198k SledDriver Comments

  • RQ-4 Global Hawk 7.0 years ago

    @Alex0921 I use lots of fuselage blocks to create smooth shapes. In the beginning I was setting the scales and offsets by hand, then I wrote scripts to do it. As for speed, you can mod the power of engines, so you can go as fast as you want.

  • DarkStar 7.0 years ago

    @Texasfam04 By overlap do you mean that the slices don't exactly line up where the curves are sharper? That's not intentional - it's something the game engine (or the Unity engine) does, unfortunately. When I generate the XML the numbers are exact, but as soon as I open the XML file in the in-game editor the numbers get mangled a tiny bit, i.e., 0.03 will become 0.029995, which causes that scaled or ribbed effect.

  • DarkStar 7.0 years ago

    Thanks, @CRJ900Pilot

  • DarkStar 7.0 years ago

    @ChickenMcNuggets007 Then you're going to love this.

  • Proteus 7.0 years ago

    @iiDj I had to look that up. Maybe I will use that name, it's not bad.

  • Messerschmitt ME 336 Kolibri 7.0 years ago

    @Mumpsy Oh I like your build style a great deal.

  • DarkStar 7.0 years ago

    @BaconRoll Wait till you notice the missile pod doors...

  • DarkStar 7.0 years ago

    @Texasfam04 If the cars came with forty guided missiles... :)

  • DarkStar 7.0 years ago

    Thanks, @Mumpsy. And here I was thinking this one's too simple for anyone to like it.

  • DarkStar 7.0 years ago

    Thanks, @Texasfam04. Yeah, I haven't used this style for a while until recently -- glad you noticed. Did you try out the high-agility turns?

  • DarkStar 7.0 years ago

    Merci beaucoup, @grizzlitn

  • DarkStar 7.0 years ago

    There've been a few, actually @Ephwurd

  • Deep Black 7.0 years ago

    @ExperimentalExperimenter I'm afraid not. I'd like to release them to the people I like in this community, but I couldn't do that without also giving them to certain people I really dislike.

  • Proteus 7.0 years ago

    @bang091 Not yet.

  • Proteus 7.0 years ago

    @bang091 I think you'll find all my planes do that... :)

  • Deep Black 7.0 years ago

    @getorge yeah, I will

  • Proteus 7.0 years ago

    Thanks, @bang091

  • Deep Black 7.0 years ago

    Wow, thanks, @Stingray

  • Deep Black 7.0 years ago

    Thanks, @Stingray. Did you test fly it?

  • Deep Black 7.0 years ago

    @Spectre2520 That's pretty impressive.

  • Deep Black 7.0 years ago

    Thanks, @Texasfam04

  • VX-40 7.0 years ago

    Glad to hear that, @Texasfam04. I thought no one used my kits at all.

  • Best Plane Movie? 7.0 years ago

    • Les Chevaliers du Ciel (lots of good flight footage in this one)
    • The Hunters
    • Flight of the Intruder
    • Firefox

    If you like documentaries, "Fighter Pilot - Operation Red Flag" is pretty good.

  • VX-40 7.0 years ago

    Nice. Handles quite well.

  • Deep Black 7.0 years ago

    @tsampoy What does it even mean to post 'too much'? And why are you concerned with how I use my time?

  • Deep Black 7.0 years ago

    @RailfanEthan ... beans?

  • Deep Black 7.0 years ago

    @BaconRoll Next time.

  • Deep Black 7.0 years ago

    @BaconRoll Well, it's designed for deep penetration missions like the Blackbird, it's a black project, and it's literally deep black.... This is my first wing that combines organic curves smoothly blending into straight sections. I think I made a mistake by not tapering the thickness towards the tips, though. Next time...

  • A-63 Air Pirate 7.0 years ago

    This is quite good, but you're hurting its visibility by taking poor screenshots. It's very hard to see what the plane looks like by looking at the first thumbnail. The second screenshot you've taken should've been the first one. I'd suggest re-uploading this build with better images.

  • Deep Black 7.0 years ago

    Thanks, @Spectre2520. This runs on your phone? What model is it?

  • Deep Black 7.0 years ago

    Thanks, @CRJ900Pilot

  • Mantis UAV 7.0 years ago

    @stig27 No problem.

  • RQ-4 Global Hawk 7.0 years ago

    @ThomasRoderick For one thing, I have zero interest in realism. If I wanted to play RealPlanes I'd become a pilot. Second, there's no reason the RQ-4 couldn't be modified to carry missiles. Finally, I chose a smaller wingspan because it just looks better to me.

  • Sentinel 7.0 years ago

    @ChallengerHellcat Not bad. It flies well. Visually it's a little basic. I'd recommend trying more complex builds.

  • Sentinel 7.0 years ago

    @ChallengerHellcat Thanks. Well, it's not as smooth as my later builds.

  • Proteus 7.0 years ago

    Thanks, @CRJ900Pilot

  • Missile Frigate 7.1 years ago

    @Stingray Sure, nice build. Good to see something different from the usual.

  • Proteus 7.1 years ago

    @BaconRoll Hmm, I wasn't aware of that. To me, HMS Proteus was a WWII submarine.

  • Brute II 7.1 years ago

    @FalconGT12 The recoil caused by a given firearm/ammunition combination depends on the momentum (mass x velocity) of the bullet and the propellant gases, and the mass of the firearm.

    For .17HMR, the momentum of the bullet is 1.1 g * 810 m/s = 0.891 kg m/s.

    For .22LR, the momentum is 2.6g * 370 m/s = 0.962 kg m/s.

    The .17HMR also has much higher muzzle velocity (1.5x - 2x that of .22LR), which means the duration of the recoil force will be much less, further reducing felt recoil.

  • Proteus 7.1 years ago

    Thanks, @ChallengerHellcat

  • Proteus 7.1 years ago

    @Chancey21 Oh, you want a stunt plane... OK, I'll build one.

  • Proteus 7.1 years ago

    @Chancey21 But slow flight is so boring...

  • Facetius 7.1 years ago

    @CALVIN232 Link?

  • Brute II 7.1 years ago

    @FalconGT12 Nope. Recoil is a function of momentum, which depends on both mass and speed. Do you really think that if you fire the same bullet at 1000 fps and 3000 fps, it'll generate the same amount of recoil each time?

  • Facetius 7.1 years ago

    Glad you think so, @Spectre2520

  • Facetius 7.1 years ago

    @CALVIN232 maybe, what with?

  • Brute II 7.1 years ago

    @FalconGT12 Even a small mass accelerated to a high enough speed has a lot of momentum. Also, given that plasma can't travel very far on its own, maybe the plasma is encased in containers of some kind. Use your imagination, kid.

  • Brute II 7.1 years ago

    @FalconGT12 A plasma is actually very hot ionized gas; it has mass and therefore recoil.

  • F-104 Starfighter SD 7.1 years ago

    Vielen danke, @Smach3. Most of my builds have very similar performance.

  • Hover Cannon 7.1 years ago

    @FlamingEngineer There's a full explanation here.