198k SledDriver Comments

  • SledDriver Parts Kit 7.7 years ago

    @chancey21 So you mean simple cylindrical fuselage blocks in a bunch of sizes?

    +1
  • Level Flight Challenge [closed] 7.7 years ago

    @F4f879 No bother at all, here you go.

  • My entry for Level Flight Challenge. Short P-05 Fictional. 7.7 years ago

    @grizzlitn You're welcome, and thanks for entering.

  • SledDriver Parts Kit 7.7 years ago

    @chancey21 Do you mean single fuselage blocks in different diameters?

    +1
  • Ender's Game MD500 v2 7.7 years ago

    @YuukaNeko Err, easy there :) I don't get the enemy's gate reference.

  • Level Flight Challenge [closed] 7.7 years ago

    @Treadmill103 I was wondering why you hadn't entered.

  • Ender's Game MD500 v2 7.7 years ago

    @rubbishcraft Thanks, glad you like it.

  • My entry for Level Flight Challenge. Short P-05 Fictional. 7.7 years ago

    The length is just under the minimum, but I'll let that pass. I did four test runs with this aircraft, two of them with the wings extended, and two with the wings swept back. With the wings extended, this aircraft climbs to 15,000 feet when it's only 7 miles out from the destroyer, meaning it would never hit Krakabloa. With wings swept back, it goes into the water when it's about 2.5 miles out from the destroyer. Also, it needs to fly between 1500 and 2000 mph near sea level (around 200-300 feet). And a minor thing, yaw controls are reversed, but that's not a disqualifying defect.

    If you can fix those problems, feel free to re-submit an entry. (Multiple entries are fine, but I'll only use one, chosen by the participant, in the judging).

    +2
  • SledDriver Parts Kit 7.7 years ago

    @ACMECo1940 Thanks.

  • SledDriver Parts Kit 7.7 years ago

    @grizzlitn Look forward to it.

  • SledDriver Parts Kit 7.7 years ago

    @SoulDestroyer9 @Stingray @Maxwell1 Glad you like it.

    +1
  • SledDriver Parts Kit 7.7 years ago

    @BaconEggs You don't like it?

  • SledDriver Parts Kit 7.7 years ago

    @chancey21 It's a bit difficult to imagine what to include in such a set, because the number of combinations is so large. (Corner types, curve depth, length, width, height...). What would you like to see in such a set?

    +2
  • Level Flight Challenge [closed] 7.7 years ago

    @F4f879 I don't think so. Instead of jettisoning gear, why not use zero-mass gear? That way they won't throw off the balance.

  • mercy ling 7.7 years ago

    The shape itself is pretty good, but I think airplanes shouldn't use gyros -- the flight handling just never seems right with those. Use regular control surfaces, and maybe increase the engine power a bit. Also I'd recommend making your builds a little larger -- it makes it easier to hide wings, engines, etc. inside them.

    +2
  • SledDriver Parts Kit 7.7 years ago

    @TMach5 Err, let's not go overboard.

  • SledDriver Parts Kit 7.7 years ago

    @GhostHTX I have to tell you, a heavier aircraft has a much better chance at this challenge than a lawn dart. That's why I included parts with massScale up to 50x and engines with power up to 50x.

  • SledDriver Parts Kit 7.7 years ago

    @Treadmill103 Glad you like it, I was worried I went overboard on this one.

    Deadpanning aside, what can I say, at SledDriver Industries we really love metal. (The elements, not the music genre). If I was a Bond villain I'd be Steelfinger or Tungstenfist or something.

  • Level Flight Challenge [closed] 7.7 years ago

    I've released a parts kit for this challenge.
    @Quagga

  • Level Flight Challenge [closed] 7.7 years ago

    I've released a parts kit for this challenge.

    @F4f879 @FatNinja @GhostHTX

  • Level Flight Challenge [closed] 7.7 years ago

    I've released a parts kit for this challenge.

    @BaconRoll @amazingperson124 @SangerAircraft

  • SledDriver Parts Kit 7.7 years ago

    @RailfanEthan Did you mean 'released?'

  • Heavens Door 7.7 years ago

    Yeah, low wing loading is what causes the wing flutter and uncontrolled acceleration after that.

  • Plainsailer 7.7 years ago

    @BaconRoll Are you going to re-submit something? I'd like you to try.

  • Heavens Door 7.7 years ago

    This does very well - I just did an informal test run, and it managed 65 feet, which is the best score so far. There are only two problems with it: one, the crosshair is overlaid by another part so it's impossible to actually use it to aim the aircraft; and two, its top speed is around 1058 mph. If you can fix these two things, it would become the top contender.

  • VVK-1 7.7 years ago

    @Nqrz I've written scripts to generate these shapes.

  • Level Flight Challenge [closed] 7.7 years ago

    @F4f879 hmm if you can figure out a way to jettison them using the LandingGear input, then sure. I just don't want activation groups involved to keep things simple. I might reconsider that rule if necessary, though.

  • Scarab II 7.7 years ago

    @KerlonceauxIndustries Well, the point is that that bent-pipe shape is about as far as you can go using this technique -- you cannot make a shape that curves back on itself like the warp loops on the Orville. For that, you need blocks that intersect each other.

  • Sandbox Flyer 7.7 years ago

    Sweet beans.

  • Level Flight Challenge 7.7 years ago

    Also, thanks for making me aware of this aircraft. A coal-powered supersonic ramjet. I'm shaking my head in wonder.

  • Level Flight Challenge 7.7 years ago

    Just for testing, I fixed the pitch reversal myself and did two test runs. This aircraft tends to auto-roll to the left and also to pitch up, meaning by the time it reaches Krakabloa it has veered off to the left enough to miss the island completely. If you can fix the auto-roll and pitch-up tendencies, it could be a strong contender. Also, from the rules, all entries must have a crosshair to allow lining up with the destroyer precisely.

  • Level Flight Challenge 7.7 years ago

    Thanks for entering, but the pitch control is reversed, so neither I nor the autopilot can fly it. Can you fix it and re-upload?

  • VVK-1 7.7 years ago

    Thanks, @KSPFSXandSP.

  • VVK-1 7.7 years ago

    @RailfanEthan Sweet beans?

  • VVK-1 7.7 years ago

    @Rawhide nope, those men are the legends.. But thanks

  • VVK-1 7.7 years ago

    Arnold Schwarzenegger, Sylvester Stallone. Sean Connery. Wow. Nice work, Microsoft.

  • VVK-1 7.7 years ago

    Can't go wrong with a Clint Eastwood reference. If further proof was needed, my phone's autocorrect dictionary includes "Clint" and "Eastwood." @Rawhide

  • Level Flight Challenge [closed] 7.7 years ago

    Equilibrium? "Not without incident." Look forward to your entry. @FatNinja

  • VVK-1 7.7 years ago

    @Rawhide thank you, I'm very glad you enjoy my work. Is rawhide a reference to the Clint Eastwood show?

  • VVK-1 7.7 years ago

    @VOVAK you just did :)

  • Level Flight Challenge [closed] 7.7 years ago

    @GhostHTX Hmm, that sounds complicated. Too many variables. The way I did it was to reduce the variables to one, then adjust it until the balance was perfect.

  • Level Flight Challenge [closed] 7.7 years ago

    @GhostHTX What are you adjusting by degrees? The angle of wings?

  • Level Flight Challenge [closed] 7.7 years ago

    @GhostHTX If you can upload it unlisted, I'd like to take a look. So you work in environmental management? Or is your company being audited?

  • Sciolus 7.7 years ago

    @VOVAK A couple of days late, but here you go.

  • Level Flight Challenge [closed] 7.7 years ago

    @GhostHTX If applying pitch causes roll, it means that one of the pitch control surfaces is inverted when it shouldn't be, or the other way around.

  • Scarab II 7.7 years ago

    @KerlonceauxIndustries As a matter of fact, my scripts at the moment can't make that shape. My scripts work by setting run, rise, and offset along with length and width, so they can't make shapes that curve back on themselves, like loops. The closest they can come right now is something like this.

    To make loops, I'll have to use blocks that overlap each other, and the resulting shape won't be smooth any more. I'll experiment with them when I have some free time and let you know how I go.

  • Level Flight Challenge [closed] 7.7 years ago

    Thanks, @GhostHTX . Yeah, I've run through all those problems myself...

  • Level Flight Challenge [closed] 7.7 years ago

    Feb 13, it's at the bottom of the rules. @FatNinja

  • Level Flight Challenge [closed] 7.7 years ago

    The autopilot is just for testing the entries - it's just a way to level off the airplanes in a standard manner. While building, you can level off your build manually. @Mattangi

  • Sciolus 7.7 years ago

    Ahh, don't remind me of toxic people. @KSPFSXandSP