Yeah, the Space Fighter Raptor just adds lethality in a surface attack role. The hull is not a carrier; it a WIP for submersibles and surface stealth attack ship. @Johawks1976
Detail is in the eye of the beholder, I guess. Reference the below, following link: not a glider, but a slightly-tweaked SimplePlane with internal thrust, that outraces all other challengers on the Daredevil race. The paint job is a disguise. Performing Daredevil at 56 seconds like clockwork is the real design.
To complete the information trail, yes, the model I submitted a month ago was weaponized and balanced for AI fighter engagements. An yes, the weapons added too much mass to make that particular entry a stable+agile Daredevil racer. Good luck to those who enter a Daredevil challenge, since Daredevil Race software has an evil genie built into it, IMHO.
OK, thanks for the heads-up. COMMENT: some standard Jundroo setups like Daredevil and Trench Run are a "roll of the dice" to each and every entry using the limited AI software. I can score 10/10 at Mach 2 on Daredevil (with an unposted jet racer model) on Tuesdays and a mere 7/10 on Thursday on the same model. Android (V7.1 OS Pixel mobile tablet) Apple (V10.3.1 12" Tablet and iPhone 7 platforms) yield very consistent results for me. Info FYI; builds could be excellent but Jundroo software could skew results. Suggest merely explain what platform+OS will execute and score the race; already a practice of Jundroo to perform all their contests via Windows platform+OS. @hopotumon
Incorrect; at close combat "lock on" does not mean the missiles will hit. A maneuverable fighter model can always avoid close-range missiles. Also, for Guardians, the enemy must remain within full view of your radar for aerial hits. @AV8R
Thx for the vote! When I get my Windows hardware platform, and add neat GUI things like fine tuner, I would hope to add more detail in the future. This is an iPhone 7 build, I just build these because the results can be a riot to fly within Jundroo. @EternalDarkness
A couple Jundroo missile rules:
1. One, yeah, you may build a fighter with Group Activations 2,3,4,5,6 and enjoy glorious combat and yes, lock-on works both for interceptor and Guardian missiles.
2. Two, set all Groups to ACT=1, then the "flaky" Jundroo AI chooses Guardian or Intercepter firing order.
(Some of the hints that should be "Operating Procedures" by the Jundroo team. They are a brilliant, but, inexperienced crew of developers).
@AV8R
@BaconRoll Thanks for the comparative feedback, and your vote. Yeah, there are amazing other builds, potentially. This is not amazing. But, save the body design; few AI models can defeat this in AI combat.
@Storm41 Oh you mean the antiship missile, that's also a sea-skimmer. Could do skimming by putting the cockpit on the missile, yes I've done that but users don't have the skills to fly level supersonically and at 500 feet. Note: the modded Inferno missiles in this post should take out any ship's superstructure.
@Storm41 These parts are for jets, mostly. I stopped posting helicopters about a year ago when users began to only vote on cool paint jobs, instead of testing models flight characteristics.
Like @https://www.simpleplanes.com/u/Athaya I suggest in the future that folks post stuff that does not assume users and testers have all the latest special mods on their platforms. Wish I could grade this, but cannot even test it.
iPhone-profed. Tail shape is optional, wing controls not optional. Weapons mounting can be tricky: there is now a 2X Guardian under the right wing, and a 2X Interceptor under the left wing. Group=1 turned off on main engine. ACT=1 fires weapons. Private LINK:
https://www.simpleplanes.com/a/G75mx5/Thunderhawk-Engineering-Sokol-2
Thanks, @TTHHSSSS
Thx! Sort of - that recent MOAB drop also used the C-130. @Sarpanitu
Thank you! @saturn28
Thanks, @Tully2001
Thanks, @johawks1976
Yeah, the Space Fighter Raptor just adds lethality in a surface attack role. The hull is not a carrier; it a WIP for submersibles and surface stealth attack ship. @Johawks1976
Thank you, @hopotumon
IMHO, Lockheed-Martin could use your help with stealth innovation. A great mystery aircraft thing!
Thx, @bskngshrk
I submitted a new modded build, based on a famous push-prop bomber prototype.
Outstanding handling.
Detail is in the eye of the beholder, I guess. Reference the below, following link: not a glider, but a slightly-tweaked SimplePlane with internal thrust, that outraces all other challengers on the Daredevil race. The paint job is a disguise. Performing Daredevil at 56 seconds like clockwork is the real design.
https://www.simpleplanes.com/a/SsOz8S/Junior-Glider-Daredevil
@EternalDarkness
Funky
Flys well; the Skymaster was a very simple brilliant design. Glad you decided to model one of of the oldies!
To complete the information trail, yes, the model I submitted a month ago was weaponized and balanced for AI fighter engagements. An yes, the weapons added too much mass to make that particular entry a stable+agile Daredevil racer. Good luck to those who enter a Daredevil challenge, since Daredevil Race software has an evil genie built into it, IMHO.
OK, thanks for the heads-up. COMMENT: some standard Jundroo setups like Daredevil and Trench Run are a "roll of the dice" to each and every entry using the limited AI software. I can score 10/10 at Mach 2 on Daredevil (with an unposted jet racer model) on Tuesdays and a mere 7/10 on Thursday on the same model. Android (V7.1 OS Pixel mobile tablet) Apple (V10.3.1 12" Tablet and iPhone 7 platforms) yield very consistent results for me. Info FYI; builds could be excellent but Jundroo software could skew results. Suggest merely explain what platform+OS will execute and score the race; already a practice of Jundroo to perform all their contests via Windows platform+OS. @hopotumon
Incorrect; at close combat "lock on" does not mean the missiles will hit. A maneuverable fighter model can always avoid close-range missiles. Also, for Guardians, the enemy must remain within full view of your radar for aerial hits. @AV8R
Thank you, @hopotumon
Thx for the vote! When I get my Windows hardware platform, and add neat GUI things like fine tuner, I would hope to add more detail in the future. This is an iPhone 7 build, I just build these because the results can be a riot to fly within Jundroo. @EternalDarkness
Thx, already did that. @EliteIndustries1
Thanks, @jamesPLANESii
Thank you, @jamesPLANESii
It may only be a temp glitch.@Avro683Lancaster
I hope it's a glitch, if so you will likely not notice the symptoms. @jamesPLANESii
Decent handling; great build!
NLD @Baconroll alive, that's good.
Dude, you nailed it! Great build! (Next, i've got to review the posted challenge I guess).
+1A couple Jundroo missile rules:
1. One, yeah, you may build a fighter with Group Activations 2,3,4,5,6 and enjoy glorious combat and yes, lock-on works both for interceptor and Guardian missiles.
2. Two, set all Groups to ACT=1, then the "flaky" Jundroo AI chooses Guardian or Intercepter firing order.
(Some of the hints that should be "Operating Procedures" by the Jundroo team. They are a brilliant, but, inexperienced crew of developers).
@AV8R
Hint: activate a Group 1,2,3 etc for missiles. Cool design!
Thanks, @KerlonceauxIndustries
@BaconRoll Thanks for the comparative feedback, and your vote. Yeah, there are amazing other builds, potentially. This is not amazing. But, save the body design; few AI models can defeat this in AI combat.
BTW fine on my iPod. Qualifies as mobile friendly.
At least you are creative, and joke about travels and combats in outer space. Flashy add-ons to the design. Does OK in Jundroo. I like it.
Thanks, @KerlonceauxIndustries
Thanks, @JackTheBestBoss
@Storm41 Oh you mean the antiship missile, that's also a sea-skimmer. Could do skimming by putting the cockpit on the missile, yes I've done that but users don't have the skills to fly level supersonically and at 500 feet. Note: the modded Inferno missiles in this post should take out any ship's superstructure.
Thx for the vote @Storm41
@Storm41 These parts are for jets, mostly. I stopped posting helicopters about a year ago when users began to only vote on cool paint jobs, instead of testing models flight characteristics.
Thanks, @Tully2001
@Treadmill103 Thanks!
Thanks, @AircroftDesign
Thx @saturn28
I hear you, alas.
Like @https://www.simpleplanes.com/u/Athaya I suggest in the future that folks post stuff that does not assume users and testers have all the latest special mods on their platforms. Wish I could grade this, but cannot even test it.
Nice galleon!
iPhone-profed. Tail shape is optional, wing controls not optional. Weapons mounting can be tricky: there is now a 2X Guardian under the right wing, and a 2X Interceptor under the left wing. Group=1 turned off on main engine. ACT=1 fires weapons. Private LINK:
https://www.simpleplanes.com/a/G75mx5/Thunderhawk-Engineering-Sokol-2
@MaximusTheMinimus
It wobbles below 40,000 feet at 3,000+ mph. (A Jundroo physics thing.) Fly higher, fly level at 60,000 feet. @Smoker
My Cessna 150s are less gentle than this one, and they are armed, and will shoot down any dogfighter you may build. Just FYI @RailfanEthan
Flys like a charm!
Thank you, note the use of blocks - intentional - and modded supersonic tiny propellers. @Seonor