Tru, I degraded turn/roll rate so the simple SP model handles 2,000 mph without spinning out. Guilty. Proportions: controversial, the wide body is close to real, I also posted a prior "F-14D VX9 Detachment" test version that's narrower. Thanks for feedback @jacobhardy64
@UnknownVectors Okay, I liked and rated you last Unknown Mass. I'm. A sci-first fan, and would like to see a symmetrical version, air launched, that resembles the Romulan ship that dropped red matter into planet Vulcan. It's somewhat like your model.
Adding extreme maneuverability made the model spin out at high speeds, so I intentionally reduced things like roll rate. But thanks for feedback @Kevpilot
General note: this model was not balanced to be a fighter, it's a level flight long-range bomber. I could turn this into a fighter, or add bombs, just leave feedback that's constructive.
Note all, speeds here are SP sim numbers. I get 2,000 mph level at 200,000 feet on my Andrid tablet, and only 2,300 mph at 130,000 feet on my iPad. Device SW affects a lot of our plane testing. So, I appreciate feedback.
Actually, far left engine & far right activated as No Activation Group, but maybe a glitch..I tested via Normal (not Beta) SP. Cannot get Beta working on my mac.
Tru, I degraded turn/roll rate so the simple SP model handles 2,000 mph without spinning out. Guilty. Proportions: controversial, the wide body is close to real, I also posted a prior "F-14D VX9 Detachment" test version that's narrower. Thanks for feedback @jacobhardy64
Thx I'll do that on something. (But doesn't apply to WWII prop fighters, of course). @UnknownVectors
@UnknownVectors Okay, I liked and rated you last Unknown Mass. I'm. A sci-first fan, and would like to see a symmetrical version, air launched, that resembles the Romulan ship that dropped red matter into planet Vulcan. It's somewhat like your model.
Brilliant work, does well (1,100 mph) circling the sea, air & islands. You got lucky, this approach may not always work is my guess.
@UnknownVectors Not yet. What's the plane of yours in this reference?
Thanks @jimbojet
Thanks @UnknownVectors
Thanks, and yes on the B29 - but a lot of good B29s are on SP already, mine would have to be different.... @planelover400
Thanks @Mrwhiskers85
Thank you @planesnthings
The Tri Motor's a classic, I like the detail!
Adding extreme maneuverability made the model spin out at high speeds, so I intentionally reduced things like roll rate. But thanks for feedback @Kevpilot
Thanks @SpiritusRaptor
Thanks @planelover400
Thanks @srduval There are three engines, a heavy VTOL in front for balance, which is enough to fly the model by itself + 2 medium modded tail engines.
Thanks @TheLatentImage
Thanks @TheLatentImage
Thanks @TheLatentImage
Thanks @abhay
Thanks @abhay
Thanks @Teus
Great boat build, and reasonably fast!
Thanks, I thought folks forgot about the race to space, @Nightraider
Amen! Thanks @Nightraider
Hey, I built that.
Thank you @SpiritusRaptor
General note: this model was not balanced to be a fighter, it's a level flight long-range bomber. I could turn this into a fighter, or add bombs, just leave feedback that's constructive.
Great Piper Cub!
Great artistic rendering of the Pilitius.
Thanks @Nightraider
True about control. And thanks @Viper28
Fun! Thanks @jacobhardy64
Yes, you had the same 6 part, Fast tiny jet in mind that I did, but never got around to posting. Stable, Fast considering size, like it!
@Jacobhardy64 @ramjet - Check out my new "Monster" - FYI
Thanks @ramjet
Thanks @JacobHardy64
Thanks @TheLatentImage
Thanks @TheLatentImage
Thanks @thealban
Thanks @TheLatentImage
Note DET=4 brought gear up. OK handling on my tablet without keyboard yaw.
Nice job.
Nice handling for airborne launch!
Thanks @1equilibrium2
Fictional, plausible aircraft well done. Flys decently - a great idea!
Note all, speeds here are SP sim numbers. I get 2,000 mph level at 200,000 feet on my Andrid tablet, and only 2,300 mph at 130,000 feet on my iPad. Device SW affects a lot of our plane testing. So, I appreciate feedback.
Nice AH-1 representation.
Thank you @JaconHardy64
Actually, far left engine & far right activated as No Activation Group, but maybe a glitch..I tested via Normal (not Beta) SP. Cannot get Beta working on my mac.
Beautiful replica!