@ivansheppard853gmail For torque reduction, I put the powered rotator on a free-spinning rotator.
For a mini gun, I would use an input such as sum(FireWeapons)*250 or number of your choice
The number will change the speed of rotation.
If the mini gun uses actual guns instead of cannons, use FireGuns instead of FireWeapons.
@dogooman1 Perhaps you should move the floats forward or redesign the floats so that there is less buoyant area at the rear of the aircraft (too much buoyant area at the rear of an amphibious aircraft prevents it from taking off).
@dogooman1 I should also point out that it's a common misconception that "flaps" are any control surface on an aircraft. They are, however, their own independent type of control.
@dogooman1 Ailerons control Roll, Elevators control Pitch.
Flaps are their own type of control; they increase the aircraft's lift and decrease the aircraft's stall speed, as well as acting as airbrakes.
@Hiimakeplanes Builds like that tend to have many parts and/or complex systems. The amount of time it takes to design and code, coupled with being busy with school/work generally means that those projects will inevitably take a while to be completed.
@ThatRandomCouchPotato Create a forum post instead of an aircraft post. There is a button at the top of the forums page that allows you to create a new forum.
@PlaneGuy01 Hmm. Well, I'm not entirely sure how to fix the issue, since I don't typically mess with
+1ammo()
.-ammo("MG-151")/75
Perhaps this would work.
Have you tried putting a
-
in front ofammo()
?On my profile page, there is a tutorial that breaks down the
IF
operator. That may help.@Onixbaron No problem!
@Onixbaron To put in variable data, put the variable in
{}
brackets.For example:
{VTOL}
. This displays the VTOL slider amount.@Onixbaron How you put that into a text label is up to you.
@Onixbaron Refer to this guide: https://snowflake0s.github.io/funkyguide/#partvariables.
It should give you information on creating a variable for engine RPM.
T
+2Very nice!
It's a shame that I missed this.
+1It would've been fun to bring out the IR-1...
Hello there.
@Jrakhalis Thanks! I'm glad you like it.
+1Autotag: @MrCOPTY
@DatRoadTrainGuy19
@SeeNoEvil
Thoughts or suggestions? Let me know!
T
Ah, hello there.
Type "T" for tag requests.
Hmm. I've looked at the weapon and tried some different inputs, and I couldn't find a solution.
Perhaps you should make a forum asking how to fix the issue. I would imagine someone has the answer.
@ivansheppard853gmail Hmm. Well, I can't help much with that, since I'm not familiar with the code used in the gun.
+1@ReinMcDeer
+161.78.212.157
is a working server as of right now.@ivansheppard853gmail Nice!
+1@ivansheppard853gmail I'll test it out, and I will tag you on an unlisted post with the rotator.
+1Hello there. While I am ok with people making new variations of my aircraft, I do prefer that they make more significant modifications than simply painting a couple of nose pieces.
If you're going to publish a modified version of one of my aircraft, please perform more significant modifications.
Credit in the description is also appreciated, even if autocredit works.
@ivansheppard853gmail If you are using guns and not cannons for your minigun, use
+1FireGuns
instead ofFireWeapons
.@ivansheppard853gmail
+1sum(FireWeapons)*250 or number of your choice
The rotator range should be set to its maximum, and I would do the same for speed (though you can still change the speed if you would like to).
@ivansheppard853gmail The
+1sum()
should do just that if put in correctly.@IndesterSion It may or may not be helpful, but my profile page lists known active servers. When a server goes on or offline, I'll list the change there. It may be several hours before changes however.
@MrCOPTY Ah, you have returned.
+1@MRM19 Thanks! It's not the most visually appealing aircraft, but it works.
+1@ivansheppard853gmail For torque reduction, I put the powered rotator on a free-spinning rotator.
+1For a mini gun, I would use an input such as
sum(FireWeapons)*250 or number of your choice
The number will change the speed of rotation.
If the mini gun uses actual guns instead of cannons, use
FireGuns
instead ofFireWeapons
.@Ded Ah, I see you are well versed in the less-known, odd looking concept aircraft of the past.
+1@dogooman1 That works.
To tag someone, just put "@" and then their username (like replying to comments, except it's not automatic).
@dogooman1 Hmm. Could you tag me on an unlisted post of the aircraft? I might be able to fix the issue.
@dogooman1 Perhaps you should move the floats forward or redesign the floats so that there is less buoyant area at the rear of the aircraft (too much buoyant area at the rear of an amphibious aircraft prevents it from taking off).
@dogooman1 I should also point out that it's a common misconception that "flaps" are any control surface on an aircraft. They are, however, their own independent type of control.
@dogooman1 More lift will help you get off of the water easier.
@dogooman1 Ailerons control Roll, Elevators control Pitch.
Flaps are their own type of control; they increase the aircraft's lift and decrease the aircraft's stall speed, as well as acting as airbrakes.
In my experience, flaps tend to be really helpful in this scenario.
The server
121.175.55.190
seems to be down.@Hiimakeplanes Regarding building tips, perhaps you should experiment with custom wings. They tend to look fairly decent on certain builds.
@Hiimakeplanes Builds like that tend to have many parts and/or complex systems. The amount of time it takes to design and code, coupled with being busy with school/work generally means that those projects will inevitably take a while to be completed.
@Hiimakeplanes That being said, custom screenshots do tend to attract better publicity.
@Hiimakeplanes You will need to naturally improve your skills. Give it time, and the better your builds become, the more attention they will get.
Ah yes, I remember this one. Very nice.
+1@ReinMcDeer View my profile page. It lists what servers are working.
+1@ThatRandomCouchPotato Create a forum post instead of an aircraft post. There is a button at the top of the forums page that allows you to create a new forum.
@TheGliderGuy Thanks!
Just another day of SPMP.
@DISHWASHER2005 This will be interesting...