I have made 2 ship so far that has realistic turning, nothing is better than my Baden Class in turning (well for me anyway), hopefully my 30 guns battleship will be able to turn with all of those firepower
You can be immune to the shell by making your plane with no collision (whatever its named, i can't bother checking, i have a 20 gun ship that make checking even more harder) true, for Richoceting off a fuselage i dont think it can as the velocity of the shell itself already damaging enough, heck even 10 shell that i put in my car for test weight can damage the fuselage
we definitely need that, i really don't like (and many other dont like) a wheel that looks like a truck or a bus wheel, even a pickup truck is not quite suited for this...
You need to reshape the fuselage, you know when you "reshape" the fuselage there are 5 type of shape right? The one that says "curved" "smooth" "hard" "circular" and "custom", with custom selected you can select and reshape the corner with the first four shape, so maybe try "curved, curved, circular, circular" i don't really recommend it or even recommend you making a fuselage wing if you not really that good at making me, the easiest fuselage wing is probably just putting a piece of fuselage in the leading edge to make the wing somewhat smoother
@Hpaccelli I know, im just kidding, plus i have no time to participate in any challenge anyway because im still occupied to get my abandoned Dreadnought (and one of the most detailed of mine) done for uploading
Btw if cannons weren't allowed then i make my cannon with real recoil from a fuselage and wing guns that have comparable effect but not too overly lethal
@rexzion Yeah, sadly it wont, even if you can accidentally found two cannon that got the explosion effect at the same time, it still not firing at the same time, if you saw my recent forum then you should see what i mean
I rather male TVC with real moving parts even though it will make me frustate with parts connecting to the wrong thing but "for the sake of realistic looking engine" then it has to do and that's the use of the beautiful part connection editor
Technically a truth because as you see SR2 is far more complex than SP but for me the playing experience is bad compared to SP because first in SR2 you have to make the fuselage like a wing in SP or SR2 itself, getting into orbit is also hard but of course it is because well its realistic, its 3D and far better than space flight simulator that only support 2D or even worse example Space Agency that made by Nooleus which only support 2D with constant circular unrealistic orbit even when you accelerate
@JustDatGuy The most frustating and infuriatin thing is that when you have bad internet connection it sometimes like make the exact copy of the same build, and that also takes away upload limit
It is kinda "irritating" having people hate you, but if its only "1 and only" you shouldn't be too concerned with as *that person will not affect the whole community, im usually just saying short stuff (if you consider a 5 paragraph long comment as short explaining all stuff that i wanna said for not wasting comment section) and then off, if still got commented for that well... Commentator curse is a thing and i don't give a damn thing about it, despite can't forgetting bad stuff really well...
Technically its there but to actually make it pinpoint its exact accurate location including factors from drag and aerodynamic of the plane or anything that you build must be quite hard and has to take in more calculation
Its "very" small...
@ACEPILOT109
@TheKraken3
@GeneralPatrick2
@Hellosss38 The wheel
@P0TET0Z
@Sm10684
To those who commented and upvoted my post about this ship (there are 2 post if i remember...)
@vcharng
@CrashFighter05
@Noname918181
@Carroca Uhh, exclamation mark !-[]-(url), erase the - for it to work
I have made 2 ship so far that has realistic turning, nothing is better than my Baden Class in turning (well for me anyway), hopefully my 30 guns battleship will be able to turn with all of those firepower
Ship tokyo drifting? Put a long full lenght wing on the bottom of your ship
Time to spool up..., oh no, my engine (jets) is efficient but accelerate from 0-500km/h in just 2.5second for a small fighter...
+1@Carroca Exclamation mark followed by these [] and this () with no space, put the url inside the (), you might want to remove the s from https
You can be immune to the shell by making your plane with no collision (whatever its named, i can't bother checking, i have a 20 gun ship that make checking even more harder) true, for Richoceting off a fuselage i dont think it can as the velocity of the shell itself already damaging enough, heck even 10 shell that i put in my car for test weight can damage the fuselage
we definitely need that, i really don't like (and many other dont like) a wheel that looks like a truck or a bus wheel, even a pickup truck is not quite suited for this...
+1@Ayvieyation And the space is still ever expanding as long as the "supposed possibility" of proton decay doesn't happen
What how...
You need to reshape the fuselage, you know when you "reshape" the fuselage there are 5 type of shape right? The one that says "curved" "smooth" "hard" "circular" and "custom", with custom selected you can select and reshape the corner with the first four shape, so maybe try "curved, curved, circular, circular" i don't really recommend it or even recommend you making a fuselage wing if you not really that good at making me, the easiest fuselage wing is probably just putting a piece of fuselage in the leading edge to make the wing somewhat smoother
Nicely done and beautiful line there, the only minus point is because this thing doesn't have interior whatsoever
@Sm10684 I dont think its in the cartoon itself, its from a random bean joke video
@Bob9998 Yeah there we go, another way to do it
@F104Deathtrap yes
+1@Hpaccelli I know, im just kidding, plus i have no time to participate in any challenge anyway because im still occupied to get my abandoned Dreadnought (and one of the most detailed of mine) done for uploading
@GTAEnterprises How the heck?
@F104Deathtrap Well, atleast those who don't know now will know about this
+1@F104Deathtrap I already know that, im just kidding about that backfire stuff
+1@brians1209 yes i do, i don't know how this happen to you...
@brians1209 Yes i am for 3.5 years playing this game
@brians1209 Well, i haven't not even once
@brians1209 Good thing you have a backup, i usually won't have any backup
+1Btw if cannons weren't allowed then i make my cannon with real recoil from a fuselage and wing guns that have comparable effect but not too overly lethal
Why the heck for some reason im thinking about Naval Engagement with ships
Oof, you shouldn't have used MacPherson Strut there bud
@brians1209 Well, maybe undo for an infinite amount until it comes
@Jerrrrrrrrry Oh wait i don't see it ok, i forgot
Oh no, that's a very-very lethal blow there...
@rexzion Yeah, sadly it wont, even if you can accidentally found two cannon that got the explosion effect at the same time, it still not firing at the same time, if you saw my recent forum then you should see what i mean
Videos has its own place, and picture is as shown below
Space Battleship Yamato, technically not a ship
@AustinHuang66688 Ah yes, Red scarlet liquid (not red wine), stress relieving, and yes if you wanna ask it i am quite a sociopathic kind of people
I rather male TVC with real moving parts even though it will make me frustate with parts connecting to the wrong thing but "for the sake of realistic looking engine" then it has to do and that's the use of the beautiful part connection editor
@F104Deathtrap This is where we call feanor
+2@PointlessWhyshouldi "get that dentist recommended Oral-Bean, get that dentist bean feeling"
I don't quite know but maybe changing the color to flat might work
Technically a truth because as you see SR2 is far more complex than SP but for me the playing experience is bad compared to SP because first in SR2 you have to make the fuselage like a wing in SP or SR2 itself, getting into orbit is also hard but of course it is because well its realistic, its 3D and far better than space flight simulator that only support 2D or even worse example Space Agency that made by Nooleus which only support 2D with constant circular unrealistic orbit even when you accelerate
+1@JustDatGuy The most frustating and infuriatin thing is that when you have bad internet connection it sometimes like make the exact copy of the same build, and that also takes away upload limit
+1Oh yay... (saying it with full disinterest whatsoever)
It is kinda "irritating" having people hate you, but if its only "1 and only" you shouldn't be too concerned with as *that person will not affect the whole community, im usually just saying short stuff (if you consider a 5 paragraph long comment as short explaining all stuff that i wanna said for not wasting comment section) and then off, if still got commented for that well... Commentator curse is a thing and i don't give a damn thing about it, despite can't forgetting bad stuff really well...
Yes but the abuse...
Technically its there but to actually make it pinpoint its exact accurate location including factors from drag and aerodynamic of the plane or anything that you build must be quite hard and has to take in more calculation
+1Car, fictional car, even the one that you made by yourself, doesn't have to be a film car or dodge deora (technically a real car but oh well)
Will it "Backfire"?
+1@TheKraken3 Ima open it on mobile phone amd not regretting what im done