@RocketLL A " mirror" to get a symmetrical paint job will cause small attachments to "unstick", a frequent experience using the designer. Nozzles, RCS, and pylons are particularly susceptible.
on Mac OSX or tablet, I get VTOL bars, which could do raising. I've posted several helicopter birds where VTOL will raise or lower the helicopter, so I think that is what you mean. Checkout my helicopters @Stingray for comparison
This posting had a single tech glitch, which I discovered only after testing the upload (recommended for all SP postings). BTW I'm new here, other uploads had glitches, too. My only account is @Stingray
If SP was a beauty contest (OK that seems to be the trend) this uav gets highest marks! Opinion: to prefer simpler controls that rated pilots are accustomed to, just my 2 cents here.
Maybe it's just me, but I prefer powerful pitch & yaw control when it comes to rotorcraft- control here is so marginal that it's best I just comment opposed to giving a bad rating. The "looks" are great, and if that is the only standard this would be six stars.
@Nick161999 Thank you for the constructive feedback! Yes this rolls, climbs and dives very quickly, which some users like (but in real jets would break the wings).
I know how hard these are to implement, and you model at least gets airborn! (Note I recently posted a "Fixed H-3F Pelican" that uses variable lift from counter-rotating blades. To get it under control I went with RCS stabilizers since Rear propellers never worked out.)
@Dyohanes97 Sorry to hear that, but thanks for the rating. By allowing great maneuverabilty on this model, I am aware that severe manuevers would do this. My B1 Desert Operations bomber, will lose it's wings if I attempt fighter moves with it.
Tricky to control on my tablet, yet got it airborne! Six stars for doing mods required for this platform. I stick to simpler stuff (grin) like a full-water launched H-3F Helicopter , Pelican.
@Zing200 Unaware of the challenge, but I just posted my first SP boat "Day Ride Boat" just for fun. Was this a hovercraft contest? I'm sure I'll create others, some a lot faster, in the future.
Your SP model is at least five stars, I agree, in execution & performance. I've built & posted Lockheed A-12 models that were near picture perfect copies of the real predecessor to the SR-71. Predecessor, not the SR-71. Your model is very good! @airtechnology
@FluffyTheDestroyer Per you query, I've used a counter-prop system of my own that is fairly close to your model. My 430 MPH White Ghost Helo is much heavier than this design, it's stable when the required rolling start is used, check it out. May give you some new ideas.
@airtechnology Got you a well-deserved rating on this, finally. SP has many new challenges, now that added gizmos are available. Example: Rotors! Check out my latest 430 MPH White Ghost Helo. (A whole lot different than fast jets.)
Amazing (non-glitch) speed with normal landing as well. Not an actual replica, but these engines, lift, and control combination succeed well on SP software, an art!
Good boat! Yet, like so many boats there remains a torque issue that allows left turns but not turns om my ipad iOS tablet. (Even the huge extra fancy boats have handling traits somewhat similar.)
@airtechnology A buggy SP site here, I gave 5 stars but it did not "stick" to your excellent model. Oh well, that's one of many items that SP could improve. Example: SP worships reddit, and any claim on reddit that you copied this design will kill your rating.
@Zing2000 @hypnotoad Yes, in sandbox mode one can reorient the direction of launch and sometimes yes, you are right over the water! User error, mine. Great possibilities, now, for alternate types of SP vehicles.
Test-flown. You gotta be kidding me, this works great on my ipod (ipad) device! I know its a lot to ask, but a heavy raider with more fuel would be great. If you think I ask too much, checkout Stingrays BSG model. It can be done!
@Zing2000 Thx, never saw "water takeoff South" and perhaps this is a Windows assumption. I'll try it from OSX Yosemite, since such an identifier does not appear on my mobile devices. (All devices have been upgraded to the waterworld/rotorcraft latest upgrade.) Many thanks, I'll re-try all launch assumptions ASAP.
Folks, some of these boats (speedboats included) "look" great. Howe, does everyone rely on sheer luck to drop a boat forom 1,000 feet above the sea to launch it, or does SP have a simple launch method they are hiding from us newbies? @Zing2000 @CmdrAlex
Correction: this build looks great, but I could not really test it; my posting of a winged version was flyable. This beauty, maybe, will try on a faster platform. @SkipperBing
Maybe a new game, in the future, called Boats will allow a still-water launch of the great water-only designs to gather traction. I'd hope that @andrewgarrison has a thought along these lines.
@hypnoptoad Both propulsions work OK on SP. Often I simple create aircraft that happen to be fun to fly on SP, since I'll use them on my iPhone. So far I only create normal runway takeoff variants - all of them top out at 1400-1500 MPH as I tested the software physics behind SP. For "warp" speed there's a "detacher glitch" that's quite popular - by putting all fuel on the ground the SP software ignores that an aircraft could run out of gas. I consider this method an engineering cheat, but's that's just my humble opinion.
@FluffyTheDestroyer Check out the special rotor limit/speed limits I placed on my counter-stacked rotors. There seems to a magic set that keeps rotors from destroying each other. I vary the VTOL once in flight, got to lower the blade angles for hi-speed level flight. Good luck, feel free to copy and improve my rotors.
Brilliant use of floats (landing simple @ gentle 110 mph), and yes the wings crank upwards for more lift (less upwards, please) for successful water takeoffs. Using Hi-res on my ipad, can be flown via standard control input. However, the wings do vibrate , which does not affect land ops but will cause many spills in the water. Great work!
After some trial and error, got this model airborne and could explore level territory at 32-100 mph via pitch control. Congratulaions on getting such a functional lift system to work!
@Zing2000 @hypnotoad Yes, tailess has been feasible yet few attempt it. I got a tailess ( ugly but efficient) Hi-Altitude Airbike model to pass 1200 mph as it passes 30,000 feet yesterday. I posted it, if you wish to see and test a comparison to this beautiful model.
@maverickvii Thanks for testing this, it took me a while. This model is large enough to add & activate cargo doors, and even rotating thrusters. Once I got the scale needed, a pure VTOL replica was tried, did not work - but I hope someone else succeds in doing that!
@hypnotoad A well-constructed vtol powered jet. I've learned that too many vtol engines increases drag so much its not worth it, in most cases. Note - I just posted a 2vtol engine jet that blasts right past 1200 mph climbing through 40,000 feet, called it Hi-Altitude Airbike.
Realistic, sharp looking!
@RocketLL A " mirror" to get a symmetrical paint job will cause small attachments to "unstick", a frequent experience using the designer. Nozzles, RCS, and pylons are particularly susceptible.
@stevenlarkey Thx, yes that is good news, I have never tried it for max climb!
on Mac OSX or tablet, I get VTOL bars, which could do raising. I've posted several helicopter birds where VTOL will raise or lower the helicopter, so I think that is what you mean. Checkout my helicopters @Stingray for comparison
Neat looks! If you drop about 6,000 lbs off this chopper it should fly.
Pushing the performance envelope , here. Looks funky but flys well and did 1150 mph at 20,000 feet level. Like it!
This posting had a single tech glitch, which I discovered only after testing the upload (recommended for all SP postings). BTW I'm new here, other uploads had glitches, too. My only account is @Stingray
If SP was a beauty contest (OK that seems to be the trend) this uav gets highest marks! Opinion: to prefer simpler controls that rated pilots are accustomed to, just my 2 cents here.
Easy takeoff, very sensitive roll control that makes it a fight to fly level, otherwise a great model.
Maybe it's just me, but I prefer powerful pitch & yaw control when it comes to rotorcraft- control here is so marginal that it's best I just comment opposed to giving a bad rating. The "looks" are great, and if that is the only standard this would be six stars.
@Nick161999 Thank you for the constructive feedback! Yes this rolls, climbs and dives very quickly, which some users like (but in real jets would break the wings).
I know how hard these are to implement, and you model at least gets airborn! (Note I recently posted a "Fixed H-3F Pelican" that uses variable lift from counter-rotating blades. To get it under control I went with RCS stabilizers since Rear propellers never worked out.)
@Dyohanes97 Sorry to hear that, but thanks for the rating. By allowing great maneuverabilty on this model, I am aware that severe manuevers would do this. My B1 Desert Operations bomber, will lose it's wings if I attempt fighter moves with it.
Looks good! Needs a ton of weight up front, though, example another in-line engine. Keep trying!
Looks good! Handles well. Better than version 1, now with the newer wings. (Retractable gear should add a realistic 100 mph speed increase, FYI.)
Tricky to control on my tablet, yet got it airborne! Six stars for doing mods required for this platform. I stick to simpler stuff (grin) like a full-water launched H-3F Helicopter , Pelican.
Outstanding X-29!
Good aerodynamics and outstanding water takeoff/landing performance!
Maybe its my tablet, but a heavy keel on this would help users like me, the boat just rolls over under power. A beautiful design!
Creativity, great! Unreal use of compound wingsets that work. I'd rebalance wheels for takeoffs/landings in the future. I like this one!
Neat boat! For us tablet users, changed rudder to inverted pitch, works OK, yes guns rotate also.
@Zing200 Unaware of the challenge, but I just posted my first SP boat "Day Ride Boat" just for fun. Was this a hovercraft contest? I'm sure I'll create others, some a lot faster, in the future.
Your SP model is at least five stars, I agree, in execution & performance. I've built & posted Lockheed A-12 models that were near picture perfect copies of the real predecessor to the SR-71. Predecessor, not the SR-71. Your model is very good! @airtechnology
@FluffyTheDestroyer Per you query, I've used a counter-prop system of my own that is fairly close to your model. My 430 MPH White Ghost Helo is much heavier than this design, it's stable when the required rolling start is used, check it out. May give you some new ideas.
Although not too stable, this is a creative use of separate controls for main thrust and great steerable engines for directional corrections.
@airtechnology Got you a well-deserved rating on this, finally. SP has many new challenges, now that added gizmos are available. Example: Rotors! Check out my latest 430 MPH White Ghost Helo. (A whole lot different than fast jets.)
Amazing (non-glitch) speed with normal landing as well. Not an actual replica, but these engines, lift, and control combination succeed well on SP software, an art!
Good boat! Yet, like so many boats there remains a torque issue that allows left turns but not turns om my ipad iOS tablet. (Even the huge extra fancy boats have handling traits somewhat similar.)
@airtechnology A buggy SP site here, I gave 5 stars but it did not "stick" to your excellent model. Oh well, that's one of many items that SP could improve. Example: SP worships reddit, and any claim on reddit that you copied this design will kill your rating.
Yes, Thx @Zing2000
@Zing2000 @hypnotoad Yes, in sandbox mode one can reorient the direction of launch and sometimes yes, you are right over the water! User error, mine. Great possibilities, now, for alternate types of SP vehicles.
Test-flown. You gotta be kidding me, this works great on my ipod (ipad) device! I know its a lot to ask, but a heavy raider with more fuel would be great. If you think I ask too much, checkout Stingrays BSG model. It can be done!
@Zing2000 Thx, never saw "water takeoff South" and perhaps this is a Windows assumption. I'll try it from OSX Yosemite, since such an identifier does not appear on my mobile devices. (All devices have been upgraded to the waterworld/rotorcraft latest upgrade.) Many thanks, I'll re-try all launch assumptions ASAP.
Folks, some of these boats (speedboats included) "look" great. Howe, does everyone rely on sheer luck to drop a boat forom 1,000 feet above the sea to launch it, or does SP have a simple launch method they are hiding from us newbies? @Zing2000 @CmdrAlex
Correction: this build looks great, but I could not really test it; my posting of a winged version was flyable. This beauty, maybe, will try on a faster platform. @SkipperBing
Yeah, works on my ipad and Android tablets. Cannot test it, myself, on all mobiles. Thanks, @SkipperBing
Maybe a new game, in the future, called Boats will allow a still-water launch of the great water-only designs to gather traction. I'd hope that @andrewgarrison has a thought along these lines.
Yes! Got the cosmetics correct! Cannot test this beauty on my small mobile, but will test fly later on a faster computer.
@hypnoptoad Both propulsions work OK on SP. Often I simple create aircraft that happen to be fun to fly on SP, since I'll use them on my iPhone. So far I only create normal runway takeoff variants - all of them top out at 1400-1500 MPH as I tested the software physics behind SP. For "warp" speed there's a "detacher glitch" that's quite popular - by putting all fuel on the ground the SP software ignores that an aircraft could run out of gas. I consider this method an engineering cheat, but's that's just my humble opinion.
@hypnotoad Thanks for the comments. Had a primary goal of keeping the aircraft aerodynamically controllable. The speed was a complete surprise.
@FluffyTheDestroyer Check out the special rotor limit/speed limits I placed on my counter-stacked rotors. There seems to a magic set that keeps rotors from destroying each other. I vary the VTOL once in flight, got to lower the blade angles for hi-speed level flight. Good luck, feel free to copy and improve my rotors.
Brilliant use of floats (landing simple @ gentle 110 mph), and yes the wings crank upwards for more lift (less upwards, please) for successful water takeoffs. Using Hi-res on my ipad, can be flown via standard control input. However, the wings do vibrate , which does not affect land ops but will cause many spills in the water. Great work!
Definitely 4stars for understanding rotorcraft yaw control via RCS when using SP. Keep it up, this model is a great start!
Keep it up @FluffyTheDestroyer. You are already using some of the tweak techniques that I use in stabilizing my helo designs. Good luck!
After some trial and error, got this model airborne and could explore level territory at 32-100 mph via pitch control. Congratulaions on getting such a functional lift system to work!
@Zing2000 @hypnotoad Yes, tailess has been feasible yet few attempt it. I got a tailess ( ugly but efficient) Hi-Altitude Airbike model to pass 1200 mph as it passes 30,000 feet yesterday. I posted it, if you wish to see and test a comparison to this beautiful model.
Creative aero design, beautiful appearance, best of all it flys quite well!
@maverickvii Thanks for testing this, it took me a while. This model is large enough to add & activate cargo doors, and even rotating thrusters. Once I got the scale needed, a pure VTOL replica was tried, did not work - but I hope someone else succeds in doing that!
@hypnotoad A well-constructed vtol powered jet. I've learned that too many vtol engines increases drag so much its not worth it, in most cases. Note - I just posted a 2vtol engine jet that blasts right past 1200 mph climbing through 40,000 feet, called it Hi-Altitude Airbike.
Creative appearance & wing arrangement.