Problem#1: Flaps/Slats would probably fix that. Symmetric is the general choice for supersonic aircraft but is a bit unstable at high AoA (in my experience). It might also be the position of the CoM.
Problem#2: I would use a less powerful engine, and then just fly to higher altitudes for higher speed (this is more realistic).
Problem#3: Set the part type to Wing-2 in the XML editor.
Since the comments below have already explained this, I'll share a few "party tricks". [FF0000] - Colored Text (can be any hex code). [i] - Italic Text. [b] - Bold Text. [s] - Strikethrough Text. [u] - Underline Text. [sup] - Superscript Text. [sub] -Subscript Text.
You can also end certain text styles by simply adding a /. For example: [/i] will end italics.
To add on to ColonelCanada's comment, if you verify your channel and that the content you are posting is your own, you will get 15 points instead of 2.
I believe it requires at least 100 points to upload a video.
@Bryan5 The current designation is E200, but that will change to E210 with the weaponized version.
I don't have an actual name for it yet, but I'm considering something like Nightswift or something on that order.
That depends on which image upload site you use.
I would recommend either Discord or postimages.org (just be sure to use the Direct Image Link and not the normal Image Link.
In other words, it's not necessarily inaccurate, it's just that the text labels require significantly more calculation than a basic block.
The extra calculation is mainly all the special variables and parameters associated with text labels. Rendering is also a little more complex, which adds to performance cost.
A single performance "point" is worth about 1 basic block. Fuselage components, as well as any other part that requires more calculation, has a higher individual performance cost. This is also coupled with the XML calculations of the aircraft, which can vary depending on variables, special functions, drag, etc. Edit: drag/collisions do not affect performance cost, just the performance itself.
That being said, a cross-section editor as a mod (or in game feature) would be incredibly neat and useful (but as previously stated, might take away from the building experience in certain ways).
After taking a look at the building process and UI of FlyOut, I must say that I am impressed. But, as previous users have commented about, it definitely takes away from the effort and skill required to actually make an aircraft. Additionally, FlyOut seems to be limited to aircraft, instead of incorporating parts and processes that would allow users to create a much larger variety of builds commonly seen on SP (this is just speculation, however, and this could be incorrect). SP requires skill, time, and practice to make good aircraft, and I personally feel that this newer game (though very interesting and promising) doesn't quite live up to those same standards (this is, again, speculation). This isn't to say that this new game doesn't require any skill however, but SP (in my opinion) tends to be more rewarding due to the more complicated and time-consuming process of building a good quality aircraft. FlyOut still has a ways to go before becoming superior to SP (in my opinion).
@Coop09814 I'm sure there is. I'm not sure what that would be, however.
+1Wing-2
in the XML editor.This is probably the best glider I've ever seen with such a low part count.
+2Amazing!
Finally, a worthy opponent for my IR-1 thing.
Since the comments below have already explained this, I'll share a few "party tricks".
[FF0000] - Colored Text (can be any hex code).
[i] - Italic Text.
[b] - Bold Text.
[s] - Strikethrough Text.
[u] - Underline Text.
[sup] - Superscript Text.
[sub] -Subscript Text.
You can also end certain text styles by simply adding a /. For example: [/i] will end italics.
@ollielebananiaCFSP Thanks for the feedback!
@ollielebananiaCFSP I might need to add some extra weight (hopefully without significantly impacting performance).
@ollielebananiaCFSP Yeah. I might need to experiment with some throttle response times, or perhaps even modified throttle input.
It's rather annoying.
Alright, so I did some experimentation, and this seems to work:
Altitude>3048 ? Throttle/(Altitude/3048) : Throttle
Ah, I've found the S-78.
Looks nice.
Type "T" for tag requests.
Type "T" for tag requests.
Ooh, smooth tail logo.
+1T
Ooh, essa é uma escolha interessante de libré. Eu gosto disso!
+2T
Sailplane perhaps?
+1@MrCOPTY Thanks, I'm glad you liked it!
+1My next PSM aircraft will be even better!
Ooh, looks nice.
+1T
@rexzion o
+1Beautiful!
+1T
@Aer0space Oh my...
Shiny.
@ZeroWithSlashedO Well, since you mentioned it...
yes.
Hmm, the images aren't visible.
+2Aside from that, T.
Never knew these existed...
+1It's oddly satisfying, and somewhat amazing...
To add on to ColonelCanada's comment, if you verify your channel and that the content you are posting is your own, you will get 15 points instead of 2.
+3I believe it requires at least 100 points to upload a video.
@Bryan5 The current designation is E200, but that will change to E210 with the weaponized version.
+1I don't have an actual name for it yet, but I'm considering something like Nightswift or something on that order.
Type "T" for tag requests.
The wings are only a tad bit large.
Hello there. Just figured I should let you know that only the first three people in a comment get a notification.
+1@Soardivision160th Hmm. The images appear for me. It's probably a network issue on their end.
That depends on which image upload site you use.
I would recommend either Discord or postimages.org (just be sure to use the Direct Image Link and not the normal Image Link.
@jamesPLANESii Oh, interesting. Thank you for sharing this information.
Looks great!
+1T
In other words, it's not necessarily inaccurate, it's just that the text labels require significantly more calculation than a basic block.
The extra calculation is mainly all the special variables and parameters associated with text labels. Rendering is also a little more complex, which adds to performance cost.
+1A single performance "point" is worth about 1 basic block. Fuselage components, as well as any other part that requires more calculation, has a higher individual performance cost. This is also coupled with the XML calculations of the aircraft, which can vary depending on variables, special functions, drag, etc.
+1Edit: drag/collisions do not affect performance cost, just the performance itself.
Ah, minhas desculpas. Eu entendi errado a pergunta.
+1Para criar links clicáveis, basta colocar
+2[texto do titulo](link)
.That being said, a cross-section editor as a mod (or in game feature) would be incredibly neat and useful (but as previously stated, might take away from the building experience in certain ways).
+2After taking a look at the building process and UI of FlyOut, I must say that I am impressed. But, as previous users have commented about, it definitely takes away from the effort and skill required to actually make an aircraft. Additionally, FlyOut seems to be limited to aircraft, instead of incorporating parts and processes that would allow users to create a much larger variety of builds commonly seen on SP (this is just speculation, however, and this could be incorrect). SP requires skill, time, and practice to make good aircraft, and I personally feel that this newer game (though very interesting and promising) doesn't quite live up to those same standards (this is, again, speculation). This isn't to say that this new game doesn't require any skill however, but SP (in my opinion) tends to be more rewarding due to the more complicated and time-consuming process of building a good quality aircraft. FlyOut still has a ways to go before becoming superior to SP (in my opinion).
+2Congratulations on platinum!
Ah yes, I remember this.
Tag me on an unlisted post, and give me any specifications for what you want in the screenshot (if any).
I can take and edit screenshots, but I won't be available for several hours.
@CarMakerPro20 I wouldn't recommend advertising that server. It's a personal server and it won't always be active.
@MAPA Much appreciated!
+1@MrCOPTY Thanks! It took me a little while to edit, but it definitely paid off.
@TheGliderGuy Thanks! It definitely enhances the look of the aircraft.
Autotag: @MrCOPTY
Autotag: @Bo1233
@DISHWASHER2005
@SeeNoEvil
@weeeeeeeeeeeeeeee
@TheGliderGuy
@DatRoadTrainGuy19