@edensk Yes, I’ve actually been working on that, but I’m still yet to find a way to dampen steps made by humanoids, I think I had a semi-working prototype for turret work on an old account, before I had to delete it due to data corruption, and one of the major problems was that it would bounce around, but I may try again with gyroscopes
Even though this is a troll plane, I must say that this is actually made really well, the flight model is fantastic and cobra maneuvers can be made after the majority of the payload has been dropped, making this aircraft very fun
@Sarnnox
I’ve tried scaling it down using overload or finetuner or whatever it’s called, and it seems that 0.5x-0.75x would be the most realistic size, great build though.
@asteroidbook345 ah, ok. I’m thinking on making one of these soon, so I’ll see if my suggestion is actually possible. I don’t know why I didn’t think you knew this, but I think I got a couple of my recent downloads mixed up. Great build, by the way.
There seems to be a problem with the dogfighting. The cannon rounds just phase through any enemy planes. In order to fix this, you may need to have the piece containing the cannons to be hollow and paneled to save room for the cannon, and aircraft collisions need to be enabled so that the cannons can actually impact the target.
Pretty sure it has to do something with an overpowering vertical maneuverability and a crap ton of wing surface to make the aircraft work basically as a giant airbrake.
@edensk Yes, I’ve actually been working on that, but I’m still yet to find a way to dampen steps made by humanoids, I think I had a semi-working prototype for turret work on an old account, before I had to delete it due to data corruption, and one of the major problems was that it would bounce around, but I may try again with gyroscopes
Even though this is a troll plane, I must say that this is actually made really well, the flight model is fantastic and cobra maneuvers can be made after the majority of the payload has been dropped, making this aircraft very fun
What about the t-100 bing?
DAREDEVIL intensifies
EXCELLENT!
WELL DONE!
DEFEND THE D POINT!
@Sarnnox
I’ve tried scaling it down using overload or finetuner or whatever it’s called, and it seems that 0.5x-0.75x would be the most realistic size, great build though.
SUS
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@Cyblox12 They were wheels scaled to absolute zero in Overload
It seems I’ve found something to do over spring break.
THE PAIN IS EXCRUCIATING PLEASE MAKE STOP OH GOD PLEASE MAKE IT STOP
PLEASE GOD MAKE IT STOP
Epic.
@asteroidbook345 ah, nice
@asteroidbook345 ah, ok. I’m thinking on making one of these soon, so I’ll see if my suggestion is actually possible. I don’t know why I didn’t think you knew this, but I think I got a couple of my recent downloads mixed up. Great build, by the way.
There seems to be a problem with the dogfighting. The cannon rounds just phase through any enemy planes. In order to fix this, you may need to have the piece containing the cannons to be hollow and paneled to save room for the cannon, and aircraft collisions need to be enabled so that the cannons can actually impact the target.
WHEN THE RALLY IS SUS! 😳
@rexzion yes you can, I’ve done it multiple times.
brilliant.
@Planicopter Aight thanks
@Darkest Same, but I lost all touch screen controls too
brilliant.
Pretty sure it has to do something with an overpowering vertical maneuverability and a crap ton of wing surface to make the aircraft work basically as a giant airbrake.
Beautiful