@Davisplanez It doesn't say anywhere that you have to fly at full throttle :) Throttle down to around 50%, select high agility mode, trim up so you're flying level, line up, then fire away.
@RMark1 Hmm, wonder what's going on there. Other people have also complained that they can't see my builds in their Jetstream (paging Dr @AndrewGarrison). Thanks though, glad you like it.
@Irobert55 It doesn't have to be a real seaplane - just a simple plane-like shape with floats would be fine. Anyway it's not important what you have in the image, it just needs to be eye-catching. A sea background with the words "EXPERIMENTAL SEAPLANE CHALLENGE" would be fine.
As for the description, how about: You have to build an airplane that normally wouldn't be able to land on water because of its structure (for instance, it has fins or engines protruding underneath), but it has retractable floats that give it water-landing capability.
I'm signing off now, so won't be replying until tomorrow. Good luck!
@Irobert55 Yes, it's pretty hard to get a challenge post noticed. Another thing you could have done, though, is make the thumbnail more interesting. The scroll is a nice idea, but in the thumbnail it's hard to tell that it's a scroll. In your place I'd have used a designer background with water, and an interesting-looking seaplane or something similar, related to the theme of the challenge. The image needs to be eye-catching and memorable.
I'd also change the language of the description - at the moment it's probably a little hard to understand for most English speakers :)
@FGW2014 I think I've seen it done before, using an "infinite" rotator coupled with a custom propeller. I haven't done any work with propellers, though, so I'm not really the man to ask.
@Stingray I've never played EVE Online, I just used it as a reference for graphics quality. Elite: Dangerous is another good example, I believe (haven't played that, either). Screenshots: Elite Dangerous and EVE Online.
@mikoyanster Are you planning to re-submit this with the two fixes I mentioned below? This would be a good contender, and would probably get second place easily, but at the moment it doesn't meet the requirements.
@CreativeDean Well, I don't have an iPad. I'll see if I can get feedback from other iPad users. @Stingray can you test this and see if it has auto-roll?
@CreativeDean Thanks. It doesn't have any auto-roll for me on low or high physics. Did you mirror the plane, by any chance? I left the cockpit slightly off-center by mistake, so if you mirror it, it'll throw the whole thing off balance.
@Rodrigo110 You're welcome, just speaking the truth. What I like most about your work is that they're all original designs and have a very unique, appealing aesthetic.
@CoBros2 You're mostly right, except I wanted to make it a separate timeline/universe, that's why it's SR-2 instead of SR-72. And this is actually based off of my Fortis. It's strange how many of my builds end up being a tribute to the Blackbird.
@EternalDarkness Why, since when are we competing for points? Of course you'll score more, your style is more popular. Enjoy the upvotes, with my compliments.
@Stingray Thanks. Now if only SP offered a more cinematic background to make videos, and made scripting available so players could script their own little cutscenes, SP would explode, I think. If someone took the gameplay of SP and ported it to an Eve Online level of graphics, that game would live forever. Imagine people making their own Star Wars movies, or something completely original.
@Stingray I get why you use activation groups. If you could do XML modding, there's a much better way to fire multiple missiles at one target simultaneously. I'll upload a build soon that has that burst-fiire functionality.
@Stingray I had the same problem, I'd upload builds with great functionality and nobody would notice because people just look at the thumbnails without ever bothering to download anything. Then I realised you have to show them the functionality. GIFs in the description work well for this. Once I started doing that, I started getting comments saying "oh wow this works so well!" and so on. Funny thing is my builds have been doing the same things for many months now. Oh well. Can't change people.
@Davisplanez It doesn't say anywhere that you have to fly at full throttle :) Throttle down to around 50%, select high agility mode, trim up so you're flying level, line up, then fire away.
Thanks, @ACMECo1940
@sxy Nope, far from my first. Black and gold has been a recurring theme in my builds.
@RMark1 Hmm, wonder what's going on there. Other people have also complained that they can't see my builds in their Jetstream (paging Dr @AndrewGarrison). Thanks though, glad you like it.
@Irobert55 It doesn't have to be a real seaplane - just a simple plane-like shape with floats would be fine. Anyway it's not important what you have in the image, it just needs to be eye-catching. A sea background with the words "EXPERIMENTAL SEAPLANE CHALLENGE" would be fine.
As for the description, how about: You have to build an airplane that normally wouldn't be able to land on water because of its structure (for instance, it has fins or engines protruding underneath), but it has retractable floats that give it water-landing capability.
I'm signing off now, so won't be replying until tomorrow. Good luck!
@Irobert55 Yes, it's pretty hard to get a challenge post noticed. Another thing you could have done, though, is make the thumbnail more interesting. The scroll is a nice idea, but in the thumbnail it's hard to tell that it's a scroll. In your place I'd have used a designer background with water, and an interesting-looking seaplane or something similar, related to the theme of the challenge. The image needs to be eye-catching and memorable.
I'd also change the language of the description - at the moment it's probably a little hard to understand for most English speakers :)
@Irobert55 It's a good idea.
@Irobert55 If I understand correctly, you want airplanes that normally cannot land on water, but with extendable floats to let them do so?
@chancey21 Variety is the spice of life, or so they say.
@MisterMitchell Nope, I didn't know who he is until just now when I looked him up...
Thanks, @phanps. So many bullets, so few targets...
Thanks, @Jetpackturtle @Davisplanez
@FGW2014 I think I've seen it done before, using an "infinite" rotator coupled with a custom propeller. I haven't done any work with propellers, though, so I'm not really the man to ask.
@Aarons123 This one is among my favourites too.
@Aarons123 You mean the more realistic ones?
Hi, @Aarons123, thanks for the upvote, even if it was from a mobile.
@BaconRoll High explosions-per-second ratio gets them every time :)
@MisterMitchell No problem, buddy
@Stingray Thanks. Yeah, I did a few kamikaze runs myself when trying to record that video.
@CreativeDean Here you go.
@CreativeDean Er, no. I'm still within the two-day time window, right?
@FGW2014 Sure thing, this is a nice little flying saucer. The cockpit is very original, too.
@Stingray I've never played EVE Online, I just used it as a reference for graphics quality. Elite: Dangerous is another good example, I believe (haven't played that, either). Screenshots: Elite Dangerous and EVE Online.
@mikoyanster Are you planning to re-submit this with the two fixes I mentioned below? This would be a good contender, and would probably get second place easily, but at the moment it doesn't meet the requirements.
@MisterMitchell "SledDriver" will do nicely, thanks.
Thanks for the tech assist, @Stingray
@CreativeDean Well, I don't have an iPad. I'll see if I can get feedback from other iPad users. @Stingray can you test this and see if it has auto-roll?
@CreativeDean Well, what device and physics setting are you on?
The names are the easy part...
@CreativeDean Hm. Try re-downloading, see if that fixes it.
@CreativeDean Thanks. It doesn't have any auto-roll for me on low or high physics. Did you mirror the plane, by any chance? I left the cockpit slightly off-center by mistake, so if you mirror it, it'll throw the whole thing off balance.
@Strikefighter04 Yeah, I know :)
@CoBros2 Exactly :) Thanks.
@Rodrigo110 You're welcome, just speaking the truth. What I like most about your work is that they're all original designs and have a very unique, appealing aesthetic.
@CoBros2 You're mostly right, except I wanted to make it a separate timeline/universe, that's why it's SR-2 instead of SR-72. And this is actually based off of my Fortis. It's strange how many of my builds end up being a tribute to the Blackbird.
@MisterMitchell Exactly. Thanks.
Thanks, @BaconRoll @BaconAircraft
@EternalDarkness Doesn't matter, enough people get it for me to be happy :)
@Strikefighter04 Yeah, I get it :) I meant SR as in Strategic Reconnaissance, though. Missed the Simple Rockets 2 connection.
@Strikefighter04 ?
Thanks, @Rawhide.
@EternalDarkness Why, since when are we competing for points? Of course you'll score more, your style is more popular. Enjoy the upvotes, with my compliments.
@Stingray Yeah, I noticed that too. I get around it by only changing altitude when I'm not moving fast.
Well, one million is as good a round number as any. Also, who wants to have to worry about fuel? Glad you like my weapons.
Glad you like it, @Davisplanez and @MisterMitchell
@CreativeDean OK, I'll do that within the next couple of days. Remind me if I forget.
@Rodrigo110 Thanks, it's not my design, though. You have some nice builds too.
@Stingray Thanks. Now if only SP offered a more cinematic background to make videos, and made scripting available so players could script their own little cutscenes, SP would explode, I think. If someone took the gameplay of SP and ported it to an Eve Online level of graphics, that game would live forever. Imagine people making their own Star Wars movies, or something completely original.
@Stingray I get why you use activation groups. If you could do XML modding, there's a much better way to fire multiple missiles at one target simultaneously. I'll upload a build soon that has that burst-fiire functionality.
@Stingray I had the same problem, I'd upload builds with great functionality and nobody would notice because people just look at the thumbnails without ever bothering to download anything. Then I realised you have to show them the functionality. GIFs in the description work well for this. Once I started doing that, I started getting comments saying "oh wow this works so well!" and so on. Funny thing is my builds have been doing the same things for many months now. Oh well. Can't change people.
@FGW2014 Yeah, just set this on InputController.State:
activationGroup="0"
invert="false"
min="-1"
max="1E+10"
input="Throttle"